Roblox games gaining players
Biggest week-over-week increases in average concurrent players, by percentage growth.
2,959 Roblox games gained players over the last 7 days
Ordered by percentage growth. The two rankings surface different games: absolute gains favour the already-large, percentage gains favour small games having a good week.
| # | Game | 7d | Playing | 24h Δ | 24h avg | 7d avg | 24h peak | Visits 24h |
|---|---|---|---|---|---|---|---|---|
| 2401 | ▲ 4.8% | −52 | 209 | 220 | 335 | +14.2K | ||
| 2402 | ▲ 4.8% | −36 | 135 | 132 | 446 | +24.7K | ||
| 2403 | ▲ 4.8% | −5 | 69 | 66 | 83 | +1.2K | ||
| 2404 | ▲ 4.8% | −25 | 64 | 66 | 136 | +6.7K | ||
| 2405 | ▲ 4.8% | −9 | 58 | 66 | 116 | +8.6K | ||
| 2406 | ▲ 4.8% | −15 | 44 | 44 | 74 | +3.2K | ||
| 2407 | ▲ 4.8% | −4 | 22 | 22 | 44 | +5.3K | ||
| 2408 | ▲ 4.8% | −11 | 19 | 22 | 37 | +3.1K | ||
| 2409 | ▲ 4.8% | −9 | 19 | 22 | 42 | +4.8K | ||
| 2410 | ▲ 4.8% | −185 | 385 | 441 | 813 | +61.4K | ||
| 2411 | ▲ 4.7% | −369 | 1,655 | 1,457 | 3,288 | +184.9K | ||
| 2412 | ▲ 4.7% | −129 | 446 | 466 | 826 | +66.3K | ||
| 2413 | ▲ 4.7% | −319 | 817 | 844 | 1,415 | +78.1K | ||
| 2414 | ▲ 4.7% | −1,999 | 3,877 | 4,848 | 9,611 | +525.4K | ||
| 2415 | ▲ 4.7% | −143 | 504 | 468 | 873 | +19.5K | ||
| 2416 | ▲ 4.7% | −46 | 299 | 290 | 565 | +41K | ||
| 2417 | ▲ 4.7% | −141 | 507 | 558 | 811 | +70.3K | ||
| 2418 | ▲ 4.7% | −35 | 105 | 112 | 204 | +13.8K | ||
| 2419 | ▲ 4.7% | −33 | 91 | 112 | 173 | +16.1K | ||
| 2420 | ▲ 4.7% | −394 | 644 | 696 | 1,139 | +91K | ||
| 2421 | ▲ 4.7% | −49 | 135 | 135 | 279 | +16.9K | ||
| 2422 | ▲ 4.7% | −53 | 70 | 90 | 154 | +10.7K | ||
| 2423 | ▲ 4.7% | −26 | 40 | 45 | 90 | +5.9K | ||
| 2424 | ▲ 4.7% | −16 | 37 | 45 | 94 | +6.6K | ||
| 2425 | ▲ 4.6% | −536 | 733 | 901 | 1,019 | +95.7K | ||
| 2426 | ▲ 4.6% | −6 | 74 | 68 | 112 | +6.4K | ||
| 2427 | ▲ 4.6% | −7 | 73 | 68 | 114 | +11.7K | ||
| 2428 | ▲ 4.6% | −7 | 71 | 68 | 135 | +7.6K | ||
| 2429 | ▲ 4.6% | −30 | 60 | 68 | 97 | +6.9K | ||
| 2430 | ▲ 4.6% | −37 | 441 | 431 | 632 | +46K | ||
| 2431 | ▲ 4.6% | −47 | 81 | 91 | 167 | +8.2K | ||
| 2432 | ▲ 4.6% | −276 | 669 | 774 | 1,260 | +64.6K | ||
| 2433 | ▲ 4.6% | −500 | 785 | 846 | 1,482 | +151K | ||
| 2434 | ▲ 4.6% | −61 | 202 | 229 | 473 | +36.1K | ||
| 2435 | ▲ 4.6% | −331 | 624 | 756 | 1,000 | +91.3K | ||
| 2436 | ▲ 4.5% | −66 | 126 | 138 | 251 | +14.3K | ||
| 2437 | ▲ 4.5% | −43 | 113 | 115 | 238 | +12K | ||
| 2438 | ▲ 4.5% | −26 | 77 | 92 | 175 | +7.1K | ||
| 2439 | ▲ 4.5% | −14 | 69 | 69 | 100 | +4.6K | ||
| 2440 | ▲ 4.5% | −6 | 43 | 46 | 77 | +2.2K | ||
| 2441 | ▲ 4.5% | −8 | 21 | 23 | 46 | +3.3K | ||
| 2442 | ▲ 4.5% | −7 | 19 | 23 | 36 | +4.4K | ||
| 2443 | ▲ 4.5% | −125 | 449 | 415 | 873 | +35.4K | ||
| 2444 | ▲ 4.5% | −72 | 514 | 370 | 949 | +55.5K | ||
| 2445 | ▲ 4.5% | −6,210 | 22,147 | 21,683 | 35,810 | +2.6M | ||
| 2446 | ▲ 4.5% | −41 | 149 | 139 | 297 | +30K | ||
| 2447 | ▲ 4.5% | −152 | 375 | 418 | 591 | +51.3K | ||
| 2448 | ▲ 4.5% | −666 | 1,137 | 1,138 | 1,978 | +91.6K | ||
| 2449 | ▲ 4.5% | −62 | 88 | 93 | 172 | +9.3K | ||
| 2450 | ▲ 4.5% | −54 | 167 | 163 | 268 | +19.5K | ||
| 2451 | ▲ 4.5% | −9 | 69 | 70 | 105 | +7.7K | ||
