Jump Into Biggest Trampoline

Playing now
0
β€” 24h average vs the day before
24h average
3
24h peak
6
7-day peak
6

Player count history

Concurrent players
Jump Into Biggest Trampoline: concurrent players
Sampled players
last 24 hours
Jump Into Biggest Trampoline: concurrent players60

Jump Into Biggest Trampoline has 0 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 23, 2026 is 6, on Oct 28, 2026. It has 1M lifetime visits and 627 likes.

Player counts by period

PeriodAveragePeakChange
Last 24 hours36β€”
Last 7 days26β€”
Last 30 days26β€”
Since Oct 23, 2026β€”66 days tracked

Growth

Metric24h7d30d
Visits gained+482+3.3K+3.3K
Favorites gained+13+70+70
Likes gained+0β€”
Dislikes gained+0β€”

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
1,044,120
Favorites
16,274
Likes
62764.0% positive
Dislikes
352

Rankings

Live playersβ€”
24h peak#14,912 Β· Top 50%
Observed peak#18,702 Β· Top 50%
Total visits#15,072 Β· Top 50%
Favorites#12,957 Β· Top 50%

Records

Observed peak6Oct 28, 2026
Best day for visits+1.5KOct 28, 2026
24h low0
Avg. session (est.)9 min
Tracked sinceOct 23, 2026
Days with recorded data6 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Oct 27, 202600+295
Oct 26, 202600+553
Oct 25, 202600+477
Oct 24, 202612+142
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$0.027 – $0.25
30 days at unchanged activity and assumptions
$0.82 – $7.4

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.

Visits history

Jump Into Biggest Trampoline: total visits
Total visits
last 30 days
Jump Into Biggest Trampoline: total visits1M1M

Compare Jump Into Biggest Trampoline

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Jump Into Biggest Trampoline right now?

Jump Into Biggest Trampoline's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-28 16:07 UTC. That is 100% below its average over the last 24 hours.

What is Jump Into Biggest Trampoline's highest recorded player count?

RoVitals began tracking Jump Into Biggest Trampoline on October 23, 2026; its observed peak, the highest count sampled since then, is 6 on October 28, 2026; earlier peaks and peaks between samples may be higher.

How many visits does Jump Into Biggest Trampoline have?

Jump Into Biggest Trampoline has been played 1,044,120 times in total, 3,313 of them since RoVitals began tracking it on October 23, 2026.

How many likes does Jump Into Biggest Trampoline have?

Jump Into Biggest Trampoline has 627 likes and 352 dislikes on Roblox, 64.0% positive among recorded votes. It has 16,274 favorites. These are game totals, separate from its concurrent player count.

How much money does Jump Into Biggest Trampoline make?

Roblox does not publish Jump Into Biggest Trampoline's earnings. The RoVitals illustrative model gives roughly $0.027–$0.25 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by Dizzy Experiences

Welcome to Jump Into Biggest Trampoline! Can you make it to the top?πŸ’« 🦘 Jump to the top to the biggest trampoline! πŸ‘«Play with friends and jump on their heads to help each other win! 🚁 Unlock powerups like a speed bot, jumping spider, and a helicopter! πŸ‘ Like πŸ‘ and Favorite ⭐ the game to support the developers!

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History since Oct 23, 2026. Data methodology.