SurfaceGlue
- Players now
- 111
- across all their games
- Sum of 24h peaks
- 318
- per-game peaks, at different times
- Total visits
- 124.8M
- 124,769,343
- Total favorites
- 271.9K
- Creator rank
- #4,340
- of 15,039 tracked creators
- Best observed peak
- 1,297
- Destroy a City
SurfaceGlue has 30 games tracked by RoVitals, together holding 111 concurrent players right now and 124.8M lifetime visits. Their biggest title by observed peak is Destroy a City at 1,297 concurrent players. That places SurfaceGlue #4,340 of 15,039 creators RoVitals tracks, holding under 0.01% of all players currently in a tracked Roblox game across Simulation.
All games by SurfaceGlue
| # | Game | Players | 24h change | 24h peak | 7d peak | Observed peak | Visits | Favorites | Rating | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | ▲ 9.5% | 318 | 546 | 1,297since Aug 17, 2026 | 122.8M | 270.2K | 88% | |||
| 2 | — | 0 | 0 | 1since Sep 4, 2026 | 3.3K | 43 | 100% | |||
| 3 | — | 0 | 0 | 0since Sep 4, 2026 | 10 | 1 | 100% | |||
| 4 | — | 0 | 0 | 0since Sep 4, 2026 | 0 | 0 | 100% | |||
| 5 | — | 0 | 0 | 0since Sep 4, 2026 | 9 | 0 | 100% | |||
| 6 | — | 0 | 0 | 0since Sep 4, 2026 | 10 | 0 | 100% | |||
| 7 | — | 0 | 0 | 0since Sep 4, 2026 | 0 | 0 | 100% | |||
| 8 | — | 0 | 0 | 0since Sep 4, 2026 | 906 | 9 | 73% | |||
| 9 | — | 0 | 0 | 0since Sep 4, 2026 | 72 | 3 | 100% | |||
| 10 | — | 0 | 0 | 0since Sep 4, 2026 | 178 | 12 | 100% | |||
| 11 | — | 0 | 0 | 0since Sep 4, 2026 | 9.3K | 165 | 85% | |||
| 12 | — | 0 | 0 | 0since Sep 4, 2026 | 1 | 0 | — | |||
| 13 | — | 0 | 0 | 0since Sep 4, 2026 | 26 | 1 | — | |||
| 14 | — | 0 | 0 | 0since Sep 4, 2026 | 2 | 0 | — | |||
| 15 | — | 0 | 0 | 0since Sep 4, 2026 | 2 | 0 | — | |||
| 16 | — | 0 | 0 | 0since Sep 4, 2026 | 515 | 14 | 83% | |||
| 17 | — | 0 | 0 | 0since Sep 4, 2026 | 68 | 2 | 50% | |||
| 18 | — | 0 | 0 | 0since Sep 4, 2026 | 9 | 4 | 100% | |||
| 19 | — | 0 | 0 | 0since Sep 4, 2026 | 3 | 0 | 100% | |||
| 20 | — | 0 | 0 | 0since Sep 4, 2026 | 60 | 11 | 100% | |||
| 21 | — | 0 | 0 | 0since Sep 4, 2026 | 5 | 1 | — | |||
| 22 | — | 0 | 0 | 0since Sep 4, 2026 | 1 | 0 | — | |||
| 23 | — | 0 | 0 | 0since Sep 4, 2026 | 1.9M | 1.4K | 56% | |||
| 24 | — | 0 | 0 | 0since Sep 4, 2026 | 120 | 0 | 78% | |||
| 25 | — | 0 | 0 | 0since Sep 4, 2026 | 3 | 0 | — | |||
| 26 | — | 0 | 0 | 0since Sep 4, 2026 | 71 | 3 | 100% | |||
| 27 | — | 0 | 0 | 0since Sep 4, 2026 | 1 | 0 | — | |||
| 28 | — | 0 | 0 | 0since Sep 4, 2026 | 3 | 0 | — | |||
| 29 | — | 0 | 0 | 0since Sep 4, 2026 | 1 | 0 | — | |||
| 30 | — | 0 | 0 | 0since Sep 4, 2026 | 44 | 2 | 100% |
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About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