Roblox games gaining players
Biggest week-over-week increases in average concurrent players, by percentage growth.
2,962 Roblox games gained players over the last 7 days
Ordered by percentage growth. The two rankings surface different games: absolute gains favour the already-large, percentage gains favour small games having a good week.
| # | Game | 7d | Playing | 24h Δ | 24h avg | 7d avg | 24h peak | Visits 24h |
|---|---|---|---|---|---|---|---|---|
| 1301 | ▲ 17.9% | −8 | 79 | 66 | 138 | +11.8K | ||
| 1302 | ▲ 17.9% | −6 | 40 | 33 | 70 | +6.4K | ||
| 1303 | ▲ 17.8% | −916 | 2,675 | 2,544 | 4,698 | +249.6K | ||
| 1304 | ▲ 17.8% | −11 | 112 | 119 | 282 | +17.9K | ||
| 1305 | ▲ 17.8% | −1,956 | 8,113 | 7,843 | 11,774 | +786.4K | ||
| 1306 | ▲ 17.8% | −507 | 606 | 556 | 1,442 | +60K | ||
| 1307 | ▲ 17.8% | −10 | 59 | 53 | 89 | +7.7K | ||
| 1308 | ▲ 17.6% | −14 | 42 | 40 | 84 | +7.5K | ||
| 1309 | ▲ 17.6% | −2 | 25 | 20 | 32 | +2.2K | ||
| 1310 | ▲ 17.6% | −5 | 25 | 20 | 41 | +1.5K | ||
| 1311 | ▲ 17.6% | −3 | 22 | 20 | 32 | +3.8K | ||
| 1312 | ▲ 17.6% | −10 | 21 | 20 | 46 | +1.5K | ||
| 1313 | ▲ 17.6% | −6 | 20 | 20 | 41 | +3.5K | ||
| 1314 | ▲ 17.6% | −8 | 19 | 20 | 36 | +2.1K | ||
| 1315 | ▲ 17.6% | −19 | 15 | 20 | 43 | +2.6K | ||
| 1316 | ▲ 17.6% | −30 | 138 | 107 | 247 | +10.4K | ||
| 1317 | ▲ 17.6% | −182 | 294 | 281 | 696 | +41.2K | ||
| 1318 | ▲ 17.5% | −16 | 57 | 67 | 171 | +7.9K | ||
| 1319 | ▲ 17.5% | −1,161 | 11,740 | 8,012 | 27,540 | +978.2K | ||
| 1320 | ▲ 17.5% | −6 | 56 | 47 | 103 | +5.6K | ||
| 1321 | ▲ 17.5% | −18 | 39 | 47 | 69 | +7.7K | ||
| 1322 | ▲ 17.4% | −116 | 308 | 303 | 552 | +53.8K | ||
| 1323 | ▲ 17.4% | −114 | 217 | 283 | 427 | +72.1K | ||
| 1324 | ▲ 17.4% | −9 | 26 | 27 | 47 | +4.3K | ||
| 1325 | ▲ 17.4% | −6,025 | 5,899 | 5,452 | 10,436 | +773.5K | ||
| 1326 | ▲ 17.3% | −39 | 123 | 88 | 373 | +4.5K | ||
| 1327 | ▲ 17.3% | −342 | 778 | 889 | 1,383 | +67.8K | ||
| 1328 | ▲ 17.3% | −33 | 300 | 292 | 369 | +9K | ||
| 1329 | ▲ 17.2% | −70 | 119 | 136 | 217 | +9.8K | ||
| 1330 | ▲ 17.2% | −31 | 52 | 68 | 83 | +6.9K | ||
| 1331 | ▲ 17.2% | −16 | 24 | 34 | 48 | +2.6K | ||
| 1332 | ▲ 17.2% | −758 | 1,952 | 2,021 | 3,336 | +219.7K | ||
| 1333 | ▲ 17.2% | −538 | 1,748 | 1,402 | 3,069 | +177.9K | ||
| 1334 | ▲ 17.2% | −53 | 129 | 143 | 324 | +9.3K | ||
| 1335 | ▲ 17.1% | −9,742 | 24,215 | 25,332 | 41,262 | +2.5M | ||
| 1336 | ▲ 17.1% | −27 | 100 | 89 | 186 | +8.5K | ||
| 1337 | ▲ 17.1% | −2,427 | 4,410 | 3,876 | 9,462 | +743.3K | ||
| 1338 | ▲ 17.1% | −226 | 842 | 692 | 1,459 | +56.5K | ||
| 1339 | ▲ 17.0% | −490 | 1,107 | 1,092 | 2,063 | +216.7K | ||
| 1340 | ▲ 17.0% | −1,177 | 2,961 | 2,807 | 5,718 | +350.3K | ||
| 1341 | ▲ 16.9% | −26 | 71 | 69 | 121 | +8.9K | ||
| 1342 | ▲ 16.9% | −117 | 195 | 297 | 373 | +37.2K | ||
| 1343 | ▲ 16.9% | −13 | 90 | 76 | 154 | +8.5K | ||
| 1344 | ▲ 16.9% | −148 | 630 | 630 | 975 | +58.2K | ||
| 1345 | ▲ 16.9% | −48 | 91 | 90 | 233 | +15.4K | ||
| 1346 | ▲ 16.9% | −435 | 469 | 665 | 904 | +55.6K | ||
| 1347 | ▲ 16.9% | −293 | 632 | 582 | 1,342 | +90.5K | ||
| 1348 | ▲ 16.8% | −11 | 209 | 174 | 330 | +26.9K | ||
