🌊 Stay Raft ☠️
#10,021Since Sep 11, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Stay Raft is up 0.0% day over day, up 50.0% week over week.
Stay Raft set its observed peak 15 days ago; its 7-day average is 27% of that peak.
Over the last 14 days, Stay Raft was usually busiest in the hour from 10:00 UTC, averaging 4.2× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 3 | 5 | ▲ 0.0% |
| Last 7 days | 3 | 9 | ▲ 50.0% |
| Last 30 days | 3 | 11 | — |
| Since Sep 11, 2026 | — | 11 | 18 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +400 | +2.7K | +5.3K |
| Favorites gained | +0 | +7 | +22 |
| Likes gained | +0 | 64.6% positive overall | |
| Dislikes gained | +1 | 522 👍 · 286 👎 | |
| Totals | 736K visits · 2.7K favorites | ||
Rankings
| Live players | #10,021 · Top 50% |
| 24h peak | #10,607 · Top 50% |
| Observed peak | #11,204 · Top 50% |
| Total visits | #11,537 · Top 50% |
| Favorites | #12,779 |
Records
| Highest recorded CCU | 11 · Sep 12, 2026 |
| Best day for visits | +571 · Sep 27, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 11 min |
| Tracked since | Sep 11, 2026 |
| Days with recorded data | 18 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 3 | 5 | +227 |
| Sep 27, 2026 | 3 | 9 | +571 |
| Sep 26, 2026 | 3 | 6 | +557 |
| Sep 25, 2026 | 3 | 6 | +538 |
| Sep 24, 2026 | 1 | 4 | +298 |
| Sep 23, 2026 | 2 | 6 | +380 |
| Sep 22, 2026 | 2 | 3 | +88 |
| Sep 21, 2026 | 0 | 1 | +125 |
| Sep 20, 2026 | 2 | 5 | +192 |
| Sep 19, 2026 | 3 | 7 | +191 |
| Sep 18, 2026 | 2 | 7 | +228 |
| Sep 17, 2026 | 2 | 7 | +171 |
| Sep 16, 2026 | 3 | 7 | +215 |
| Sep 15, 2026 | 2 | 5 | +314 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Stay Raft
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Stay Raft right now?
Stay Raft's latest recorded count is 1 concurrent players on Roblox, sampled at 2026-09-28 14:58 UTC. That is 67% below its average over the last 24 hours.
What is Stay Raft's highest recorded player count?
RoVitals began tracking Stay Raft on September 11, 2026; the highest count sampled since then is 11 on September 12, 2026; earlier peaks and peaks between samples may be higher.
Is Stay Raft growing or dying?
Stay Raft has grown 50.0% over the past 7 days, averaging 3 concurrent players against 2 the week before.
How many visits does Stay Raft have?
Stay Raft has been played 736,041 times in total, 5,282 of them since RoVitals began tracking it on September 11, 2026.
How much money does Stay Raft make?
The RoVitals model puts Stay Raft's developer earnings at roughly $0–$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Easd Games
⚓ The Ocean is Your Canvas! 🌊 Dive into an infinite voyage where YOU define the vehicle. 🚤🛸 Whether it's a sleek battleship or a chaotic moving base, build it together with your friends! 🗺️ Endless Exploration: Find rare islands and loot. 💥 Survival Combat: Face off against dangerous enemies and other survivors. 🤝 Co-op Chaos: Work together (or sink together!) on one massive ship. Craft. Sail. Survive. The adventure never stops! 🌟🪵
More by Easd Games
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 245 | 746.1K | 93% | ||
| 0 | 27.8K | 80% | ||
| 0 | 22.2K | 71% | ||
| 0 | 5.4K | 84% | ||
| 0 | 9.1K | 80% | ||
| 0 | 6.1K | 53% |
Games of a similar size
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 0.0% | 9 | 1.4M | ||
| ▲ 25.0% | 9 | 28.6M | ||
| ▲ 33.3% | 9 | 59.1K | ||
| ▲ 0.0% | 9 | 59.8M | ||
| ▲ 33.3% | 9 | 899.9K | ||
| ▲ 0.0% | 9 | 435.9K | ||
| ▼ 20.0% | 9 | 71.1K | ||
| ▲ 100.0% | 9 | 18.8K |
History since Sep 11, 2026. Data methodology.