Idle Blocks π± [ASMR]
#10,140RisingSince Oct 1, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Idle Blocks [ASMR] is up 83.3% day over day. Its last-24h average (11) is 175.0% above its 7-day average (4).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 11 | 26 | β² 83.3% |
| Last 7 days | 4 | 26 | β |
| Last 30 days | 4 | 26 | β |
| Since Oct 1, 2026 | β | 26 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +2.7K | +4.3K | +4.2K |
| Favorites gained | +4 | +8 | +7 |
| Likes gained | +0 | 57.0% positive overall | |
| Dislikes gained | +1 | 928 π Β· 701 π | |
| Totals | 1.1M visits Β· 15.5K favorites | ||
Rankings
| Live players | #10,140 Β· Top 50% |
| 24h peak | #9,340 Β· Top 50% |
| Observed peak | #11,992 Β· Top 50% |
| Total visits | #12,225 Β· Top 50% |
| Favorites | #10,698 Β· Top 50% |
| Rating | #12,037 |
| In Simulation | #3,824 of 7,372 |
Records
| Highest recorded CCU | 26 Β· Oct 7, 2026 |
| Best day for visits | +2.4K Β· Oct 7, 2026 |
| 24h low | 4 |
| Avg. session (est.) | 6 min |
| Tracked since | Oct 1, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 13 | 26 | +2.4K |
| Oct 6, 2026 | 6 | 18 | +1.1K |
| Oct 5, 2026 | 2 | 3 | +114 |
| Oct 4, 2026 | 2 | 4 | +155 |
| Oct 3, 2026 | 2 | 5 | +196 |
| Oct 2, 2026 | 2 | 5 | +206 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Idle Blocks [ASMR]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Idle Blocks right now?
Idle Blocks's latest recorded count is 7 concurrent players on Roblox, sampled at 2026-10-07 18:43 UTC. That is 36% below its average over the last 24 hours.
What is Idle Blocks's highest recorded player count?
RoVitals began tracking Idle Blocks on October 1, 2026; the highest count sampled since then is 26 on October 7, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Idle Blocks have?
Idle Blocks has been played 1,060,271 times in total, 4,210 of them since RoVitals began tracking it on October 1, 2026.
How much money does Idle Blocks make?
The RoVitals model puts Idle Blocks's developer earnings at roughly $1β$6 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by SnoutUp Games
π₯ Spawn balls, break blocks & earn loads of coins! π Chill incremental game about spawning hundreds of balls to break millions of blocks! With an idle "vibe" mode, offline earnings, rebirth progression, multiple types of balls and special blocks. Inspired by the Breakout games. --- Early Access and frequently updated!
More by SnoutUp Games
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 501 | 644.3K | 93% | ||
| 38 | 5.5K | 83% | ||
| 1 | 15.9M | 42% | ||
| 0 | 66.6K | 69% | ||
| 1 | 1M | 63% | ||
| 1 | 217.8K | 79% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 12.5% | 12 | 163.8M | ||
| β² 0.0% | 16 | 41.4M | ||
| βΌ 14.3% | 11 | 2.4M | ||
| β² 0.0% | 7 | 173.9M | ||
| β² 20.0% | 23 | 3.7M | ||
| β² 33.3% | 12 | 33.6M | ||
| βΌ 33.3% | 14 | 604.8K | ||
| βΌ 25.0% | 5 | 9.8M |
History since Oct 1, 2026. Data methodology.