Train an NPC to fight! [INFECTION UPDATE]
#5,759Since Aug 11, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Train an NPC to fight! [INFECTION UPDATE] is down 21.0% day over day, down 7.6% week over week, down 61.6% over 30 days.
Train an NPC to fight! [INFECTION UPDATE] set its observed peak 42 days ago; its 7-day average is 15% of that peak.
Over the last 14 days, Train an NPC to fight! [INFECTION UPDATE] was usually busiest in the hour from 20:00 UTC, averaging 1.7Γ its quietest hour. Across the last 14 whole UTC days it averaged 37% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 79 | 131 | βΌ 21.0% |
| Last 7 days | 73 | 153 | βΌ 7.6% |
| Last 30 days | 96 | 202 | βΌ 61.6% |
| Since Aug 11, 2026 | β | 487 | 49 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +5K | +32.8K | +174.8K |
| Favorites gained | +23 | +131 | +698 |
| Likes gained | +14 | 71.3% positive overall | |
| Dislikes gained | +8 | 20,739 π Β· 8,350 π | |
| Totals | 3.5M visits Β· 46.6K favorites | ||
Rankings
| Live players | #5,759 Β· Top 25% |
| 24h peak | #5,677 Β· Top 25% |
| Observed peak | #4,921 Β· Top 25% |
| Total visits | #8,194 Β· Top 50% |
| Favorites | #6,987 Β· Top 50% |
| Rating | #9,455 |
| In Simulation | #2,088 of 5,885 |
Records
| Highest recorded CCU | 487 Β· Aug 16, 2026 |
| Best day for visits | +22.7K Β· Aug 15, 2026 |
| 24h low | 42 |
| Avg. session (est.) | 22 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 49 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 57 | 87 | +2.6K |
| Sep 27, 2026 | 93 | 131 | +6.2K |
| Sep 26, 2026 | 102 | 153 | +6.7K |
| Sep 25, 2026 | 55 | 90 | +3.8K |
| Sep 24, 2026 | 44 | 71 | +3.2K |
| Sep 23, 2026 | 54 | 75 | +3.8K |
| Sep 22, 2026 | 67 | 95 | +4.7K |
| Sep 21, 2026 | 72 | 117 | +5K |
| Sep 20, 2026 | 87 | 120 | +5.8K |
| Sep 19, 2026 | 87 | 128 | +5.9K |
| Sep 18, 2026 | 77 | 106 | +5K |
| Sep 17, 2026 | 74 | 118 | +4.9K |
| Sep 16, 2026 | 65 | 97 | +4.5K |
| Sep 15, 2026 | 74 | 106 | +5.1K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Train an NPC to fight! [INFECTION UPDATE]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Train an NPC to fight! right now?
Train an NPC to fight!'s latest recorded count is 65 concurrent players on Roblox, sampled at 2026-09-28 15:14 UTC. That is 18% below its average over the last 24 hours.
What is Train an NPC to fight!'s highest recorded player count?
RoVitals began tracking Train an NPC to fight! on August 11, 2026; the highest count sampled since then is 487 on August 16, 2026; earlier peaks and peaks between samples may be higher.
Is Train an NPC to fight! growing or dying?
Train an NPC to fight! has declined 7.6% over the past 7 days, averaging 73 concurrent players against 79 the week before.
How many visits does Train an NPC to fight! have?
Train an NPC to fight! has been played 3,487,067 times in total, 174,817 of them in the past 30 days.
How much money does Train an NPC to fight! make?
The RoVitals model puts Train an NPC to fight!'s developer earnings at roughly $5β$43 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by hello there guys
ZOMBIE UPDATE - INFECTION IS LIVE TRAIN AN NPC TO FIGHT You don't pull the trigger - you upgrade the BRAIN. Spend cash on 14 intelligence stats and watch a clueless rookie become a genius that loots guns, takes the high ground and snipes. FOUR WORLDS THE GRID - free-for-all THE OFFICE - team deathmatch SANCTUM - capture the flag THE OUTBREAK - outlive the zombie horde, or join it 16 CLASSES, each with a passive and a Q ability 19 WEAPONS - Pistol > Sniper > Flamethrower > MINIGUN 1v1 DUELS - draw your class, climb the ranks CASH from kills, idle and offline REBIRTH for permanent multipliers plus free Cores Or take control of your fighter yourself How smart can YOUR NPC get? Tags: Zombie, Infection, Survival, Simulator, Auto Battler, Fighting, Idle, Upgrade, Tycoon, Arena, Gun
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 4.4% | 89 | 390.8K | ||
| βΌ 37.2% | 87 | 1.5M | ||
| βΌ 14.6% | 61 | 22.5K | ||
| βΌ 18.3% | 135 | 7.2M | ||
| βΌ 26.9% | 66 | 8.1M | ||
| βΌ 25.3% | 165 | 19.4M | ||
| βΌ 26.7% | 45 | 82.5M | ||
| βΌ 23.8% | 32 | 94.8M |
History since Aug 11, 2026. Data methodology.