Roblox games gaining players
Biggest week-over-week increases in average concurrent players, by percentage growth.
2,971 Roblox games gained players over the last 7 days
Ordered by percentage growth. The two rankings surface different games: absolute gains favour the already-large, percentage gains favour small games having a good week.
| # | Game | 7d | Playing | 24h Δ | 24h avg | 7d avg | 24h peak | Visits 24h |
|---|---|---|---|---|---|---|---|---|
| 801 | ▲ 32.6% | −8 | 61 | 57 | 110 | +11.1K | ||
| 802 | ▲ 32.6% | −34 | 47 | 57 | 124 | +5.6K | ||
| 803 | ▲ 32.5% | −109 | 469 | 363 | 842 | +64.9K | ||
| 804 | ▲ 32.5% | −91 | 332 | 306 | 635 | +68.1K | ||
| 805 | ▲ 32.5% | −585 | 2,998 | 2,085 | 6,035 | +463.5K | ||
| 806 | ▲ 32.4% | −29 | 113 | 98 | 170 | +15.8K | ||
| 807 | ▲ 32.3% | −186 | 309 | 618 | 720 | +31.5K | ||
| 808 | ▲ 32.2% | −355 | 1,179 | 1,248 | 2,266 | +159.3K | ||
| 809 | ▲ 32.1% | +144 | 941 | 687 | 1,564 | +117.3K | ||
| 810 | ▲ 32.1% | −7 | 122 | 107 | 244 | +26.5K | ||
| 811 | ▲ 32.0% | −28 | 19 | 33 | 39 | +4.4K | ||
| 812 | ▲ 32.0% | −83 | 202 | 194 | 404 | +36.7K | ||
| 813 | ▲ 31.9% | −10 | 68 | 62 | 126 | +12.8K | ||
| 814 | ▲ 31.8% | −31 | 124 | 87 | 288 | +20.7K | ||
| 815 | ▲ 31.8% | +4 | 25 | 29 | 50 | +5.1K | ||
| 816 | ▲ 31.6% | −669 | 1,465 | 1,415 | 2,359 | +148.1K | ||
| 817 | ▲ 31.6% | −41 | 89 | 100 | 158 | +11.1K | ||
| 818 | ▲ 31.6% | −21 | 49 | 50 | 109 | +8.8K | ||
| 819 | ▲ 31.6% | −7 | 37 | 25 | 80 | +6.1K | ||
| 820 | ▲ 31.6% | −1 | 32 | 25 | 59 | +4.1K | ||
| 821 | ▲ 31.6% | −11 | 31 | 25 | 69 | +3.9K | ||
| 822 | ▲ 31.6% | −9 | 27 | 25 | 38 | +4K | ||
| 823 | ▲ 31.6% | −9 | 26 | 25 | 43 | +2.6K | ||
| 824 | ▲ 31.6% | −11 | 25 | 25 | 52 | +3.8K | ||
| 825 | ▲ 31.6% | −438 | 1,337 | 1,246 | 2,435 | +175.2K | ||
| 826 | ▲ 31.5% | −3,309 | 15,004 | 14,518 | 24,405 | +1.2M | ||
| 827 | ▲ 31.5% | −110 | 255 | 238 | 378 | +40.9K | ||
| 828 | ▲ 31.5% | −108 | 133 | 142 | 230 | +16.8K | ||
| 829 | ▲ 31.5% | −135 | 164 | 188 | 312 | +12.3K | ||
| 830 | ▲ 31.4% | −23 | 72 | 67 | 114 | +14.1K | ||
| 831 | ▲ 31.4% | −29 | 64 | 67 | 115 | +17.4K | ||
| 832 | ▲ 31.4% | −245 | 432 | 511 | 1,034 | +63.7K | ||
| 833 | ▲ 31.3% | −6 | 18 | 21 | 34 | +2.9K | ||
| 834 | ▲ 31.3% | −13 | 14 | 21 | 28 | +3.6K | ||
| 835 | ▲ 31.2% | −295 | 700 | 778 | 1,326 | +80.3K | ||
| 836 | ▲ 31.2% | −90 | 117 | 143 | 184 | +10.2K | ||
| 837 | ▲ 31.1% | −111 | 245 | 278 | 511 | +15.1K | ||
| 838 | ▲ 31.0% | −25 | 75 | 76 | 122 | +5.1K | ||
| 839 | ▲ 31.0% | −15 | 34 | 38 | 62 | +3.2K | ||
| 840 | ▲ 31.0% | −30 | 39 | 55 | 80 | +4.7K | ||
| 841 | ▲ 30.8% | −79 | 150 | 157 | 326 | +23.5K | ||
| 842 | ▲ 30.8% | −717 | 2,375 | 2,542 | 3,614 | +262.5K | ||
| 843 | ▲ 30.8% | −77 | 388 | 293 | 586 | +39K | ||
| 844 | ▲ 30.8% | −3,071 | 8,951 | 9,451 | 17,317 | +1.1M | ||
| 845 | ▲ 30.8% | −14 | 36 | 34 | 56 | +8K | ||
| 846 | ▲ 30.8% | −3 | 18 | 17 | 32 | +3.7K | ||
| 847 | ▲ 30.8% | −7 | 16 | 17 | 36 | +2.5K | ||
| 848 | ▲ 30.8% | −20 | 12 | 34 | 39 | +1.6K | ||
| 849 | ▲ 30.7% | −1,071 | 3,431 | 2,849 | 6,541 | +417.9K | ||
| 850 | ▲ 30.7% | −223 | 817 | 808 | 1,508 | +96.8K | ||
| 851 | ▲ 30.7% | −273 | 1,023 | 1,031 | 1,885 | +147.3K | ||
