Wish Master✨
#6,747Since Sep 23, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Wish Master is down 23.6% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 42 | 85 | ▼ 23.6% |
| Last 7 days | 40 | 118 | — |
| Last 30 days | 35 | 118 | — |
| Since Sep 23, 2026 | — | 118 | 6 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +5K | +28.2K | +26.3K |
| Favorites gained | +335 | +1,690 | +1,595 |
| Likes gained | +2 | 60.3% positive overall | |
| Dislikes gained | +3 | 3,455 👍 · 2,272 👎 | |
| Totals | 8.2M visits · 631.2K favorites | ||
Rankings
| Live players | #6,747 · Top 50% |
| 24h peak | #6,488 · Top 50% |
| Observed peak | #7,720 · Top 50% |
| Total visits | #6,227 · Top 50% |
| Favorites | #1,959 · Top 10% |
| Rating | #10,510 |
| In Simulation | #2,415 of 5,895 |
Records
| Highest recorded CCU | 118 · Sep 25, 2026 |
| Best day for visits | +8.1K · Sep 26, 2026 |
| 24h low | 8 |
| Avg. session (est.) | 11 min |
| Tracked since | Sep 23, 2026 |
| Days with recorded data | 6 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 26 | 43 | +2.8K |
| Sep 27, 2026 | 48 | 99 | +7.5K |
| Sep 26, 2026 | 53 | 94 | +8.1K |
| Sep 25, 2026 | 34 | 118 | +5.1K |
| Sep 24, 2026 | 16 | 36 | +2.8K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Wish Master
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Wish Master right now?
Wish Master's latest recorded count is 33 concurrent players on Roblox, sampled at 2026-09-28 16:38 UTC. That is 21% below its average over the last 24 hours.
What is Wish Master's highest recorded player count?
RoVitals began tracking Wish Master on September 23, 2026; the highest count sampled since then is 118 on September 25, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Wish Master have?
Wish Master has been played 8,181,700 times in total, 26,287 of them since RoVitals began tracking it on September 23, 2026.
How much money does Wish Master make?
The RoVitals model puts Wish Master's developer earnings at roughly $3–$23 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Wish Game
✨ Wish for almost anything for free and let AI bring it to life! 🧠 Choose between AI models and turn your imagination into reality. 🌍 A sandbox game where your wishes shape the world from simple objects to mind bending creations. 💬 How to Wish? > Type your wish in the chat or use the wish box, and make sure you select the right AI model for your wish so it can be fulfilled. 🤖 AI Models 🔹 WM Pro • Smarter and accurate • Ask any question or make advanced wishes • Chat command: /pro 🔹 WM 4D • Pure imagination mode🪄 • Can spawn almost anything you can imagine • Takes time to generate, but extremely powerful • Chat command: /4d If you're having fun, remember to hit the thumbs up! 👍 🏷️ Tags: WishMaster, Wish, WishGame, Sandbox, AI, Creative, Roleplay, Imagination, Master, Genie, Santa, Fountain, WishingWell, wishing, Free, Unlimited
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 24.6% | 97 | 94.4M | ||
| ▼ 31.7% | 47 | 61M | ||
| ▼ 33.3% | 66 | 75.9M | ||
| ▼ 39.1% | 67 | 18.6M | ||
| ▼ 26.5% | 41 | 5.8M | ||
| ▼ 23.7% | 52 | 21.5M | ||
| ▼ 35.7% | 19 | 2M | ||
| ▲ 0.0% | 55 | 28.5M |
History since Sep 23, 2026. Data methodology.