Scary Smiley Tower β
#4,856Since Sep 19, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Scary Smiley Tower is down 10.0% day over day, up 285.7% week over week.
Over the last 8 days, Scary Smiley Tower was usually busiest in the hour from 21:00 UTC, averaging 2.9Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 81 | 144 | βΌ 10.0% |
| Last 7 days | 54 | 262 | β² 285.7% |
| Last 30 days | 42 | 262 | β |
| Since Sep 19, 2026 | β | 262 | 10 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +16K | +68.4K | +73.1K |
| Favorites gained | +217 | +763 | +852 |
| Likes gained | +15 | 86.5% positive overall | |
| Dislikes gained | +9 | 12,413 π Β· 1,937 π | |
| Totals | 5.1M visits Β· 9.4K favorites | ||
Rankings
| Live players | #4,856 Β· Top 25% |
| 24h peak | #5,431 Β· Top 25% |
| Observed peak | #6,187 Β· Top 50% |
| Total visits | #7,291 Β· Top 50% |
| Favorites | #10,535 Β· Top 50% |
| Rating | #5,442 Β· Top 50% |
| In Obby & Platformer | #564 of 2,674 |
Records
| Highest recorded CCU | 262 Β· Sep 25, 2026 |
| Best day for visits | +24.1K Β· Sep 26, 2026 |
| 24h low | 25 |
| Avg. session (est.) | 7 min |
| Tracked since | Sep 19, 2026 |
| Days with recorded data | 10 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 65 | 144 | +10K |
| Sep 27, 2026 | 81 | 143 | +20.2K |
| Sep 26, 2026 | 91 | 153 | +24.1K |
| Sep 25, 2026 | 38 | 262 | +9.3K |
| Sep 24, 2026 | 8 | 13 | +1.3K |
| Sep 23, 2026 | 8 | 16 | +1.5K |
| Sep 22, 2026 | 7 | 14 | +1.5K |
| Sep 21, 2026 | 10 | 23 | +2K |
| Sep 20, 2026 | 17 | 32 | +3.2K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Scary Smiley Tower
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Scary Smiley Tower right now?
Scary Smiley Tower's latest recorded count is 95 concurrent players on Roblox, sampled at 2026-09-28 17:04 UTC. That is 17% above its average over the last 24 hours.
What is Scary Smiley Tower's highest recorded player count?
RoVitals began tracking Scary Smiley Tower on September 19, 2026; the highest count sampled since then is 262 on September 25, 2026; earlier peaks and peaks between samples may be higher.
Is Scary Smiley Tower growing or dying?
Scary Smiley Tower has grown 285.7% over the past 7 days, averaging 54 concurrent players against 14 the week before.
How many visits does Scary Smiley Tower have?
Scary Smiley Tower has been played 5,086,515 times in total, 73,085 of them since RoVitals began tracking it on September 19, 2026.
How much money does Scary Smiley Tower make?
The RoVitals model puts Scary Smiley Tower's developer earnings at roughly $1β$7 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by GIGERT
Welcome to Scary Smiley Tower! Can you beat this tower while being slapped and trolled? Be brave to finish this tower and Troll everyone π€ͺ inspired by other tower games.
More by GIGERT
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 362 | 60M | 90% | ||
| 34 | 20.6M | 89% |
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 36.5% | 159 | 144.9M | ||
| βΌ 11.4% | 138 | 2.1M | ||
| βΌ 31.8% | 181 | 13.8M | ||
| βΌ 28.8% | 161 | 805.3K | ||
| βΌ 6.6% | 218 | 92.7M | ||
| βΌ 36.3% | 203 | 12.1M | ||
| βΌ 35.1% | 126 | 28.4M | ||
| βΌ 38.8% | 85 | 65.3M |
History since Sep 19, 2026. Data methodology.