Roblox games gaining players
Biggest week-over-week increases in average concurrent players, by percentage growth.
2,971 Roblox games gained players over the last 7 days
Ordered by percentage growth. The two rankings surface different games: absolute gains favour the already-large, percentage gains favour small games having a good week.
| # | Game | 7d | Playing | 24h Δ | 24h avg | 7d avg | 24h peak | Visits 24h |
|---|---|---|---|---|---|---|---|---|
| 301 | ▲ 86.6% | −1,660 | 7,834 | 5,985 | 13,597 | +758K | ||
| 302 | ▲ 85.7% | −23 | 45 | 39 | 90 | +3.6K | ||
| 303 | ▲ 85.7% | −80 | 13 | 52 | 31 | +3.1K | ||
| 304 | ▲ 85.7% | −55 | 8 | 52 | 18 | +1K | ||
| 305 | ▲ 85.2% | −33 | 148 | 113 | 247 | +21.2K | ||
| 306 | ▲ 84.8% | −12 | 58 | 279 | 120 | +5.9K | ||
| 307 | ▲ 84.1% | −134 | 173 | 127 | 600 | +32.8K | ||
| 308 | ▲ 83.3% | +18 | 27 | 11 | 59 | +3.7K | ||
| 309 | ▲ 83.3% | +7 | 22 | 11 | 62 | +4.9K | ||
| 310 | ▲ 83.3% | −4 | 13 | 11 | 29 | +3.1K | ||
| 311 | ▲ 82.9% | −64 | 111 | 139 | 183 | +13.9K | ||
| 312 | ▲ 82.8% | −23 | 159 | 117 | 293 | +12.1K | ||
| 313 | ▲ 82.8% | −4 | 59 | 53 | 103 | +11.4K | ||
| 314 | ▲ 82.1% | −32 | 45 | 51 | 101 | +5.4K | ||
| 315 | ▲ 81.8% | −3 | 26 | 40 | 68 | +3.6K | ||
| 316 | ▲ 81.0% | −18 | 90 | 76 | 151 | +7.5K | ||
| 317 | ▲ 80.4% | −16 | 236 | 193 | 377 | +39.8K | ||
| 318 | ▲ 80.0% | +2 | 42 | 27 | 126 | +5.3K | ||
| 319 | ▲ 80.0% | −10 | 13 | 18 | 36 | +2.5K | ||
| 320 | ▲ 80.0% | — | 9 | 9 | 17 | +3.7K | ||
| 321 | ▲ 80.0% | −4 | 9 | 9 | 22 | +1.4K | ||
| 322 | ▲ 79.7% | −60,247 | 204,998 | 183,539 | 291,317 | +17.8M | ||
| 323 | ▲ 79.3% | −1,290 | 4,745 | 3,823 | 8,786 | +519.7K | ||
| 324 | ▲ 79.1% | +5 | 273 | 197 | 431 | +22.1K | ||
| 325 | ▲ 79.0% | −166 | 244 | 213 | 534 | +47.5K | ||
| 326 | ▲ 78.9% | −7,908 | 16,527 | 14,658 | 29,480 | +893.7K | ||
| 327 | ▲ 78.8% | −461 | 6,595 | 6,383 | 8,253 | +311.5K | ||
| 328 | ▲ 78.0% | −415 | 403 | 381 | 870 | +54K | ||
| 329 | ▲ 77.8% | −1 | 21 | 16 | 36 | +3.3K | ||
| 330 | ▲ 77.4% | −80 | 232 | 204 | 488 | +40.9K | ||
| 331 | ▲ 77.4% | −1,730 | 3,346 | 3,129 | 6,439 | +427.4K | ||
| 332 | ▲ 77.4% | −2,165 | 7,860 | 6,965 | 10,946 | +649.1K | ||
| 333 | ▲ 76.7% | −475 | 3,226 | 1,790 | 6,637 | +547.3K | ||
| 334 | ▲ 76.3% | −203 | 719 | 402 | 1,341 | +77.4K | ||
| 335 | ▲ 76.0% | −16 | 40 | 44 | 75 | +3.7K | ||
| 336 | ▲ 75.9% | −128 | 209 | 234 | 565 | +38.8K | ||
| 337 | ▲ 75.4% | −13 | 14 | 114 | 30 | +1.3K | ||
| 338 | ▲ 75.3% | −79 | 503 | 398 | 867 | +91.2K | ||
| 339 | ▲ 75.0% | −74 | 123 | 91 | 213 | +12.2K | ||
| 340 | ▲ 75.0% | +2 | 6 | 7 | 14 | +475 | ||
| 341 | ▲ 74.9% | +1,411 | 9,366 | 5,768 | 32,842 | +618.6K | ||
| 342 | ▲ 74.7% | −984 | 1,734 | 1,892 | 2,942 | +360.1K | ||
| 343 | ▲ 74.7% | −187 | 385 | 379 | 869 | +73.4K | ||
| 344 | ▲ 73.7% | −526 | 2,443 | 2,300 | 4,553 | +250K | ||
| 345 | ▲ 73.7% | +53 | 1,136 | 1,136 | 4,025 | +111.7K | ||
| 346 | ▲ 73.1% | −8 | 53 | 45 | 89 | +3.8K | ||
| 347 | ▲ 72.9% | +39 | 237 | 166 | 347 | +35.8K | ||
| 348 | ▲ 72.7% | −13 | 9 | 19 | 31 | +832 | ||
| 349 | ▲ 72.6% | −2,622 | 11,404 | 9,921 | 25,185 | +1.2M | ||
| 350 | ▲ 72.4% | −31 | 42 | 50 | 84 | +4.3K | ||
