Lost Currents [Alpha]
- Playing now
- 43
- ▼ 45.8% 24h average vs the day before
- 24h average
- 39
- 24h peak
- 70
- 7-day peak
- 148
Player count history
Concurrent playersLost Currents has 43 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 13, 2026 is 529, on Aug 30, 2026. Over the last 30 days it averaged 66 players, down 37.7% on the 30 days before. It has 49.6M lifetime visits and 142K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Lost Currents [Alpha] is down 45.8% day over day, down 15.3% week over week, down 37.7% over 30 days. Its last-24h average (39) is 36.1% below its 7-day average (61).
Lost Currents [Alpha] set its observed peak 71 days ago; its 7-day average is 12% of that peak.
Over the last 14 days, Lost Currents [Alpha] was usually busiest in the hour from 16:00 UTC, averaging 2.7× its quietest hour. Across the last 14 whole UTC days it averaged 53% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 39 | 70 | ▼ 45.8% |
| Last 7 days | 61 | 148 | ▼ 15.3% |
| Last 30 days | 66 | 181 | ▼ 37.7% |
| Since Aug 13, 2026 | — | 529 | 89 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +4.7K | +51.5K | +254.3K |
| Favorites gained | +23 | +61 | +509 |
| Likes gained | +2 | — | |
| Dislikes gained | +1 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 49,607,007
- Favorites
- 304,682
- Likes
- 142,07994.7% positive
- Dislikes
- 8,000
Rankings
| Live players | #7,693 · Top 25% |
|---|---|
| 24h peak | #8,542 · Top 25% |
| Observed peak | #7,975 · Top 25% |
| Total visits | #2,884 · Top 10% |
| Favorites | #4,024 · Top 10% |
| Rating | #2,682 · Top 25% |
| In Adventure | #269 of 1,289 |
Records
| Observed peak | 529Aug 30, 2026 |
|---|---|
| Best day for visits | +44.8KAug 30, 2026 |
| 24h low | 9 |
| Avg. session (est.) | 11 min |
| Tracked since | Aug 13, 2026 |
| Days with recorded data | 89 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 9, 2026 | 37 | 70 | +5.3K |
| Nov 8, 2026 | 73 | 111 | +10.3K |
| Nov 7, 2026 | 77 | 148 | +11.3K |
| Nov 6, 2026 | 43 | 100 | +6.2K |
| Nov 5, 2026 | 38 | 92 | +5.1K |
| Nov 4, 2026 | 42 | 73 | +6.5K |
| Nov 3, 2026 | 53 | 108 | +7.1K |
| Nov 2, 2026 | 57 | 124 | +8.7K |
| Nov 1, 2026 | 82 | 138 | +11.6K |
| Oct 31, 2026 | 80 | 158 | +11.4K |
| Oct 30, 2026 | 62 | 125 | +9.5K |
| Oct 29, 2026 | 58 | 116 | +8.4K |
| Oct 28, 2026 | 59 | 105 | +8.8K |
| Oct 27, 2026 | 60 | 113 | +9.1K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.95 – $8.5
- 30 days at unchanged activity and assumptions
- $28 – $260
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Lost Currents [Alpha]
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Lost Currents right now?
Lost Currents's latest recorded count is 43 concurrent players on Roblox, sampled at 2026-11-09 23:56 UTC. That is 10% above its average over the last 24 hours.
What is Lost Currents's highest recorded player count?
RoVitals began tracking Lost Currents on August 13, 2026; its observed peak, the highest count sampled since then, is 529 on August 30, 2026; earlier peaks and peaks between samples may be higher.
Is Lost Currents growing or dying?
Over the past 7 days Lost Currents averaged 61 concurrent players, down 15.3% on the 72 of the week before. Over the past 30 days it averaged 66, down 37.7% on the 106 of the 30 days before.
How many visits does Lost Currents have?
Lost Currents has been played 49,607,007 times in total, 254,317 of them in the past 30 days.
How many likes does Lost Currents have?
Lost Currents has 142,079 likes and 8,000 dislikes on Roblox, 94.7% positive among recorded votes. It has 304,682 favorites. These are game totals, separate from its concurrent player count.
How much money does Lost Currents make?
Roblox does not publish Lost Currents's earnings. The RoVitals illustrative model gives roughly $0.95–$8.5 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by flMindworks
Lost Currents Sail a boat with your friends and dive into the deep depths of the AZR sea. You venture down in an old diving helmet, searching for gold bars while the others watch the boat. But beware, predators lurk below, and the ocean holds dark secrets. Work together to survive, uncover mysteries, and see how far your courage will take you. Trial and error will be your guide. Update v0.10.3 -Many bug fixes (too many to list here Use code "BUGFIX" for some gold Update v0.10.2 New UI for the lobby Expanded map with new islands New boat: Sailboat (uses the sail as alternative mechanic for movement) New craftable item: Defibrillator (revive teammates) Upon death, players now respawn on a lifesaver where they can be revived Giftbringer receives exclusive Christmas items Boat movement stabilized for smoother sailing New consumable: Coconut (found on islands) New barrel animation New effects while driving the boat Fixed: Workbench now gives items even if inventory is full
Similar Adventure games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 28.8% | 69 | 30.6M | ||
| ▼ 17.4% | 168 | 30.5M | ||
| ▼ 21.9% | 339 | 1.1M | ||
| ▼ 34.9% | 50 | 3M | ||
| ▼ 41.9% | 116 | 8.9M | ||
| ▼ 55.8% | 69 | 149.5K | ||
| ▲ 28.6% | 22 | 1.8M | ||
| ▼ 14.8% | 141 | 1.8M |
Scroll the table to explore more metrics →
History since Aug 13, 2026. Data methodology.