Sky Lanes
Since Aug 30, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Sky Lanes is up 0.0% day over day, up 0.0% week over week.
Sky Lanes set its observed peak 27 days ago; its 7-day average is 33% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 1 | ▲ 0.0% |
| Last 7 days | 1 | 2 | ▲ 0.0% |
| Last 30 days | 1 | 3 | — |
| Since Aug 30, 2026 | — | 3 | 30 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +36 | +380 | +1.8K |
| Favorites gained | +0 | +3 | +13 |
| Likes gained | +1 | 83.1% positive overall | |
| Dislikes gained | +0 | 941 👍 · 192 👎 | |
| Totals | 170.2K visits · 1.6K favorites | ||
Rankings
| Live players | — |
| 24h peak | #11,568 · Top 50% |
| Observed peak | #12,265 |
| Total visits | #13,602 |
| Favorites | #13,518 |
| Rating | #6,677 |
Records
| Highest recorded CCU | 3 · Sep 1, 2026 |
| Best day for visits | +116 · Sep 13, 2026 |
| 24h low | 0 |
| Tracked since | Aug 30, 2026 |
| Days with recorded data | 30 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 0 | 1 | +18 |
| Sep 27, 2026 | 0 | 1 | +75 |
| Sep 26, 2026 | 0 | 2 | +99 |
| Sep 25, 2026 | 0 | 0 | +43 |
| Sep 24, 2026 | 0 | 1 | +51 |
| Sep 23, 2026 | 0 | 0 | +45 |
| Sep 22, 2026 | 0 | 1 | +49 |
| Sep 21, 2026 | 0 | 1 | +52 |
| Sep 20, 2026 | 1 | 3 | +58 |
| Sep 19, 2026 | 1 | 1 | +95 |
| Sep 18, 2026 | 1 | 2 | +44 |
| Sep 17, 2026 | 1 | 2 | +56 |
| Sep 16, 2026 | 1 | 2 | +56 |
| Sep 15, 2026 | 0 | 0 | +54 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Sky Lanes
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Sky Lanes right now?
Sky Lanes's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 13:10 UTC. That is 100% below its average over the last 24 hours.
What is Sky Lanes's highest recorded player count?
RoVitals began tracking Sky Lanes on August 30, 2026; the highest count sampled since then is 3 on September 1, 2026; earlier peaks and peaks between samples may be higher.
Is Sky Lanes growing or dying?
Sky Lanes has grown 0.0% over the past 7 days, averaging 1 concurrent players against 1 the week before.
How many visits does Sky Lanes have?
Sky Lanes has been played 170,182 times in total, 1,772 of them since RoVitals began tracking it on August 30, 2026.
How much money does Sky Lanes make?
The RoVitals model puts Sky Lanes's developer earnings at roughly $0–$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Shipping Studios
Welcome to Sky Lanes! A game where you can drive blimps and deliver cargo between sky ports!! **CURRENTLY IN DEVELOPMENT-EARLY ACCESS**
More by Shipping Studios
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 868 | 61.8M | 89% | ||
| 7 | 2.2M | 91% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| — | 3 | 115.6M | ||
| — | 0 | 16.5M | ||
| ▼ 55.6% | 9 | 15.1M | ||
| — | 0 | 8.8M | ||
| ▲ 100.0% | 8 | 59.9M | ||
| ▲ 50.0% | 6 | 13.2M | ||
| ▼ 13.3% | 26 | 5.4M | ||
| ▼ 20.0% | 30 | 766K |
History since Aug 30, 2026. Data methodology.