| 351 | ▲ 72.3% | −142 | 251 | 467 | 431 | +13.2K | ||
| 352 | ▲ 71.9% | −72 | 193 | 165 | 354 | +24.3K | ||
| 353 | ▲ 71.4% | −3 | 28 | 24 | 69 | +1.2K | ||
| 354 | ▲ 71.4% | +2 | 17 | 12 | 33 | +1.7K | ||
| 355 | ▲ 71.4% | −5 | 10 | 12 | 22 | +2.6K | ||
| 356 | ▲ 71.3% | −72 | 192 | 137 | 418 | +45.5K | ||
| 357 | ▲ 71.2% | −283 | 1,604 | 1,512 | 2,293 | +190.9K | ||
| 358 | ▲ 71.0% | −40 | 289 | 631 | 625 | +60K | ||
| 359 | ▲ 70.6% | −495 | 5,485 | 4,653 | 5,975 | +190.2K | ||
| 360 | ▲ 70.3% | −229 | 362 | 298 | 778 | +19.1K | ||
| 361 | ▲ 70.1% | −41 | 138 | 114 | 274 | +31.3K | ||
| 362 | ▲ 70.0% | −37 | 97 | 85 | 195 | +13.9K | ||
| 363 | ▲ 70.0% | −23 | 45 | 68 | 96 | +3K | ||
| 364 | ▲ 69.9% | −96 | 294 | 265 | 650 | +59.7K | ||
| 365 | ▲ 69.9% | −408 | 778 | 992 | 1,583 | +101.7K | ||
| 366 | ▲ 69.6% | −54 | 88 | 78 | 166 | +12.2K | ||
| 367 | ▲ 69.2% | −26 | 137 | 110 | 229 | +18.1K | ||
| 368 | ▲ 69.2% | −4 | 42 | 44 | 79 | +3.6K | ||
| 369 | ▲ 68.2% | −17 | 29 | 37 | 52 | +8.6K | ||
| 370 | ▲ 67.8% | −169 | 511 | 537 | 971 | +48.6K | ||
| 371 | ▲ 67.8% | −346 | 586 | 822 | 988 | +116.7K | ||
| 372 | ▲ 67.7% | −222 | 1,190 | 721 | 2,000 | +119K | ||
| 373 | ▲ 67.5% | −193 | 823 | 782 | 1,371 | +97.5K | ||
| 374 | ▲ 67.2% | +14 | 133 | 112 | 286 | +24.9K | ||
| 375 | ▲ 66.7% | −64 | 175 | 155 | 329 | +20.8K | ||
| 376 | ▲ 66.7% | −14 | 70 | 65 | 105 | +19K | ||
| 377 | ▲ 66.7% | −21 | 37 | 270 | 94 | +7.4K | ||
| 378 | ▲ 66.7% | −1 | 11 | 10 | 21 | +1.2K | ||
| 379 | ▲ 66.7% | −2 | 6 | 5 | 20 | +768 | ||
| 380 | ▲ 66.7% | −2 | 5 | 5 | 12 | +469 | ||
| 381 | ▲ 66.7% | — | 5 | 5 | 9 | +399 | ||
| 382 | ▲ 66.7% | +1 | 5 | 5 | 11 | +886 | ||
| 383 | ▲ 66.4% | +48 | 1,387 | 1,173 | 2,860 | +63.5K | ||
| 384 | ▲ 65.9% | +1 | 33 | 68 | 82 | +3.4K | ||
| 385 | ▲ 65.7% | −363 | 1,101 | 1,198 | 1,912 | +257.8K | ||
| 386 | ▲ 65.6% | −121 | 161 | 159 | 498 | +30.7K | ||
| 387 | ▲ 65.1% | −78 | 1,092 | 928 | 1,515 | +226K | ||
| 388 | ▲ 65.0% | −43 | 127 | 99 | 245 | +16.1K | ||
| 389 | ▲ 64.9% | −72 | 230 | 183 | 497 | +47.6K | ||
| 390 | ▲ 64.7% | −836 | 1,412 | 1,626 | 2,161 | +202.8K | ||
| 391 | ▲ 64.3% | −188 | 760 | 613 | 1,260 | +58.4K | ||
| 392 | ▲ 64.3% | −2 | 37 | 23 | 65 | +5.6K | ||
| 393 | ▲ 63.9% | — | 300 | 241 | 526 | +34.1K | ||
| 394 | ▲ 63.6% | −305 | 629 | 687 | 1,132 | +133.5K | ||
| 395 | ▲ 63.4% | −78 | 143 | 152 | 250 | +24.4K | ||
| 396 | ▲ 63.3% | −96 | 350 | 289 | 637 | +26.9K | ||
| 397 | ▲ 62.8% | −71 | 253 | 350 | 428 | +13.8K | ||
| 398 | ▲ 62.5% | −10 | 61 | 52 | 101 | +8.9K | ||
| 399 | ▲ 62.5% | −24 | 40 | 52 | 65 | +5.1K | ||
| 400 | ▲ 62.5% | −4 | 37 | 26 | 81 | +5.2K |
How a gain is measured
Changes compare period averages, not instantaneous counts, so a single spike cannot put a game on this list: a game that jumped for one hour and fell back has barely moved its 24-hour average. Games need at least 2 days of recorded history and a 5-player average to qualify, which keeps the percentage ranking from filling up with games that went from 1 player to 4. The same comparison run the other way gives games losing players, and trending weights the same growth by audience size.