[Updated] Steal from KPOP Idols!
#1,173Since Aug 20, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [Updated] Steal from KPOP Idols! is down 15.5% day over day, up 0.4% week over week, up 17.9% over 30 days.
Over the last 14 days, [Updated] Steal from KPOP Idols! was usually busiest in the hour from 20:00 UTC, averaging 3.3Γ its quietest hour. Across the last 14 whole UTC days it averaged 88% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 905 | 1,164 | βΌ 15.5% |
| Last 7 days | 1,342 | 9,138 | β² 0.4% |
| Last 30 days | 1,242 | 9,138 | β² 17.9% |
| Since Aug 20, 2026 | β | 9,138 | 48 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +83.5K | +904K | +3.7M |
| Favorites gained | +247 | +3,132 | +12,502 |
| Likes gained | +192 | 97.2% positive overall | |
| Dislikes gained | +4 | 27,835 π Β· 816 π | |
| Totals | 10.1M visits Β· 97.8K favorites | ||
Rankings
| Live players | #1,173 Β· Top 5% |
| 24h peak | #1,610 Β· Top 10% |
| Observed peak | #725 Β· Top 5% |
| Total visits | #6,218 Β· Top 25% |
| Favorites | #5,840 Β· Top 25% |
| Rating | #722 Β· Top 10% |
| In Simulation | #446 of 7,271 |
Records
| Highest recorded CCU | 9,138 Β· Oct 4, 2026 |
| Best day for visits | +189.2K Β· Sep 26, 2026 |
| 24h low | 475 |
| Avg. session (est.) | 15 min |
| Tracked since | Aug 20, 2026 |
| Days with recorded data | 48 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 860 | 1,164 | +83.5K |
| Oct 5, 2026 | 990 | 1,448 | +100.4K |
| Oct 4, 2026 | 1,937 | 9,138 | +173.6K |
| Oct 3, 2026 | 1,884 | 9,032 | +181.4K |
| Oct 2, 2026 | 1,136 | 1,515 | +124.7K |
| Oct 1, 2026 | 1,170 | 1,498 | +131.7K |
| Sep 30, 2026 | 981 | 1,420 | +108.7K |
| Sep 29, 2026 | 987 | 1,341 | +105.6K |
| Sep 28, 2026 | 1,138 | 1,570 | +119.4K |
| Sep 27, 2026 | 1,994 | 8,453 | +186.2K |
| Sep 26, 2026 | 1,871 | 8,411 | +189.2K |
| Sep 25, 2026 | 1,093 | 1,530 | +122.3K |
| Sep 24, 2026 | 942 | 1,287 | +105K |
| Sep 23, 2026 | 909 | 1,194 | +108.9K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [Updated] Steal from KPOP Idols!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Steal from KPOP Idols! right now?
Steal from KPOP Idols!'s latest recorded count is 1,051 concurrent players on Roblox, sampled at 2026-10-06 22:21 UTC. That is 16% above its average over the last 24 hours.
What is Steal from KPOP Idols!'s highest recorded player count?
RoVitals began tracking Steal from KPOP Idols! on August 20, 2026; the highest count sampled since then is 9,138 on October 4, 2026; earlier peaks and peaks between samples may be higher.
Is Steal from KPOP Idols! growing or dying?
Steal from KPOP Idols! has grown 0.4% over the past 7 days, averaging 1,342 concurrent players against 1,337 the week before.
How many visits does Steal from KPOP Idols! have?
Steal from KPOP Idols! has been played 10,067,217 times in total, 3,738,306 of them in the past 30 days.
How much money does Steal from KPOP Idols! make?
The RoVitals model puts Steal from KPOP Idols!'s developer earnings at roughly $55β$495 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Fluxionixx
Steal KPOP photocards and escape before you get caught! Bring cards back to your base to earn cash, grow your collection and unlock new floors. Collect rare and exclusive cards Open packs and discover new idols Upgrade your base and earn more cash Unlock mutations, fusions and special cards Trade with other players and complete your Index How big can your KPOP collection become?
More by Fluxionixx
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 60 | 3.9M | 76% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 15.5% | 2,501 | 17.5M | ||
| βΌ 1.0% | 1,732 | 14.8M | ||
| βΌ 8.7% | 1,680 | 1.7B | ||
| βΌ 12.7% | 1,727 | 117.4M | ||
| βΌ 11.1% | 1,720 | 111.1M | ||
| β² 3.9% | 2,993 | 131.2M | ||
| β² 16.5% | 344 | 2.8M | ||
| βΌ 14.6% | 284 | 7.3M |
History since Aug 20, 2026. Data methodology.