Roblox games gaining players
Biggest week-over-week increases in average concurrent players, by percentage growth.
2,962 Roblox games gained players over the last 7 days
Ordered by percentage growth. The two rankings surface different games: absolute gains favour the already-large, percentage gains favour small games having a good week.
| # | Game | 7d | Playing | 24h Δ | 24h avg | 7d avg | 24h peak | Visits 24h |
|---|---|---|---|---|---|---|---|---|
| 1701 | ▲ 11.4% | −19 | 392 | 323 | 841 | +43.2K | ||
| 1702 | ▲ 11.4% | −227 | 741 | 774 | 1,092 | +78.3K | ||
| 1703 | ▲ 11.4% | −27 | 116 | 98 | 223 | +12K | ||
| 1704 | ▲ 11.4% | −12 | 55 | 49 | 107 | +7.4K | ||
| 1705 | ▲ 11.4% | −213 | 594 | 559 | 1,209 | +75.4K | ||
| 1706 | ▲ 11.3% | −149 | 307 | 334 | 636 | +38.1K | ||
| 1707 | ▲ 11.3% | −204 | 265 | 285 | 463 | +46.7K | ||
| 1708 | ▲ 11.3% | −3,202 | 8,865 | 10,750 | 15,029 | +1M | ||
| 1709 | ▲ 11.3% | −39 | 139 | 148 | 278 | +21.2K | ||
| 1710 | ▲ 11.3% | +304 | 709 | 346 | 4,834 | +76.2K | ||
| 1711 | ▲ 11.3% | −409 | 1,149 | 1,048 | 1,910 | +111.4K | ||
| 1712 | ▲ 11.3% | −12 | 97 | 89 | 186 | +10.7K | ||
| 1713 | ▲ 11.2% | −72 | 313 | 287 | 461 | +79.3K | ||
| 1714 | ▲ 11.2% | −1,184 | 1,855 | 1,902 | 3,574 | +183.8K | ||
| 1715 | ▲ 11.2% | −50 | 124 | 129 | 248 | +12.5K | ||
| 1716 | ▲ 11.1% | −1,060 | 1,521 | 1,735 | 2,877 | +213.3K | ||
| 1717 | ▲ 11.1% | −1,571 | 5,216 | 4,612 | 7,528 | +603.2K | ||
| 1718 | ▲ 11.1% | −16,866 | 16,612 | 16,178 | 29,513 | +1.7M | ||
| 1719 | ▲ 11.1% | −93 | 239 | 290 | 396 | +62.2K | ||
| 1720 | ▲ 11.1% | −97 | 211 | 200 | 369 | +24.8K | ||
| 1721 | ▲ 11.1% | −28 | 110 | 100 | 251 | +17.7K | ||
| 1722 | ▲ 11.1% | −34 | 103 | 100 | 277 | +16.1K | ||
| 1723 | ▲ 11.1% | −40 | 64 | 70 | 155 | +6K | ||
| 1724 | ▲ 11.1% | +4 | 56 | 50 | 82 | +9.4K | ||
| 1725 | ▲ 11.1% | −14 | 49 | 60 | 78 | +8.1K | ||
| 1726 | ▲ 11.1% | −7 | 38 | 30 | 70 | +5.8K | ||
| 1727 | ▲ 11.1% | −8 | 33 | 30 | 56 | +6.2K | ||
| 1728 | ▲ 11.1% | −23 | 33 | 40 | 56 | +3.2K | ||
| 1729 | ▲ 11.1% | −16 | 28 | 30 | 64 | +5.8K | ||
| 1730 | ▲ 11.1% | −5 | 25 | 20 | 60 | +2.8K | ||
| 1731 | ▲ 11.1% | −9 | 23 | 20 | 43 | +4.7K | ||
| 1732 | ▲ 11.1% | −10 | 21 | 20 | 48 | +4.4K | ||
| 1733 | ▲ 11.1% | −8 | 21 | 20 | 51 | +4.8K | ||
| 1734 | ▲ 11.1% | −2 | 13 | 10 | 34 | +1.1K | ||
| 1735 | ▲ 11.1% | — | 11 | 10 | 25 | +2.5K | ||
| 1736 | ▲ 11.1% | −2 | 11 | 10 | 28 | +1.9K | ||
| 1737 | ▲ 11.1% | — | 11 | 10 | 27 | +2K | ||
| 1738 | ▲ 11.1% | −2 | 10 | 10 | 26 | +3K | ||
| 1739 | ▲ 11.1% | −8 | 10 | 10 | 26 | +2.6K | ||
| 1740 | ▲ 11.1% | −5 | 10 | 10 | 30 | +2.8K | ||
| 1741 | ▲ 11.1% | −2 | 10 | 10 | 20 | +5.4K | ||
| 1742 | ▲ 11.1% | −7 | 9 | 10 | 22 | +1.5K | ||
| 1743 | ▲ 11.1% | −6 | 9 | 10 | 21 | +1.4K | ||
| 1744 | ▲ 11.1% | −8 | 6 | 10 | 15 | +2.1K | ||
| 1745 | ▲ 11.1% | −5 | 5 | 10 | 16 | +760 | ||
| 1746 | ▲ 11.0% | −315 | 559 | 694 | 1,049 | +94K | ||
| 1747 | ▲ 11.0% | −1,555 | 2,175 | 2,255 | 3,709 | +305.4K | ||
| 1748 | ▲ 11.0% | −27 | 176 | 121 | 319 | +19.3K | ||
| 1749 | ▲ 11.0% | −288 | 535 | 595 | 1,058 | +79.3K | ||
| 1750 | ▲ 11.0% | −34 | 233 | 222 | 572 | +41.9K | ||
| 1751 | ▲ 11.0% | −466 | 964 | 1,102 | 1,627 | +103.5K | ||
