yellodo
- Players now
- 5
- across all their games
- Sum of 24h peaks
- 21
- per-game peaks, at different times
- Total visits
- 909.8K
- 909,838
- Total favorites
- 3.6K
- Creator rank
- #9,716
- of 15,039 tracked creators
- Best observed peak
- 953
- Infinite Shift: Poolrooms
yellodo has 26 games tracked by RoVitals, together holding 5 concurrent players right now and 909.8K lifetime visits. Their biggest title by observed peak is Infinite Shift: Poolrooms🌊 at 953 concurrent players. That places yellodo #9,716 of 15,039 creators RoVitals tracks, holding under 0.01% of all players currently in a tracked Roblox game across 2 genres — Survival, Party & Casual.
All games by yellodo
| # | Game | Players | 24h change | 24h peak | 7d peak | Observed peak | Visits | Favorites | Rating | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | ▲ 28.6% | 21 | 127 | 953since Oct 28, 2026 | 908.5K | 3.6K | 77% | |||
| 2 | — | 0 | 0 | 0since Oct 28, 2026 | 3 | 0 | — | |||
| 3 | — | 0 | 0 | 0since Oct 28, 2026 | 28 | 1 | 100% | |||
| 4 | — | 0 | 0 | 0since Oct 28, 2026 | 19 | 3 | 100% | |||
| 5 | — | 0 | 0 | 0since Oct 28, 2026 | 4 | 2 | 100% | |||
| 6 | — | 0 | 0 | 0since Oct 28, 2026 | 966 | 5 | 67% | |||
| 7 | — | 0 | 0 | 0since Oct 28, 2026 | 0 | 0 | 100% | |||
| 8 | — | 0 | 0 | 0since Oct 28, 2026 | 10 | 2 | 100% | |||
| 9 | — | 0 | 0 | 0since Oct 28, 2026 | 8 | 0 | 100% | |||
| 10 | — | 0 | 0 | 0since Oct 28, 2026 | 7 | 0 | — | |||
| 11 | — | 0 | 0 | 0since Oct 28, 2026 | 11 | 2 | 100% | |||
| 12 | — | 0 | 0 | 0since Oct 28, 2026 | 1 | 0 | — | |||
| 13 | — | 0 | 0 | 0since Oct 28, 2026 | 11 | 0 | — | |||
| 14 | — | 0 | 0 | 0since Oct 28, 2026 | 1 | 0 | — | |||
| 15 | — | 0 | 0 | 0since Oct 28, 2026 | 9 | 0 | — | |||
| 16 | — | 0 | 0 | 0since Oct 28, 2026 | 5 | 0 | — | |||
| 17 | — | 0 | 0 | 0since Oct 28, 2026 | 99 | 0 | — | |||
| 18 | — | 0 | 0 | 0since Oct 28, 2026 | 0 | 0 | — | |||
| 19 | — | 0 | 0 | 0since Oct 28, 2026 | 0 | 0 | — | |||
| 20 | — | 0 | 0 | 0since Oct 28, 2026 | 0 | 0 | — | |||
| 21 | — | 0 | 0 | 0since Oct 28, 2026 | 93 | 1 | — | |||
| 22 | — | 0 | 0 | 0since Oct 28, 2026 | 0 | 0 | — | |||
| 23 | — | 0 | 0 | 0since Oct 28, 2026 | 4 | 0 | — | |||
| 24 | — | 0 | 0 | 0since Oct 28, 2026 | 36 | 1 | 100% | |||
| 25 | — | 0 | 0 | 0since Oct 28, 2026 | 0 | 0 | — | |||
| 26 | — | 0 | 0 | 0since Oct 28, 2026 | 8 | 0 | 100% |
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About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