| 852 | ▲ 30.6% | −475 | 1,373 | 1,335 | 2,782 | +171.2K | ||
| 853 | ▲ 30.6% | −7 | 79 | 64 | 137 | +18.4K | ||
| 854 | ▲ 30.6% | −112 | 201 | 222 | 300 | +30.9K | ||
| 855 | ▲ 30.6% | −87 | 467 | 457 | 664 | +96.4K | ||
| 856 | ▲ 30.4% | −11 | 61 | 60 | 158 | +4K | ||
| 857 | ▲ 30.3% | −617 | 1,829 | 1,977 | 3,304 | +161.6K | ||
| 858 | ▲ 30.3% | −20 | 42 | 43 | 105 | +5.5K | ||
| 859 | ▲ 30.2% | −158 | 573 | 509 | 923 | +38.2K | ||
| 860 | ▲ 30.1% | −21 | 150 | 147 | 251 | +22.9K | ||
| 861 | ▲ 30.1% | −137 | 285 | 307 | 648 | +59.4K | ||
| 862 | ▲ 30.0% | −14 | 48 | 52 | 90 | +4.5K | ||
| 863 | ▲ 30.0% | −3 | 16 | 13 | 29 | +3.7K | ||
| 864 | ▲ 30.0% | −2 | 15 | 13 | 34 | +3.9K | ||
| 865 | ▲ 30.0% | +167 | 1,847 | 1,166 | 3,312 | +190.3K | ||
| 866 | ▲ 29.9% | −491 | 1,015 | 1,250 | 1,810 | +156.4K | ||
| 867 | ▲ 29.8% | −1,102 | 2,213 | 2,927 | 3,683 | +193.5K | ||
| 868 | ▲ 29.7% | −460 | 4,075 | 2,548 | 6,431 | +702.9K | ||
| 869 | ▲ 29.7% | −205 | 531 | 459 | 1,058 | +43.3K | ||
| 870 | ▲ 29.6% | −81 | 213 | 210 | 413 | +27.4K | ||
| 871 | ▲ 29.6% | −2 | 118 | 105 | 207 | +17.9K | ||
| 872 | ▲ 29.6% | −16 | 33 | 35 | 64 | +3.2K | ||
| 873 | ▲ 29.5% | −31 | 36 | 57 | 104 | +7.7K | ||
| 874 | ▲ 29.5% | −18 | 83 | 79 | 171 | +8.6K | ||
| 875 | ▲ 29.5% | −905 | 997 | 1,538 | 2,638 | +80.7K | ||
| 876 | ▲ 29.4% | −1,857 | 3,688 | 3,146 | 5,983 | +333.9K | ||
| 877 | ▲ 29.4% | −8 | 52 | 44 | 100 | +10.7K | ||
| 878 | ▲ 29.4% | −14 | 41 | 44 | 98 | +4.4K | ||
| 879 | ▲ 29.4% | −2,344 | 2,816 | 2,480 | 4,326 | +355.9K | ||
| 880 | ▲ 29.3% | −173 | 955 | 710 | 1,512 | +183.5K | ||
| 881 | ▲ 29.3% | −72 | 180 | 172 | 312 | +46.3K | ||
| 882 | ▲ 29.3% | −554 | 3,724 | 3,269 | 5,737 | +597.6K | ||
| 883 | ▲ 29.3% | −113 | 191 | 150 | 448 | +43.4K | ||
| 884 | ▲ 29.3% | −22 | 44 | 53 | 78 | +7.6K | ||
| 885 | ▲ 29.3% | −33 | 186 | 190 | 350 | +42.1K | ||
| 886 | ▲ 29.2% | −240 | 715 | 659 | 1,192 | +91.1K | ||
| 887 | ▲ 29.2% | −102 | 383 | 301 | 738 | +72.5K | ||
| 888 | ▲ 29.2% | −5 | 25 | 31 | 50 | +2.2K | ||
| 889 | ▲ 29.2% | −125 | 593 | 567 | 874 | +104.3K | ||
| 890 | ▲ 29.1% | −299 | 1,027 | 817 | 1,949 | +75.2K | ||
| 891 | ▲ 29.1% | −295 | 1,162 | 1,035 | 2,168 | +188.2K | ||
| 892 | ▲ 28.9% | −188 | 336 | 330 | 653 | +45.6K | ||
| 893 | ▲ 28.9% | −30 | 114 | 116 | 246 | +11.9K | ||
| 894 | ▲ 28.8% | −316 | 1,666 | 1,511 | 2,717 | +194.8K | ||
| 895 | ▲ 28.8% | +322 | 967 | 519 | 1,553 | +121.4K | ||
| 896 | ▲ 28.7% | −8 | 128 | 112 | 222 | +15.8K | ||
| 897 | ▲ 28.6% | −311 | 858 | 836 | 1,797 | +94.7K | ||
| 898 | ▲ 28.6% | −47 | 258 | 234 | 387 | +39K | ||
| 899 | ▲ 28.6% | −28 | 92 | 81 | 168 | +12.5K | ||
| 900 | ▲ 28.6% | −4 | 23 | 18 | 48 | +3.3K |
How a gain is measured
Changes compare period averages, not instantaneous counts, so a single spike cannot put a game on this list: a game that jumped for one hour and fell back has barely moved its 24-hour average. Games need at least 2 days of recorded history and a 5-player average to qualify, which keeps the percentage ranking from filling up with games that went from 1 player to 4. The same comparison run the other way gives games losing players, and trending weights the same growth by audience size.