Roblox games gaining players
Biggest week-over-week increases in average concurrent players, by percentage growth.
2,968 Roblox games gained players over the last 7 days
Ordered by percentage growth. The two rankings surface different games: absolute gains favour the already-large, percentage gains favour small games having a good week.
| # | Game | Playing | 7d | 24h Δ | 24h avg | 7d avg | 24h peak | Visits 24h |
|---|---|---|---|---|---|---|---|---|
| 901 | ▲ 28.1% | −55 | 112 | 114 | 210 | +10.3K | ||
| 902 | ▲ 28.0% | −1,328 | 1,937 | 1,467 | 3,666 | +178K | ||
| 903 | ▲ 28.0% | −28 | 108 | 96 | 242 | +14K | ||
| 904 | ▲ 27.9% | −643 | 2,908 | 2,450 | 5,533 | +344K | ||
| 905 | ▲ 27.8% | −285 | 592 | 597 | 1,042 | +86.5K | ||
| 906 | ▲ 27.8% | −375 | 685 | 1,015 | 1,010 | +49.5K | ||
| 907 | ▲ 27.8% | −290 | 609 | 648 | 921 | +88.5K | ||
| 908 | ▲ 27.8% | +323 | 969 | 515 | 1,553 | +115.9K | ||
| 909 | ▲ 27.8% | −34 | 111 | 115 | 246 | +11K | ||
| 910 | ▲ 27.7% | −38 | 128 | 129 | 191 | +19.4K | ||
| 911 | ▲ 27.7% | −229 | 1,623 | 1,347 | 2,504 | +342.2K | ||
| 912 | ▲ 27.6% | −171 | 519 | 518 | 946 | +99.3K | ||
| 913 | ▲ 27.6% | −8 | 128 | 111 | 222 | +15.6K | ||
| 914 | ▲ 27.6% | −1 | 47 | 37 | 85 | +6.2K | ||
| 915 | ▲ 27.5% | −61 | 230 | 255 | 326 | +36.2K | ||
| 916 | ▲ 27.5% | −14 | 48 | 51 | 96 | +4.2K | ||
| 917 | ▲ 27.5% | −345 | 2,401 | 1,930 | 4,013 | +529.9K | ||
| 918 | ▲ 27.3% | −226 | 1,750 | 1,398 | 2,304 | +216.3K | ||
| 919 | ▲ 27.3% | −373 | 618 | 574 | 1,142 | +49.5K | ||
| 920 | ▲ 27.3% | −17 | 136 | 112 | 211 | +11.4K | ||
| 921 | ▲ 27.3% | −3 | 38 | 28 | 69 | +8.9K | ||
| 922 | ▲ 27.3% | −8 | 28 | 28 | 59 | +4.1K | ||
| 923 | ▲ 27.3% | +7 | 26 | 14 | 62 | +2.6K | ||
| 924 | ▲ 27.3% | −3 | 19 | 14 | 37 | +3.4K | ||
| 925 | ▲ 27.3% | −5 | 18 | 14 | 34 | +2K | ||
| 926 | ▲ 27.3% | −2 | 17 | 14 | 49 | +3.1K | ||
| 927 | ▲ 27.3% | −2 | 14 | 14 | 24 | +3.8K | ||
| 928 | ▲ 27.3% | −5 | 14 | 14 | 28 | +2.1K | ||
| 929 | ▲ 27.3% | −6 | 14 | 14 | 28 | +2.1K | ||
| 930 | ▲ 27.3% | −2 | 13 | 14 | 32 | +2.9K | ||
| 931 | ▲ 27.3% | −4 | 12 | 14 | 19 | +2.4K | ||
| 932 | ▲ 27.2% | −687 | 1,508 | 1,570 | 2,336 | +178K | ||
| 933 | ▲ 27.2% | −51 | 474 | 487 | 734 | +64.1K | ||
| 934 | ▲ 27.1% | −29 | 45 | 61 | 91 | +2.2K | ||
| 935 | ▲ 27.0% | −967 | 3,037 | 2,115 | 5,260 | +419.3K | ||
| 936 | ▲ 27.0% | −114 | 167 | 207 | 351 | +15.8K | ||
| 937 | ▲ 27.0% | −471 | 1,460 | 1,478 | 2,319 | +216.7K | ||
| 938 | ▲ 26.9% | +209 | 464 | 236 | 2,519 | +39.6K | ||
| 939 | ▲ 26.9% | +33 | 144 | 85 | 250 | +9.6K | ||
| 940 | ▲ 26.8% | −398 | 649 | 501 | 1,305 | +54.4K | ||
| 941 | ▲ 26.7% | — | 30 | 19 | 56 | +3.4K | ||
| 942 | ▲ 26.6% | −988 | 1,207 | 1,303 | 2,698 | +92.2K | ||
| 943 | ▲ 26.5% | −52 | 263 | 210 | 458 | +52K | ||
| 944 | ▲ 26.5% | −9 | 39 | 43 | 71 | +3.7K | ||
| 945 | ▲ 26.5% | −23 | 26 | 43 | 64 | +3.4K | ||
| 946 | ▲ 26.3% | −99 | 306 | 288 | 453 | +18.7K | ||
| 947 | ▲ 26.3% | −20 | 45 | 48 | 87 | +8K | ||
| 948 | ▲ 26.3% | −2 | 31 | 24 | 46 | +3.9K | ||
| 949 | ▲ 26.3% | −5 | 29 | 24 | 53 | +4.1K | ||
| 950 | ▲ 26.3% | −10 | 28 | 24 | 51 | +5K | ||
| 951 | ▲ 26.3% | −5 | 25 | 24 | 44 | +5.4K | ||
