The Vampire Legends 2
- Playing now
- 524
- ▲ 15.4% 24h average vs the day before
- 24h average
- 428
- 24h peak
- 676
- 7-day peak
- 934
Player count history
Concurrent playersThe Vampire Legends 2 has 524 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 4,130, on Oct 16, 2026. Over the last 30 days it averaged 707 players, up 16.1% on the 30 days before. It has 45.8M lifetime visits and 45.1K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, The Vampire Legends 2 is up 15.4% day over day, down 23.4% week over week, up 16.1% over 30 days.
The Vampire Legends 2 set its observed peak 26 days ago; its 7-day average is 11% of that peak.
Over the last 14 days, The Vampire Legends 2 was usually busiest in the hour from 19:00 UTC, averaging 3.3× its quietest hour. Across the last 14 whole UTC days it averaged 48% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 428 | 676 | ▲ 15.4% |
| Last 7 days | 439 | 934 | ▼ 23.4% |
| Last 30 days | 707 | 4,130 | ▲ 16.1% |
| Since Aug 11, 2026 | — | 4,130 | 94 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +33.7K | +247.3K | +1.5M |
| Favorites gained | +129 | +1,101 | +5,321 |
| Likes gained | +29 | — | |
| Dislikes gained | +4 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 45,848,112
- Favorites
- 163,374
- Likes
- 45,11790.4% positive
- Dislikes
- 4,794
Rankings
| Live players | #2,268 · Top 10% |
|---|---|
| 24h peak | #2,683 · Top 10% |
| Observed peak | #2,541 · Top 10% |
| Total visits | #3,081 · Top 10% |
| Favorites | #5,781 · Top 25% |
| Rating | #5,803 · Top 50% |
| In Action | #223 of 1,523 |
Records
| Observed peak | 4,130Oct 16, 2026 |
|---|---|
| Best day for visits | +141.3KOct 17, 2026 |
| 24h low | 176 |
| Avg. session (est.) | 17 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 94 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 429 | 676 | +36.6K |
| Nov 10, 2026 | 366 | 729 | +30.2K |
| Nov 9, 2026 | 363 | 566 | +29.9K |
| Nov 8, 2026 | 580 | 934 | +45.7K |
| Nov 7, 2026 | 553 | 870 | +44.4K |
| Nov 6, 2026 | 398 | 687 | +32.4K |
| Nov 5, 2026 | 373 | 588 | +31.8K |
| Nov 4, 2026 | 400 | 632 | +31.9K |
| Nov 3, 2026 | 438 | 681 | +35.6K |
| Nov 2, 2026 | 545 | 831 | +42.2K |
| Nov 1, 2026 | 747 | 1,201 | +57.7K |
| Oct 31, 2026 | 663 | 1,492 | +55.4K |
| Oct 30, 2026 | 520 | 836 | +42.1K |
| Oct 29, 2026 | 471 | 781 | +38.6K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $13 – $120
- 30 days at unchanged activity and assumptions
- $390 – $3,500
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare The Vampire Legends 2
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing The Vampire Legends 2 right now?
The Vampire Legends 2's latest recorded count is 524 concurrent players on Roblox, sampled at 2026-11-12 00:11 UTC. That is 22% above its average over the last 24 hours.
What is The Vampire Legends 2's highest recorded player count?
RoVitals began tracking The Vampire Legends 2 on August 11, 2026; its observed peak, the highest count sampled since then, is 4,130 on October 16, 2026; earlier peaks and peaks between samples may be higher.
Is The Vampire Legends 2 growing or dying?
Over the past 7 days The Vampire Legends 2 averaged 439 concurrent players, down 23.4% on the 573 of the week before. Over the past 30 days it averaged 707, up 16.1% on the 609 of the 30 days before. The weekly and monthly changes point in opposite directions.
How many visits does The Vampire Legends 2 have?
The Vampire Legends 2 has been played 45,848,112 times in total, 1,471,686 of them in the past 30 days.
How many likes does The Vampire Legends 2 have?
The Vampire Legends 2 has 45,117 likes and 4,794 dislikes on Roblox, 90.4% positive among recorded votes. It has 163,374 favorites. These are game totals, separate from its concurrent player count.
How much money does The Vampire Legends 2 make?
Roblox does not publish The Vampire Legends 2's earnings. The RoVitals illustrative model gives roughly $13–$120 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Insidious Game Studios
🩸 Choose from a variety of supernatural species, including vampires, witches, and werewolves, each with their own unique abilities and playstyles 🏫 Explore iconic locations, such as the mysterious town of Moonlight Creek, the prestigious Supernatural Academy or the historic French Quarter of New Orleans 🎨 Play as one of your favourite pre-made characters, or fully customize your own character with a wide range of options 🎮 Available on PC, mobile devices and console! 👍 Next code at 45,000 likes! Click 🔔 Notify to receive an update when the next code drops ---------------------------------------- TVL 2 is currently in active development. Minor bugs and glitches are to be expected. Please visit our community to help report bugs and stay up-to-date on the latest game information! A game by Insidious Studios
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| ▲ 10.8% | 589 | 186.2M | ||
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| ▲ 9.5% | 684 | 118.7M | ||
| ▼ 6.8% | 153 | 109.7M | ||
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Scroll the table to explore more metrics →
History since Aug 11, 2026. Data methodology.