Roblox games gaining players
Biggest month-over-month increases in average concurrent players, by percentage growth.
1,159 Roblox games gained players over the last 30 days
Ordered by percentage growth. The two rankings surface different games: absolute gains favour the already-large, percentage gains favour small games having a good week.
| # | Game | Playing | 30d | 24h Δ | 24h avg | 7d avg | 24h peak | Visits 24h |
|---|---|---|---|---|---|---|---|---|
| 201 | ▲ 117.1% | −6 | 52 | 53 | 81 | +8.2K | ||
| 202 | ▲ 116.2% | −334 | 1,470 | 1,589 | 2,458 | +98K | ||
| 203 | ▲ 115.8% | −1,625 | 4,452 | 4,521 | 6,307 | +344K | ||
| 204 | ▲ 115.8% | −1,258 | 3,133 | 3,532 | 5,758 | +560.6K | ||
| 205 | ▲ 115.2% | −21 | 32 | 43 | 90 | +4.3K | ||
| 206 | ▲ 114.3% | +31 | 138 | 98 | 250 | +28.6K | ||
| 207 | ▲ 114.3% | −1 | 6 | 6 | 11 | +499 | ||
| 208 | ▲ 112.5% | +4 | 63 | 44 | 134 | +11.4K | ||
| 209 | ▲ 112.3% | −1,388 | 2,414 | 3,501 | 4,479 | +201K | ||
| 210 | ▲ 111.6% | −1 | 17 | 15 | 28 | +1.7K | ||
| 211 | ▲ 111.3% | −286 | 846 | 765 | 1,486 | +126.5K | ||
| 212 | ▲ 111.2% | −176 | 331 | 594 | 692 | +48.7K | ||
| 213 | ▲ 110.8% | −11 | 287 | 248 | 476 | +31.9K | ||
| 214 | ▲ 108.6% | −3 | 63 | 50 | 115 | +13.4K | ||
| 215 | ▲ 108.2% | +4 | 173 | 131 | 290 | +26.1K | ||
| 216 | ▲ 108.0% | −47 | 105 | 140 | 192 | +21.9K | ||
| 217 | ▲ 106.7% | −111 | 1,376 | 1,229 | 1,833 | +175.8K | ||
| 218 | ▲ 106.7% | −2 | 33 | 31 | 51 | +4.2K | ||
| 219 | ▲ 105.9% | −3 | 64 | 46 | 110 | +9.9K | ||
| 220 | ▲ 105.6% | −27 | 376 | 211 | 718 | +36.6K | ||
| 221 | ▲ 105.0% | −32 | 125 | 188 | 264 | +13.5K | ||
| 222 | ▲ 104.7% | −571 | 2,219 | 2,227 | 3,643 | +347.7K | ||
| 223 | ▲ 104.2% | −229 | 1,623 | 1,347 | 2,504 | +342.2K | ||
| 224 | ▲ 104.2% | −15 | 49 | 50 | 82 | +14.3K | ||
| 225 | ▲ 104.2% | −13 | 32 | 33 | 64 | +8.5K | ||
| 226 | ▲ 103.6% | −68 | 142 | 114 | 269 | +20.8K | ||
| 227 | ▲ 101.0% | −261 | 1,564 | 1,306 | 2,638 | +241.2K | ||
| 228 | ▲ 100.7% | −25 | 268 | 285 | 339 | +12.9K | ||
| 229 | ▲ 100.0% | −18 | 69 | 61 | 156 | +6.7K | ||
| 230 | ▲ 100.0% | −19 | 68 | 67 | 160 | +8.9K | ||
| 231 | ▲ 100.0% | −8 | 59 | 54 | 117 | +5.9K | ||
| 232 | ▲ 100.0% | −14 | 51 | 40 | 83 | +7K | ||
| 233 | ▲ 100.0% | −4 | 13 | 11 | 29 | +3K | ||
| 234 | ▲ 100.0% | — | 11 | 11 | 17 | +1.9K | ||
| 235 | ▲ 100.0% | +6 | 8 | 3 | 19 | +835 | ||
| 236 | ▲ 100.0% | — | 7 | 6 | 13 | +858 | ||
| 237 | ▲ 100.0% | +2 | 6 | 5 | 15 | +1.8K | ||
| 238 | ▲ 100.0% | +2 | 5 | 3 | 13 | +597 | ||
| 239 | ▲ 100.0% | +1 | 5 | 5 | 11 | +230 | ||
| 240 | ▲ 99.2% | −2,202 | 6,132 | 7,254 | 9,285 | +416.6K | ||
| 241 | ▲ 99.2% | −1,246 | 161 | 1,127 | 396 | +11K | ||
| 242 | ▲ 98.2% | −217 | 1,619 | 1,414 | 2,596 | +245.6K | ||
| 243 | ▲ 98.1% | −516 | 4,007 | 3,243 | 6,451 | +541.2K | ||
| 244 | ▲ 97.2% | −664 | 1,277 | 1,209 | 2,584 | +247.9K | ||
| 245 | ▲ 96.6% | −1,447 | 3,585 | 3,748 | 7,178 | +557.6K | ||
| 246 | ▲ 95.6% | −3 | 9 | 10 | 21 | +1.6K | ||
| 247 | ▲ 95.0% | −574 | 1,894 | 1,914 | 3,378 | +281K | ||
| 248 | ▲ 94.7% | −15 | 54 | 50 | 108 | +8.6K | ||
| 249 | ▲ 94.6% | −383 | 871 | 997 | 1,632 | +69.7K | ||
| 250 | ▲ 94.3% | −176 | 273 | 291 | 546 | +37K | ||
| 251 | ▲ 94.3% | −1,089 | 2,030 | 2,209 | 4,123 | +399.1K | ||
