MEDIEVAL REAL TIME STRATEGY
#2,469RisingSaved on this device
Since Aug 11, 2026
Player count history
Performance analysis
MEDIEVAL REAL TIME STRATEGY's latest recorded count is 448 players, ranking #2,469 of the 22,852 Roblox experiences tracked by RoVitals — the top 25% by player count, and holding close to its 24-hour average of 489.
Measured on average concurrent players rather than a single spike, MEDIEVAL REAL TIME STRATEGY is up 43.0% day over day, down 22.3% week over week, down 13.2% over 30 days. RoVitals classifies it as rising with a trending score of 31.7.
Since tracking began on Aug 11, 2026, the highest concurrent player count RoVitals has recorded for MEDIEVAL REAL TIME STRATEGY is 2,642 on August 30, 2026. Its 24-hour peak of 678 is only 26% of that record, well down from its high point. Earlier or between-sample peaks may be higher.
Engagement: 48,943 new visits in the last 24 hours, 318.9K over the past week, 550 new favorites in 7 days, against 84.8M lifetime visits and 278.6K favorites. That works out to roughly 100 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 489 | 678 | ▲ 43.0% |
| Last 7 days | 435 | 1,029 | ▼ 22.3% |
| Last 30 days | 753 | 2,642 | ▼ 13.2% |
| Since Aug 11, 2026 | — | 2,642 | 47 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +48.9K | +318.9K | +2M |
| Favorites gained | +87 | +550 | +5,048 |
| Likes gained | +15 | 82.4% positive overall | |
| Dislikes gained | +3 | 77,427 👍 · 16,510 👎 | |
| Totals | 84.8M visits · 278.6K favorites | ||
Rankings
| Live players | #2,469 · Top 25% |
| 24h peak | #2,407 · Top 25% |
| Observed peak | #1,987 · Top 10% |
| Total visits | #1,658 · Top 10% |
| Favorites | #3,152 · Top 25% |
| Rating | #6,696 · Top 50% |
| In Strategy | #63 |
Records
| Highest recorded CCU | 2,642 · Aug 30, 2026 |
| Best day for visits | +285.1K · Aug 30, 2026 |
| 24h low | 255 |
| Avg. session (est.) | 14 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 47 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 26, 2026 | 487 | 553 | +17.7K |
| Sep 25, 2026 | 419 | 678 | +44.3K |
| Sep 24, 2026 | 332 | 557 | +35.4K |
| Sep 23, 2026 | 322 | 479 | +34.2K |
| Sep 22, 2026 | 336 | 555 | +35.6K |
| Sep 21, 2026 | 393 | 626 | +39.7K |
| Sep 20, 2026 | 643 | 892 | +68.1K |
| Sep 19, 2026 | 661 | 1,029 | +65.5K |
| Sep 18, 2026 | 454 | 703 | +46.4K |
| Sep 17, 2026 | 399 | 673 | +42.8K |
| Sep 16, 2026 | 425 | 687 | +44.6K |
| Sep 15, 2026 | 416 | 663 | +43.5K |
| Sep 14, 2026 | 461 | 702 | +46.7K |
| Sep 13, 2026 | 906 | 1,256 | +85.3K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare MEDIEVAL REAL TIME STRATEGY
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing MEDIEVAL REAL TIME STRATEGY right now?
MEDIEVAL REAL TIME STRATEGY's latest recorded count is 448 concurrent players on Roblox, sampled at 2026-09-26 08:40:06 UTC. Over the last 24 hours in this report it peaked at 678 players and averaged 489.
What is MEDIEVAL REAL TIME STRATEGY's highest recorded player count?
The highest concurrent player count RoVitals has recorded for MEDIEVAL REAL TIME STRATEGY is 2,642, reached on August 30, 2026. Its 7-day peak is 1,029 and its 30-day peak is 2,642. RoVitals' record begins Aug 11, 2026; earlier or between-sample peaks may be higher.
Is MEDIEVAL REAL TIME STRATEGY growing or dying?
MEDIEVAL REAL TIME STRATEGY has declined 22.3% over the past 7 days, comparing its 435 average concurrent players this week against 560 the week before. In the last 24 hours it gained 48,943 visits and 87 favorites.
How popular is MEDIEVAL REAL TIME STRATEGY compared to other Roblox games?
MEDIEVAL REAL TIME STRATEGY ranks #2,469 out of 22,852 Roblox games tracked by RoVitals by current player count — the top 25% of all tracked games. It ranks #1,658 by total visits and #3,152 by favorites.
How many visits does MEDIEVAL REAL TIME STRATEGY have?
MEDIEVAL REAL TIME STRATEGY has been played 84,769,132 times in total, and 278,602 players have favorited it. Over the past 30 days it gained 2,035,044 visits.
How much money does MEDIEVAL REAL TIME STRATEGY make?
Using average concurrent players and genre assumptions, RoVitals's model gives a range of $12–$107 per day for MEDIEVAL REAL TIME STRATEGY. The central model estimate projected over 30 days is $1,070. These are model outputs, not reported earnings or a statistical confidence interval. Roblox does not publish per-game revenue; actual earnings can differ several-fold.
About MEDIEVAL REAL TIME STRATEGY
⚔️ Compete for treasure to upgrade your kingdom! Recruit armies, defend your lands, and launch strategic attacks to conquer every opponent. 🎮 Game Controls & Basics: - Choose a game mode and you’ll spawn at your castle. - Right-click or tap on your castle and recruit a couple of builders. - Click on a builder to select it and move them to a nearby farm. - Build a Windmill near the farm to generate income. - After building 3+ Windmills, build army structures (Barracks, Siege Workshop) and recruit units. - Units auto-attack enemies. Destroy all enemy castles to win. 🏆 The game has matchmaking: level 1-5 and level 6+. "Ranked" mode unlocks after level 7 👍 Like the game to show support! 🔒 Private server owners are given access to various commands. (game pass)
More by Spling
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 0 | 18 | 100% |
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History since Aug 11, 2026. Data methodology.