Chained in Backrooms
- Playing now
- 629
- ▼ 15.5% 24h average vs the day before
- 24h average
- 804
- 24h peak
- 1,114
- 7-day peak
- 2,414
Player count history
Concurrent playersChained in Backrooms has 629 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 2,501, on Oct 24, 2026. Over the last 30 days it averaged 1,143 players, up 24.1% on the 30 days before. It has 120.1M lifetime visits and 62.4K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Chained in Backrooms is down 15.5% day over day, down 0.3% week over week, up 24.1% over 30 days. Its last-24h average (804) is 34.3% below its 7-day average (1,224).
Chained in Backrooms set its observed peak 17 days ago; its 7-day average is 49% of that peak.
Over the last 14 days, Chained in Backrooms was usually busiest in the hour from 19:00 UTC, averaging 2.4× its quietest hour. Across the last 14 whole UTC days it averaged 63% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 804 | 1,114 | ▼ 15.5% |
| Last 7 days | 1,224 | 2,414 | ▼ 0.3% |
| Last 30 days | 1,143 | 2,501 | ▲ 24.1% |
| Since Aug 11, 2026 | — | 2,501 | 93 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +138.3K | +1.3M | +5.5M |
| Favorites gained | +511 | +4,986 | +20,149 |
| Likes gained | +49 | — | |
| Dislikes gained | +26 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 120,108,240
- Favorites
- 631,995
- Likes
- 62,41572.2% positive
- Dislikes
- 23,989
Rankings
| Live players | #2,097 · Top 5% |
|---|---|
| 24h peak | #1,825 · Top 5% |
| Observed peak | #3,672 · Top 10% |
| Total visits | #1,414 · Top 5% |
| Favorites | #2,490 · Top 10% |
| Rating | #13,991 |
| In Obby & Platformer | #161 of 4,316 |
Records
| Observed peak | 2,501Oct 24, 2026 |
|---|---|
| Best day for visits | +306.1KNov 8, 2026 |
| 24h low | 376 |
| Avg. session (est.) | 8 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 93 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 10, 2026 | 744 | 1,194 | +141.5K |
| Nov 9, 2026 | 991 | 1,783 | +173.4K |
| Nov 8, 2026 | 1,775 | 2,414 | +306.1K |
| Nov 7, 2026 | 1,593 | 2,361 | +276K |
| Nov 6, 2026 | 999 | 1,585 | +177.4K |
| Nov 5, 2026 | 817 | 1,334 | +147.2K |
| Nov 4, 2026 | 798 | 1,418 | +134.4K |
| Nov 3, 2026 | 882 | 1,823 | +149.4K |
| Nov 2, 2026 | 1,065 | 1,890 | +177.1K |
| Nov 1, 2026 | 1,439 | 2,077 | +245.3K |
| Oct 31, 2026 | 1,371 | 1,914 | +235.1K |
| Oct 30, 2026 | 1,113 | 2,014 | +192.7K |
| Oct 29, 2026 | 1,035 | 1,885 | +182.9K |
| Oct 28, 2026 | 1,011 | 2,086 | +180.4K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $7.3 – $66
- 30 days at unchanged activity and assumptions
- $220 – $2,000
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Chained in Backrooms
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Chained in Backrooms right now?
Chained in Backrooms's latest recorded count is 629 concurrent players on Roblox, sampled at 2026-11-11 12:16 UTC. That is 22% below its average over the last 24 hours.
What is Chained in Backrooms's highest recorded player count?
RoVitals began tracking Chained in Backrooms on August 11, 2026; its observed peak, the highest count sampled since then, is 2,501 on October 24, 2026; earlier peaks and peaks between samples may be higher.
Is Chained in Backrooms growing or dying?
Over the past 7 days Chained in Backrooms averaged 1,224 concurrent players, down 0.3% on the 1,228 of the week before. Over the past 30 days it averaged 1,143, up 24.1% on the 921 of the 30 days before. The weekly and monthly changes point in opposite directions.
How many visits does Chained in Backrooms have?
Chained in Backrooms has been played 120,108,240 times in total, 5,497,998 of them in the past 30 days.
How many likes does Chained in Backrooms have?
Chained in Backrooms has 62,415 likes and 23,989 dislikes on Roblox, 72.2% positive among recorded votes. It has 631,995 favorites. These are game totals, separate from its concurrent player count.
How much money does Chained in Backrooms make?
Roblox does not publish Chained in Backrooms's earnings. The RoVitals illustrative model gives roughly $7.3–$66 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Musta and Alexander
Chained in the Backrooms is a player co-op, mission-based obby horror game that you can play up to 8 players! 🤝 Work together to survive the horrors, solve puzzles, complete challenging missions, and survive against creatures trying to destroy them all while chained together! 👍 LIKE + FAVORITE to show your support! 🎁 FREE IN-GAME REWARD: • Join group Musta and Alexander • LIKE & FAVORITE the game Heavily Inspired by "Chained in the Backrooms."
Similar Obby & Platformer games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 2.7% | 776 | 27.5M | ||
| ▲ 10.1% | 960 | 947M | ||
| ▼ 4.8% | 712 | 246.3M | ||
| ▲ 5.9% | 763 | 16.5M | ||
| ▲ 12.3% | 601 | 50.7M | ||
| ▲ 93.4% | 675 | 232.5K | ||
| ▲ 6.5% | 259 | 44.3M | ||
| ▲ 55.6% | 262 | 1.3M |
Scroll the table to explore more metrics →
History since Aug 11, 2026. Data methodology.