| 2452 | ▲ 4.5% | −32 | 47 | 70 | 102 | +9.7K | ||
| 2453 | ▲ 4.5% | −127 | 167 | 187 | 477 | +38.8K | ||
| 2454 | ▲ 4.4% | −787 | 1,702 | 1,737 | 2,983 | +129.2K | ||
| 2455 | ▲ 4.4% | −179 | 350 | 329 | 696 | +24.1K | ||
| 2456 | ▲ 4.4% | −14 | 45 | 47 | 73 | +7.3K | ||
| 2457 | ▲ 4.4% | −23 | 42 | 47 | 80 | +6.1K | ||
| 2458 | ▲ 4.4% | −83 | 129 | 165 | 224 | +15.1K | ||
| 2459 | ▲ 4.4% | −3,837 | 62,533 | 61,022 | 72,002 | +855.5K | ||
| 2460 | ▲ 4.4% | −74 | 168 | 189 | 333 | +37.5K | ||
| 2461 | ▲ 4.4% | −168 | 505 | 524 | 813 | +45K | ||
| 2462 | ▲ 4.4% | −513 | 1,125 | 1,504 | 1,732 | +160.2K | ||
| 2463 | ▲ 4.4% | −48 | 189 | 191 | 331 | +32K | ||
| 2464 | ▲ 4.4% | −324 | 648 | 598 | 1,417 | +104.3K | ||
| 2465 | ▲ 4.4% | −1,872 | 3,767 | 4,598 | 6,275 | +505.6K | ||
| 2466 | ▲ 4.3% | −72 | 187 | 216 | 361 | +31.3K | ||
| 2467 | ▲ 4.3% | −75 | 151 | 144 | 347 | +19.7K | ||
| 2468 | ▲ 4.3% | −59 | 79 | 96 | 185 | +8.2K | ||
| 2469 | ▲ 4.3% | −16 | 45 | 48 | 93 | +7K | ||
| 2470 | ▲ 4.3% | −9 | 25 | 24 | 62 | +3.3K | ||
| 2471 | ▲ 4.3% | −14 | 22 | 24 | 53 | +4.9K | ||
| 2472 | ▲ 4.3% | −11 | 21 | 24 | 32 | +2.5K | ||
| 2473 | ▲ 4.3% | −14 | 21 | 24 | 36 | +2.5K | ||
| 2474 | ▲ 4.3% | −15 | 20 | 24 | 40 | +4.4K | ||
| 2475 | ▲ 4.3% | −13,799 | 26,808 | 26,694 | 47,669 | +2.6M | ||
| 2476 | ▲ 4.3% | −128 | 230 | 266 | 599 | +27.4K | ||
| 2477 | ▲ 4.3% | −64 | 121 | 121 | 241 | +21.3K | ||
| 2478 | ▲ 4.3% | −119 | 368 | 339 | 615 | +24.7K | ||
| 2479 | ▲ 4.3% | −665 | 1,505 | 1,480 | 2,220 | +170K | ||
| 2480 | ▲ 4.3% | −2,760 | 4,617 | 5,197 | 8,902 | +589.8K | ||
| 2481 | ▲ 4.3% | −31 | 65 | 73 | 110 | +9.3K | ||
| 2482 | ▲ 4.3% | −112 | 336 | 317 | 617 | +61.4K | ||
| 2483 | ▲ 4.3% | −629 | 1,986 | 2,098 | 2,916 | +285.8K | ||
| 2484 | ▲ 4.3% | −639 | 1,440 | 1,637 | 2,055 | +148.2K | ||
| 2485 | ▲ 4.3% | −18 | 51 | 49 | 95 | +18.9K | ||
| 2486 | ▲ 4.2% | −160 | 697 | 639 | 1,063 | +62.5K | ||
| 2487 | ▲ 4.2% | −221 | 494 | 493 | 833 | +62.2K | ||
| 2488 | ▲ 4.2% | −153 | 342 | 370 | 727 | +15.6K | ||
| 2489 | ▲ 4.2% | −459 | 1,031 | 969 | 1,693 | +59.6K | ||
| 2490 | ▲ 4.2% | −461 | 5,920 | 5,127 | 6,399 | +498.3K | ||
| 2491 | ▲ 4.2% | −226 | 1,121 | 1,097 | 1,632 | +135.5K | ||
| 2492 | ▲ 4.2% | −75 | 162 | 175 | 326 | +12.6K | ||
| 2493 | ▲ 4.2% | −1 | 29 | 25 | 62 | +7.9K | ||
| 2494 | ▲ 4.2% | −13 | 27 | 25 | 72 | +2.6K | ||
| 2495 | ▲ 4.2% | −15 | 23 | 25 | 53 | +4K | ||
| 2496 | ▲ 4.2% | −16 | 23 | 25 | 51 | +4.6K | ||
| 2497 | ▲ 4.2% | −17 | 22 | 25 | 41 | +4.2K | ||
| 2498 | ▲ 4.2% | −1,828 | 4,909 | 5,084 | 7,121 | +560.3K | ||
| 2499 | ▲ 4.1% | −48 | 196 | 176 | 340 | +35.3K | ||
| 2500 | ▲ 4.1% | −1,060 | 1,636 | 1,988 | 3,563 | +138.3K |
How a gain is measured
Changes compare period averages, not instantaneous counts, so a single spike cannot put a game on this list: a game that jumped for one hour and fell back has barely moved its 24-hour average. Games need at least 2 days of recorded history and a 5-player average to qualify, which keeps the percentage ranking from filling up with games that went from 1 player to 4. The same comparison run the other way gives games losing players, and trending weights the same growth by audience size.