| 1349 | ▲ 16.8% | −101 | 254 | 216 | 508 | +44.7K | ||
| 1350 | ▲ 16.7% | −196 | 1,645 | 1,645 | 2,535 | +237K | ||
| 1351 | ▲ 16.7% | −163 | 320 | 420 | 462 | +59.1K | ||
| 1352 | ▲ 16.7% | −27 | 94 | 91 | 177 | +19.3K | ||
| 1353 | ▲ 16.7% | −18 | 58 | 56 | 115 | +11.6K | ||
| 1354 | ▲ 16.7% | −10 | 47 | 49 | 91 | +3.8K | ||
| 1355 | ▲ 16.7% | −7 | 46 | 42 | 67 | +6.9K | ||
| 1356 | ▲ 16.7% | −15 | 41 | 42 | 65 | +5.6K | ||
| 1357 | ▲ 16.7% | −24 | 40 | 56 | 102 | +2.8K | ||
| 1358 | ▲ 16.7% | +23 | 24 | 7 | 65 | +1.2K | ||
| 1359 | ▲ 16.7% | −22 | 21 | 28 | 50 | +5.8K | ||
| 1360 | ▲ 16.7% | +18 | 21 | 7 | 72 | +2K | ||
| 1361 | ▲ 16.7% | −14 | 19 | 28 | 54 | +2.3K | ||
| 1362 | ▲ 16.7% | −1 | 19 | 14 | 48 | +3.6K | ||
| 1363 | ▲ 16.7% | +1 | 17 | 14 | 27 | +3.6K | ||
| 1364 | ▲ 16.7% | −4 | 16 | 14 | 32 | +1.5K | ||
| 1365 | ▲ 16.7% | −5 | 16 | 14 | 35 | +3.5K | ||
| 1366 | ▲ 16.7% | −7 | 16 | 14 | 30 | +3.9K | ||
| 1367 | ▲ 16.7% | −8 | 14 | 14 | 30 | +1.9K | ||
| 1368 | ▲ 16.7% | −4 | 13 | 14 | 24 | +3.6K | ||
| 1369 | ▲ 16.7% | −8 | 13 | 14 | 28 | +2.6K | ||
| 1370 | ▲ 16.7% | −9 | 12 | 14 | 44 | +3.8K | ||
| 1371 | ▲ 16.7% | +4 | 12 | 7 | 23 | +1.8K | ||
| 1372 | ▲ 16.7% | −6 | 12 | 14 | 24 | +3.6K | ||
| 1373 | ▲ 16.7% | −6 | 12 | 14 | 30 | +1.7K | ||
| 1374 | ▲ 16.7% | +1 | 11 | 7 | 25 | +2.2K | ||
| 1375 | ▲ 16.7% | −1 | 9 | 7 | 23 | +1.6K | ||
| 1376 | ▲ 16.7% | −1 | 9 | 7 | 17 | +890 | ||
| 1377 | ▲ 16.7% | −1 | 9 | 7 | 18 | +1.1K | ||
| 1378 | ▲ 16.7% | — | 9 | 7 | 20 | +3.2K | ||
| 1379 | ▲ 16.7% | +1 | 9 | 7 | 19 | +3.5K | ||
| 1380 | ▲ 16.7% | −2 | 8 | 7 | 15 | +1.2K | ||
| 1381 | ▲ 16.7% | −3 | 8 | 7 | 30 | +1.1K | ||
| 1382 | ▲ 16.7% | −3 | 7 | 7 | 20 | +1.3K | ||
| 1383 | ▲ 16.7% | −4 | 7 | 7 | 24 | +2.5K | ||
| 1384 | ▲ 16.7% | −2 | 7 | 7 | 17 | +1.3K | ||
| 1385 | ▲ 16.7% | −2 | 7 | 7 | 14 | +1.1K | ||
| 1386 | ▲ 16.7% | −5 | 7 | 7 | 15 | +667 | ||
| 1387 | ▲ 16.7% | −1 | 6 | 7 | 13 | +4.9K | ||
| 1388 | ▲ 16.7% | −4 | 6 | 7 | 17 | +442 | ||
| 1389 | ▲ 16.7% | −4 | 6 | 7 | 20 | +1.7K | ||
| 1390 | ▲ 16.7% | −3 | 6 | 7 | 13 | +1.7K | ||
| 1391 | ▲ 16.7% | — | 6 | 7 | 11 | +958 | ||
| 1392 | ▲ 16.7% | −2 | 6 | 7 | 14 | +3.7K | ||
| 1393 | ▲ 16.6% | −338 | 905 | 800 | 1,767 | +193.2K | ||
| 1394 | ▲ 16.6% | +1,342 | 4,085 | 2,967 | 45,798 | +355.9K | ||
| 1395 | ▲ 16.5% | −75 | 251 | 219 | 428 | +29.6K | ||
| 1396 | ▲ 16.5% | −270 | 1,094 | 1,067 | 1,674 | +272.7K | ||
| 1397 | ▲ 16.5% | — | 123 | 106 | 166 | +3.9K | ||
| 1398 | ▲ 16.5% | −45 | 99 | 106 | 248 | +18.2K | ||
| 1399 | ▲ 16.5% | −12 | 68 | 92 | 110 | +3.9K | ||
| 1400 | ▲ 16.4% | +7 | 111 | 85 | 201 | +12.3K |
How a gain is measured
Changes compare period averages, not instantaneous counts, so a single spike cannot put a game on this list: a game that jumped for one hour and fell back has barely moved its 24-hour average. Games need at least 2 days of recorded history and a 5-player average to qualify, which keeps the percentage ranking from filling up with games that went from 1 player to 4. The same comparison run the other way gives games losing players, and trending weights the same growth by audience size.