| 252 | ▲ 92.9% | −1,377 | 2,191 | 2,270 | 3,634 | +507.8K | ||
| 253 | ▲ 91.5% | +17 | 491 | 268 | 641 | +29.2K | ||
| 254 | ▲ 91.2% | −257 | 723 | 768 | 1,305 | +113.1K | ||
| 255 | ▲ 90.8% | −55 | 334 | 267 | 520 | +53K | ||
| 256 | ▲ 90.5% | −55 | 455 | 487 | 555 | +9.8K | ||
| 257 | ▲ 89.6% | −1,944 | 4,462 | 3,513 | 8,037 | +420.9K | ||
| 258 | ▲ 88.9% | −29 | 50 | 61 | 74 | +15.1K | ||
| 259 | ▲ 88.9% | — | 15 | 15 | 37 | +2.9K | ||
| 260 | ▲ 88.9% | −6 | 14 | 18 | 32 | +2.2K | ||
| 261 | ▲ 88.5% | −18,826 | 40,615 | 39,806 | 80,900 | +4.3M | ||
| 262 | ▲ 87.6% | −548 | 1,492 | 1,124 | 2,633 | +114.4K | ||
| 263 | ▲ 86.4% | −831 | 2,303 | 2,470 | 3,778 | +487.9K | ||
| 264 | ▲ 86.2% | −537 | 1,353 | 1,336 | 2,142 | +129.6K | ||
| 265 | ▲ 85.7% | +3 | 15 | 13 | 30 | +5.3K | ||
| 266 | ▲ 84.8% | −7 | 291 | 238 | 526 | +32.2K | ||
| 267 | ▲ 84.5% | −374 | 1,725 | 1,581 | 2,693 | +136.3K | ||
| 268 | ▲ 84.5% | −33 | 544 | 518 | 971 | +20.8K | ||
| 269 | ▲ 83.3% | +4 | 18 | 10 | 35 | +2.4K | ||
| 270 | ▲ 83.0% | −55 | 114 | 96 | 201 | +13.3K | ||
| 271 | ▲ 82.8% | −388 | 1,400 | 1,477 | 2,435 | +128K | ||
| 272 | ▲ 82.6% | −186 | 400 | 379 | 674 | +38.8K | ||
| 273 | ▲ 82.3% | −565 | 1,666 | 1,349 | 2,629 | +180.2K | ||
| 274 | ▲ 81.8% | −7 | 23 | 26 | 58 | +3.5K | ||
| 275 | ▲ 81.1% | −34 | 81 | 91 | 152 | +14.9K | ||
| 276 | ▲ 80.7% | −431 | 2,566 | 2,284 | 3,953 | +431.1K | ||
| 277 | ▲ 80.3% | +496 | 1,791 | 1,327 | 6,880 | +154.9K | ||
| 278 | ▲ 80.0% | −19 | 48 | 57 | 83 | +8.2K | ||
| 279 | ▲ 79.8% | −1,227 | 4,941 | 5,033 | 7,424 | +310.7K | ||
| 280 | ▲ 79.4% | −91 | 157 | 177 | 392 | +25.9K | ||
| 281 | ▲ 79.3% | −6 | 92 | 81 | 144 | +10.6K | ||
| 282 | ▲ 79.1% | −2,896 | 11,288 | 9,027 | 19,554 | +757K | ||
| 283 | ▲ 79.0% | −784 | 1,771 | 2,006 | 3,466 | +181.9K | ||
| 284 | ▲ 79.0% | −237 | 775 | 740 | 1,506 | +93.1K | ||
| 285 | ▲ 79.0% | −18 | 103 | 164 | 163 | +15K | ||
| 286 | ▲ 78.8% | −777 | 2,098 | 2,385 | 3,469 | +317.7K | ||
| 287 | ▲ 78.7% | −2,270 | 5,771 | 6,575 | 9,168 | +422.3K | ||
| 288 | ▲ 78.6% | −17 | 29 | 30 | 71 | +5.6K | ||
| 289 | ▲ 78.6% | −4 | 14 | 13 | 29 | +2.2K | ||
| 290 | ▲ 78.6% | −15 | 12 | 21 | 40 | +4.7K | ||
| 291 | ▲ 78.4% | −1,997 | 6,696 | 6,138 | 10,226 | +707K | ||
| 292 | ▲ 77.8% | −10 | 38 | 31 | 74 | +4.1K | ||
| 293 | ▲ 77.8% | −7 | 13 | 18 | 36 | +1.6K | ||
| 294 | ▲ 77.8% | −3 | 13 | 12 | 25 | +2.9K | ||
| 295 | ▲ 77.6% | −120 | 823 | 773 | 1,248 | +112.7K | ||
| 296 | ▲ 77.5% | −12 | 52 | 57 | 102 | +5.4K | ||
| 297 | ▲ 76.4% | −1,171 | 10,007 | 7,758 | 15,261 | +796.1K | ||
| 298 | ▲ 75.4% | −769 | 1,722 | 1,728 | 3,368 | +124.9K | ||
| 299 | ▲ 75.0% | — | 96 | 75 | 165 | +18.4K | ||
| 300 | ▲ 75.0% | — | 12 | 13 | 29 | +2.2K |
How a gain is measured
Changes compare period averages, not instantaneous counts, so a single spike cannot put a game on this list: a game that jumped for one hour and fell back has barely moved its 24-hour average. Games need at least 2 days of recorded history and a 5-player average to qualify, which keeps the percentage ranking from filling up with games that went from 1 player to 4. The same comparison run the other way gives games losing players, and trending weights the same growth by audience size.