Project: Countryside Railway
#6,756FallingSince Aug 25, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Project: Countryside Railway is down 47.6% day over day, down 16.7% week over week, down 61.5% over 30 days. Its last-24h average (22) is 26.7% below its 7-day average (30).
Project: Countryside Railway set its observed peak 33 days ago; its 7-day average is 10% of that peak.
Across the last 14 whole UTC days it averaged 32% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 22 | 59 | ▼ 47.6% |
| Last 7 days | 30 | 82 | ▼ 16.7% |
| Last 30 days | 50 | 267 | ▼ 61.5% |
| Since Aug 25, 2026 | — | 308 | 35 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.6K | +14.9K | +103.3K |
| Favorites gained | +12 | +98 | +654 |
| Likes gained | +11 | 86.0% positive overall | |
| Dislikes gained | +0 | 4,916 👍 · 798 👎 | |
| Totals | 2M visits · 9.7K favorites | ||
Rankings
| Live players | #6,756 · Top 50% |
| 24h peak | #7,203 · Top 50% |
| Observed peak | #5,853 · Top 25% |
| Total visits | #9,494 · Top 50% |
| Favorites | #10,474 · Top 50% |
| Rating | #5,632 |
| In Simulation | #2,447 of 5,885 |
Records
| Highest recorded CCU | 308 · Aug 26, 2026 |
| Best day for visits | +11.2K · Aug 30, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 20 min |
| Tracked since | Aug 25, 2026 |
| Days with recorded data | 35 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 16 | 35 | +646 |
| Sep 27, 2026 | 28 | 59 | +2.5K |
| Sep 26, 2026 | 35 | 82 | +3.2K |
| Sep 25, 2026 | 26 | 75 | +2.5K |
| Sep 24, 2026 | 25 | 64 | +1.8K |
| Sep 23, 2026 | 22 | 66 | +1.6K |
| Sep 22, 2026 | 20 | 51 | +1.7K |
| Sep 21, 2026 | 20 | 65 | +1.6K |
| Sep 20, 2026 | 35 | 74 | +2.9K |
| Sep 19, 2026 | 35 | 79 | +2.7K |
| Sep 18, 2026 | 28 | 94 | +2.5K |
| Sep 17, 2026 | 25 | 70 | +2.6K |
| Sep 16, 2026 | 26 | 72 | +2K |
| Sep 15, 2026 | 30 | 66 | +2.4K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Project: Countryside Railway
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Project: Countryside Railway right now?
Project: Countryside Railway's latest recorded count is 33 concurrent players on Roblox, sampled at 2026-09-28 15:06 UTC. That is 50% above its average over the last 24 hours.
What is Project: Countryside Railway's highest recorded player count?
RoVitals began tracking Project: Countryside Railway on August 25, 2026; the highest count sampled since then is 308 on August 26, 2026; earlier peaks and peaks between samples may be higher.
Is Project: Countryside Railway growing or dying?
Project: Countryside Railway has declined 16.7% over the past 7 days, averaging 30 concurrent players against 36 the week before.
How many visits does Project: Countryside Railway have?
Project: Countryside Railway has been played 1,973,591 times in total, 103,287 of them in the past 30 days.
How much money does Project: Countryside Railway make?
The RoVitals model puts Project: Countryside Railway's developer earnings at roughly $1–$12 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by P:CR Community
So far supported Simple-gameplay sandbox Polish rail mania, revolved around the year 2011. Explore the iron roads and make sure they're straight. ! Mid-range devices recommended !
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 30.2% | 85 | 8.3M | ||
| ▼ 27.5% | 81 | 138.4M | ||
| ▼ 16.7% | 33 | 11.4M | ||
| ▼ 32.6% | 52 | 8M | ||
| ▼ 41.3% | 60 | 19.3M | ||
| ▼ 18.2% | 104 | 20.4M | ||
| ▼ 38.9% | 24 | 2.8M | ||
| ▼ 12.5% | 19 | 20M |
History since Aug 25, 2026. Data methodology.