Rocket Wars Tycoon
#9,465Since Aug 23, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Rocket Wars Tycoon is down 20.0% day over day, up 20.0% week over week, down 20.0% over 30 days.
Over the last 14 days, Rocket Wars Tycoon was usually busiest in the hour from 11:00 UTC, averaging 4.1Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 4 | 8 | βΌ 20.0% |
| Last 7 days | 6 | 18 | β² 20.0% |
| Last 30 days | 4 | 18 | βΌ 20.0% |
| Since Aug 23, 2026 | β | 18 | 37 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +887 | +8.7K | +27.4K |
| Favorites gained | +8 | +81 | +240 |
| Likes gained | +0 | 80.9% positive overall | |
| Dislikes gained | +0 | 2,046 π Β· 483 π | |
| Totals | 506.1K visits Β· 11.8K favorites | ||
Rankings
| Live players | #9,465 Β· Top 50% |
| 24h peak | #10,247 Β· Top 50% |
| Observed peak | #10,763 Β· Top 50% |
| Total visits | #12,152 |
| Favorites | #10,065 Β· Top 50% |
| Rating | #7,381 |
| In Simulation | #3,382 of 5,895 |
Records
| Highest recorded CCU | 18 Β· Sep 25, 2026 |
| Best day for visits | +1.5K Β· Sep 20, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 6 min |
| Tracked since | Aug 23, 2026 |
| Days with recorded data | 37 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 4 | 8 | +617 |
| Sep 27, 2026 | 4 | 8 | +1.3K |
| Sep 26, 2026 | 5 | 10 | +1.2K |
| Sep 25, 2026 | 7 | 18 | +1.5K |
| Sep 24, 2026 | 7 | 15 | +1.3K |
| Sep 23, 2026 | 6 | 16 | +1.2K |
| Sep 22, 2026 | 7 | 17 | +1.2K |
| Sep 21, 2026 | 6 | 12 | +1.3K |
| Sep 20, 2026 | 6 | 14 | +1.5K |
| Sep 19, 2026 | 5 | 15 | +1.1K |
| Sep 18, 2026 | 5 | 8 | +911 |
| Sep 17, 2026 | 4 | 11 | +741 |
| Sep 16, 2026 | 3 | 9 | +695 |
| Sep 15, 2026 | 2 | 6 | +599 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Rocket Wars Tycoon
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Rocket Wars Tycoon right now?
Rocket Wars Tycoon's latest recorded count is 5 concurrent players on Roblox, sampled at 2026-09-28 16:41 UTC. That is 25% above its average over the last 24 hours.
What is Rocket Wars Tycoon's highest recorded player count?
RoVitals began tracking Rocket Wars Tycoon on August 23, 2026; the highest count sampled since then is 18 on September 25, 2026; earlier peaks and peaks between samples may be higher.
Is Rocket Wars Tycoon growing or dying?
Rocket Wars Tycoon has grown 20.0% over the past 7 days, averaging 6 concurrent players against 5 the week before.
How many visits does Rocket Wars Tycoon have?
Rocket Wars Tycoon has been played 506,100 times in total, 27,355 of them in the past 30 days.
How much money does Rocket Wars Tycoon make?
The RoVitals model puts Rocket Wars Tycoon's developer earnings at roughly $0β$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Summit Productions Development
π Build your own launch empire in Rocket Wars Tycoon! β‘ Launch rockets, satellites, orbital missiles, drones, planes, helicopters, ships, and ground vehicles to dominate the island. βοΈ Attack enemy bases, call airstrikes, fire missiles, command fleets, and defend with Laser Defense Systems, C-RAM, shields, and advanced defenses. π Open crates to unlock powerful vehicles, buildings, weapons, helicopters, and rare rewards. π° Earn coins from launches, buildings, fuel stations, solar panels, offices, offline earnings, and combat rewards. π§ͺ Research new tech, rebirth for stronger systems, and upgrade your empire. π’ Build offices, factories, ports, drone facilities, defenses, and income buildings. π Deploy helicopters, fighter jets, A-10s, tanks, ships, and artillery. π Climb global leaderboards and form alliancesβ¦ or betray players. πΎ Progress, inventory, research, rebirths, and gamepasses save! π LIKE & β FAVORITE for updates!
More by Summit Productions Development
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 1,586 | 3.8M | 93% | ||
| 58 | 697.2K | 36% | ||
| 0 | 861 | 78% | ||
| 0 | 8.6K | 67% | ||
| 0 | 14.2K | 92% | ||
| 0 | 1.8K | 62% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 20.0% | 7 | 10.1M | ||
| βΌ 28.6% | 10 | 74M | ||
| βΌ 33.3% | 12 | 12.6M | ||
| βΌ 40.0% | 6 | 11.2M | ||
| βΌ 33.3% | 14 | 29M | ||
| βΌ 12.5% | 15 | 396.1K | ||
| βΌ 50.0% | 19 | 21.9M | ||
| β² 50.0% | 5 | 3.8M |
History since Aug 23, 2026. Data methodology.