| 1752 | ▲ 11.0% | −58 | 195 | 172 | 370 | +17.9K | ||
| 1753 | ▲ 10.9% | −723 | 1,523 | 1,571 | 2,246 | +149.2K | ||
| 1754 | ▲ 10.9% | −16 | 130 | 122 | 207 | +10.6K | ||
| 1755 | ▲ 10.9% | −123 | 133 | 173 | 292 | +16.9K | ||
| 1756 | ▲ 10.9% | −72 | 254 | 224 | 443 | +41.6K | ||
| 1757 | ▲ 10.9% | −60 | 277 | 306 | 412 | +48.4K | ||
| 1758 | ▲ 10.9% | −27 | 44 | 51 | 83 | +8.7K | ||
| 1759 | ▲ 10.9% | −61 | 139 | 143 | 278 | +20.3K | ||
| 1760 | ▲ 10.8% | −16 | 103 | 82 | 194 | +12.3K | ||
| 1761 | ▲ 10.8% | −31 | 74 | 82 | 168 | +3.6K | ||
| 1762 | ▲ 10.8% | −650 | 1,463 | 1,519 | 2,498 | +137.4K | ||
| 1763 | ▲ 10.8% | −123 | 877 | 770 | 1,379 | +86.3K | ||
| 1764 | ▲ 10.8% | −193 | 510 | 473 | 689 | +63.1K | ||
| 1765 | ▲ 10.7% | −895 | 1,790 | 2,031 | 3,776 | +171.1K | ||
| 1766 | ▲ 10.7% | −152 | 276 | 299 | 512 | +40.3K | ||
| 1767 | ▲ 10.7% | −379 | 583 | 691 | 988 | +58.6K | ||
| 1768 | ▲ 10.7% | −30 | 89 | 93 | 156 | +13.8K | ||
| 1769 | ▲ 10.7% | −31 | 55 | 62 | 83 | +14.2K | ||
| 1770 | ▲ 10.7% | −16 | 32 | 31 | 80 | +8.7K | ||
| 1771 | ▲ 10.7% | −13 | 21 | 31 | 42 | +1.6K | ||
| 1772 | ▲ 10.7% | −86 | 272 | 269 | 915 | +60.3K | ||
| 1773 | ▲ 10.7% | −192 | 533 | 457 | 1,104 | +106.5K | ||
| 1774 | ▲ 10.6% | −63 | 155 | 156 | 350 | +25K | ||
| 1775 | ▲ 10.6% | −28 | 41 | 52 | 77 | +9.6K | ||
| 1776 | ▲ 10.6% | −66 | 240 | 229 | 543 | +26K | ||
| 1777 | ▲ 10.6% | −187 | 1,241 | 990 | 2,286 | +118.8K | ||
| 1778 | ▲ 10.6% | −20 | 67 | 73 | 149 | +6.6K | ||
| 1779 | ▲ 10.6% | −9 | 66 | 73 | 100 | +7.6K | ||
| 1780 | ▲ 10.6% | −67 | 156 | 167 | 342 | +31.6K | ||
| 1781 | ▲ 10.5% | −360 | 1,542 | 1,375 | 2,734 | +201K | ||
| 1782 | ▲ 10.5% | −42 | 71 | 84 | 132 | +11.7K | ||
| 1783 | ▲ 10.5% | −24 | 27 | 42 | 71 | +7K | ||
| 1784 | ▲ 10.5% | −9 | 24 | 21 | 55 | +2.8K | ||
| 1785 | ▲ 10.5% | −9 | 21 | 21 | 51 | +2.4K | ||
| 1786 | ▲ 10.5% | −11 | 18 | 21 | 35 | +3K | ||
| 1787 | ▲ 10.5% | −43 | 434 | 390 | 637 | +39.4K | ||
| 1788 | ▲ 10.5% | −3,607 | 10,909 | 9,060 | 19,554 | +738.5K | ||
| 1789 | ▲ 10.4% | −62 | 141 | 148 | 347 | +24.2K | ||
| 1790 | ▲ 10.4% | −118 | 329 | 328 | 527 | +39.1K | ||
| 1791 | ▲ 10.4% | −88 | 660 | 614 | 883 | +129.7K | ||
| 1792 | ▲ 10.4% | −5 | 105 | 106 | 193 | +11.2K | ||
| 1793 | ▲ 10.4% | −9 | 57 | 53 | 110 | +5.3K | ||
| 1794 | ▲ 10.4% | −169 | 335 | 468 | 737 | +61.4K | ||
| 1795 | ▲ 10.4% | −34 | 108 | 117 | 209 | +7.7K | ||
| 1796 | ▲ 10.4% | −162 | 1,013 | 788 | 1,640 | +138.4K | ||
| 1797 | ▲ 10.4% | −239 | 391 | 405 | 887 | +70.6K | ||
| 1798 | ▲ 10.3% | −11 | 37 | 32 | 67 | +8.3K | ||
| 1799 | ▲ 10.3% | −17 | 31 | 32 | 62 | +3.5K | ||
| 1800 | ▲ 10.3% | −9 | 29 | 32 | 59 | +6.5K |
How a gain is measured
Changes compare period averages, not instantaneous counts, so a single spike cannot put a game on this list: a game that jumped for one hour and fell back has barely moved its 24-hour average. Games need at least 2 days of recorded history and a 5-player average to qualify, which keeps the percentage ranking from filling up with games that went from 1 player to 4. The same comparison run the other way gives games losing players, and trending weights the same growth by audience size.