Run a Library | Shelf Life icon

Run a Library πŸ“š | Shelf Life

#1,962Falling fast
by Kitari_xSimulation Β· TycoonServer size: 8Created Aug 21, 2026Game updated Oct 7, 2026
Play on Roblox
Latest player count
346
β–Ό 11.0% vs prior 24h
24h peak
994
avg 631
7-day peak
1,514
avg 851
30-day peak
1,514
avg 824
Observed peak
1,514
Oct 3, 2026
Since Oct 3, 2026
Global rank
#1,962
Top 10%

Player count history

Run a Library | Shelf Life β€” concurrent players
Run a Library | Shelf Life β€” concurrent players994297

Performance analysis

Measured on average concurrent players rather than a single spike, Run a Library | Shelf Life is down 11.0% day over day. Its last-24h average (631) is 25.9% below its 7-day average (851).

Run a Library | Shelf Life set its observed peak 3 days ago; its 7-day average is 56% of that peak.

Player counts by period

PeriodAveragePeakChange
Last 24 hours631994β–Ό 11.0%
Last 7 days8511,514β€”
Last 30 days8241,514β€”
Since Oct 3, 2026β€”1,5145 days tracked

Growth

Metric24h7d30d
Visits gained+88.8K+383.7K+351K
Favorites gained+1,310+5,473+4,992
Likes gained+20287.4% positive overall
Dislikes gained+264,763 πŸ‘ Β· 688 πŸ‘Ž
Totals1.8M visits Β· 23.8K favorites

Rankings

Live players#1,962 Β· Top 10%
24h peak#1,735 Β· Top 10%
Observed peak#3,210 Β· Top 25%
Total visits#10,879 Β· Top 50%
Favorites#9,549 Β· Top 50%
Rating#5,714 Β· Top 50%
In Simulation#802 of 7,324

Records

Highest recorded CCU1,514 Β· Oct 3, 2026
Best day for visits+127.9K Β· Oct 4, 2026
24h low297
Avg. session (est.)10 min
Tracked sinceOct 3, 2026
Days with recorded data5 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Oct 7, 2026715994+28.8K
Oct 6, 20266511,039+95.6K
Oct 5, 20266961,097+98.7K
Oct 4, 20269401,349+127.9K

Estimated developer earnings

Per day
$38 – $345
30-day model projection
$3,453
Earned Robux / day
R$ 30,288

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

Run a Library | Shelf Life β€” total visits
Run a Library | Shelf Life β€” total visits1.8M1.4M

Compare Run a Library | Shelf Life

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing Run a Library | Shelf Life right now?

Run a Library | Shelf Life's latest recorded count is 346 concurrent players on Roblox, sampled at 2026-10-07 07:07 UTC. That is 45% below its average over the last 24 hours.

What is Run a Library | Shelf Life's highest recorded player count?

RoVitals began tracking Run a Library | Shelf Life on October 3, 2026; the highest count sampled since then is 1,514 on October 3, 2026; earlier peaks and peaks between samples may be higher.

How many visits does Run a Library | Shelf Life have?

Run a Library | Shelf Life has been played 1,759,356 times in total, 350,966 of them since RoVitals began tracking it on October 3, 2026.

How much money does Run a Library | Shelf Life make?

The RoVitals model puts Run a Library | Shelf Life's developer earnings at roughly $38–$345 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.

Description from Roblox, by Kitari_x

πŸ“š Run and restore your own cosy library! Sort returns, shelve books by genre and Dewey number, repair damaged books, help readers and earn money to rebuild every corner. 🏚️ Restore a derelict library πŸ›’ Load your trolley and shelve armfuls of books πŸ›‹οΈ Decorate cosy reading spaces πŸ‘₯ Work with friends at Central Library πŸͺͺ Turn regular readers into named library members 🐈 Meet Cookie, your library cat Shelf Life is a relaxed library tycoon and cozy management game with no timers and nobody shouting. Play at your own pace, then close for the day and continue building tomorrow. Tags: library, librarian, book, books, bookshop, reading, tycoon, simulator, management, manager, sorting, shelving, decorating, collecting, upgrades, unlock, co-op, multiplayer, solo, idle, cosy, cozy, chill, relaxing, wholesome, cottagecore, aesthetic

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History since Oct 3, 2026. Data methodology.