🦑Squid Game 3 [Final Games]
#4,271FallingSince Sep 21, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Squid Game 3 [Final Games] is down 26.7% day over day. Its last-24h average (126) is 8.0% below its 7-day average (137).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 126 | 251 | ▼ 26.7% |
| Last 7 days | 137 | 350 | — |
| Last 30 days | 136 | 350 | — |
| Since Sep 21, 2026 | — | 350 | 8 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +34.2K | +258.8K | +257.2K |
| Favorites gained | +1,275 | +10,801 | +10,745 |
| Likes gained | +8 | 79.3% positive overall | |
| Dislikes gained | +2 | 22,700 👍 · 5,910 👎 | |
| Totals | 59.3M visits · 357.9K favorites | ||
Rankings
| Live players | #4,271 · Top 25% |
| 24h peak | #4,364 · Top 25% |
| Observed peak | #5,585 · Top 25% |
| Total visits | #2,210 · Top 10% |
| Favorites | #2,786 · Top 25% |
| Rating | #7,789 |
| In Party & Casual | #232 of 814 |
Records
| Highest recorded CCU | 350 · Sep 25, 2026 |
| Best day for visits | +52K · Sep 26, 2026 |
| 24h low | 50 |
| Avg. session (est.) | 5 min |
| Tracked since | Sep 21, 2026 |
| Days with recorded data | 8 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 97 | 180 | +18.1K |
| Sep 27, 2026 | 164 | 251 | +45.5K |
| Sep 26, 2026 | 186 | 287 | +52K |
| Sep 25, 2026 | 130 | 350 | +37.3K |
| Sep 24, 2026 | 133 | 233 | +37.5K |
| Sep 23, 2026 | 126 | 250 | +35.1K |
| Sep 22, 2026 | 113 | 203 | +31.6K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.5 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Squid Game 3 [Final Games]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Squid Game 3 right now?
Squid Game 3's latest recorded count is 136 concurrent players on Roblox, sampled at 2026-09-28 15:40 UTC. That is 8% above its average over the last 24 hours.
What is Squid Game 3's highest recorded player count?
RoVitals began tracking Squid Game 3 on September 21, 2026; the highest count sampled since then is 350 on September 25, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Squid Game 3 have?
Squid Game 3 has been played 59,273,356 times in total, 257,176 of them since RoVitals began tracking it on September 21, 2026.
How much money does Squid Game 3 make?
The RoVitals model puts Squid Game 3's developer earnings at roughly $2–$17 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Frontman's Squid Gang
🦑 Welcome to Squid Game 3: A survival game inspired by the series Squid Game!! Are you ready to take on the final games from Squid Game? Join now to see if you can win the life-altering 💰$$$💰 by outlasting all of the other contestants! 💀Kill or be killed! Win everything💰or lose everything! ➿Jump Rope Game is out!➿ The jump rope is swinging! Make your way to the end of the track! Don't fall! 🔪Hide and Seek is out!🔪 Blue team hides, red team finds! Red team kills! Can you hide and survive from the red team? Good luck! ⭕Sky Squid Game is out!⭕ The Final Game Sky Squid Game is out now! Can you beat Squid Game by being the last one standing?! Stay tuned for updates!! 👍⭐ If you enjoy the game and would like to see more updates, feel free to like and favorite!
Similar Party & Casual games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 6.1% | 192 | 41.8M | ||
| ▼ 36.0% | 241 | 51.6M | ||
| ▼ 34.6% | 296 | 60.5M | ||
| ▼ 26.9% | 224 | 39.2M | ||
| ▼ 27.3% | 213 | 26.8M | ||
| ▼ 31.0% | 186 | 57.7M | ||
| ▼ 30.0% | 116 | 1.1M | ||
| ▼ 20.0% | 37 | 3.1M |
History since Sep 21, 2026. Data methodology.