| 952 | ▲ 26.3% | −9 | 25 | 24 | 51 | +6.1K | ||
| 953 | ▲ 26.3% | −11 | 23 | 24 | 52 | +4.1K | ||
| 954 | ▲ 26.3% | −287 | 1,199 | 1,187 | 1,861 | +139.8K | ||
| 955 | ▲ 26.3% | −9 | 154 | 125 | 252 | +23.5K | ||
| 956 | ▲ 26.1% | −59 | 193 | 169 | 324 | +28.7K | ||
| 957 | ▲ 26.1% | +1 | 93 | 87 | 151 | +8.6K | ||
| 958 | ▲ 26.1% | −7 | 35 | 29 | 64 | +10.8K | ||
| 959 | ▲ 26.1% | −9 | 28 | 29 | 54 | +4.1K | ||
| 960 | ▲ 26.1% | −1 | 492 | 387 | 871 | +96.7K | ||
| 961 | ▲ 26.0% | −69 | 238 | 247 | 437 | +20.4K | ||
| 962 | ▲ 26.0% | +2,231 | 2,923 | 2,432 | 4,408 | +240.8K | ||
| 963 | ▲ 26.0% | +9,666 | 60,400 | 49,127 | 73,845 | +3M | ||
| 964 | ▲ 26.0% | −26 | 163 | 131 | 268 | +18.1K | ||
| 965 | ▲ 25.9% | −26 | 22 | 34 | 65 | +5.7K | ||
| 966 | ▲ 25.8% | −82 | 553 | 414 | 909 | +31.4K | ||
| 967 | ▲ 25.8% | −15 | 48 | 39 | 84 | +7.7K | ||
| 968 | ▲ 25.8% | −6 | 47 | 39 | 84 | +3.7K | ||
| 969 | ▲ 25.8% | −11 | 45 | 39 | 85 | +9.1K | ||
| 970 | ▲ 25.8% | −201 | 439 | 395 | 866 | +99.2K | ||
| 971 | ▲ 25.8% | −1,926 | 2,437 | 3,280 | 5,391 | +202.6K | ||
| 972 | ▲ 25.7% | −7 | 49 | 44 | 95 | +17.9K | ||
| 973 | ▲ 25.7% | −2 | 385 | 274 | 552 | +21.3K | ||
| 974 | ▲ 25.7% | −1,390 | 3,453 | 3,105 | 6,934 | +499.3K | ||
| 975 | ▲ 25.6% | −22 | 52 | 49 | 82 | +8.9K | ||
| 976 | ▲ 25.6% | −402 | 1,493 | 1,606 | 2,633 | +172.3K | ||
| 977 | ▲ 25.6% | −10 | 56 | 113 | 68 | +2.6K | ||
| 978 | ▲ 25.6% | +240 | 703 | 398 | 1,255 | +65.8K | ||
| 979 | ▲ 25.5% | −91 | 214 | 207 | 391 | +22.9K | ||
| 980 | ▲ 25.4% | −2,787 | 13,988 | 12,387 | 23,266 | +779.9K | ||
| 981 | ▲ 25.4% | −588 | 767 | 998 | 1,832 | +75.1K | ||
| 982 | ▲ 25.3% | −55 | 201 | 272 | 326 | +23.4K | ||
| 983 | ▲ 25.3% | −2,509 | 8,553 | 8,371 | 14,200 | +1.3M | ||
| 984 | ▲ 25.3% | −24 | 1,730 | 1,235 | 2,742 | +168.2K | ||
| 985 | ▲ 25.2% | −67 | 183 | 144 | 320 | +27K | ||
| 986 | ▲ 25.2% | −82 | 349 | 298 | 536 | +48.3K | ||
| 987 | ▲ 25.2% | −127 | 172 | 189 | 312 | +12.2K | ||
| 988 | ▲ 25.1% | −31 | 316 | 274 | 449 | +60.9K | ||
| 989 | ▲ 25.0% | −5 | 77 | 65 | 131 | +8.6K | ||
| 990 | ▲ 25.0% | −9 | 54 | 45 | 99 | +8.2K | ||
| 991 | ▲ 25.0% | −10 | 31 | 30 | 67 | +3.8K | ||
| 992 | ▲ 25.0% | −8 | 30 | 25 | 51 | +5.1K | ||
| 993 | ▲ 25.0% | −11 | 26 | 25 | 50 | +5K | ||
| 994 | ▲ 25.0% | −11 | 23 | 25 | 48 | +3.4K | ||
| 995 | ▲ 25.0% | −9 | 23 | 20 | 45 | +6.2K | ||
| 996 | ▲ 25.0% | +2 | 22 | 15 | 40 | +5.1K | ||
| 997 | ▲ 25.0% | +2 | 20 | 15 | 35 | +941 | ||
| 998 | ▲ 25.0% | −14 | 19 | 20 | 54 | +2.6K | ||
| 999 | ▲ 25.0% | −5 | 19 | 30 | 41 | +2.6K | ||
| 1000 | ▲ 25.0% | −11 | 19 | 15 | 52 | +3.2K |
How a gain is measured
Changes compare period averages, not instantaneous counts, so a single spike cannot put a game on this list: a game that jumped for one hour and fell back has barely moved its 24-hour average. Games need at least 2 days of recorded history and a 5-player average to qualify, which keeps the percentage ranking from filling up with games that went from 1 player to 4. The same comparison run the other way gives games losing players, and trending weights the same growth by audience size.