qquaked
- Players now
- 314
- across all their games
- Sum of 24h peaks
- 333
- per-game peaks, at different times
- Total visits
- 861.1K
- 861,088
- Total favorites
- 34K
- Creator rank
- #3,932
- of 14,108 tracked creators
- Best observed peak
- 479
- MM2 NPC TEST
qquaked has 18 games tracked by RoVitals, together holding 314 concurrent players right now and 861.1K lifetime visits. Their biggest title by observed peak is MM2 NPC TEST at 479 concurrent players. That places qquaked #3,932 of 14,108 creators RoVitals tracks, holding under 0.01% of all players currently in a tracked Roblox game across 7 genres — Survival, Social, Shooter, Adventure.
All games by qquaked
| # | Game | Players | 24h change | 24h peak | 7d peak | Observed peak | Visits | Favorites | Rating | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | ▲ 55.2% | 333 | 333 | 479since Oct 20, 2026 | 850.4K | 30.1K | 80% | |||
| 2 | — | 0 | 0 | 0since Oct 21, 2026 | 5 | 1 | 100% | |||
| 3 | — | 0 | 0 | 0since Oct 21, 2026 | 11 | 1 | 100% | |||
| 4 | — | 0 | 0 | 0since Oct 21, 2026 | 47 | 0 | 100% | |||
| 5 | — | 0 | 0 | 0since Oct 21, 2026 | 14 | 0 | 80% | |||
| 6 | — | 0 | 0 | 0since Oct 21, 2026 | 212 | 14 | 57% | |||
| 7 | — | 0 | 0 | 0since Oct 21, 2026 | 45 | 2 | 80% | |||
| 8 | — | 0 | 0 | 0since Oct 21, 2026 | 5.6K | 20 | 86% | |||
| 9 | — | 0 | 0 | 0since Oct 21, 2026 | 216 | 7 | 75% | |||
| 10 | — | 0 | 0 | 0since Oct 21, 2026 | 423 | 7 | 83% | |||
| 11 | — | 0 | 0 | 0since Oct 21, 2026 | 2.4K | 11 | 67% | |||
| 12 | — | 0 | 0 | 0since Oct 21, 2026 | 872 | 4 | 86% | |||
| 13 | — | 0 | 0 | 0since Oct 21, 2026 | 585 | 3.8K | 79% | |||
| 14 | — | 0 | 0 | 0since Oct 21, 2026 | 13 | 0 | 60% | |||
| 15 | — | 0 | 0 | 0since Oct 21, 2026 | 12 | 0 | 100% | |||
| 16 | — | 0 | 0 | 0since Oct 21, 2026 | 15 | 0 | 100% | |||
| 17 | — | 0 | 0 | 0since Oct 21, 2026 | 53 | 2 | 100% | |||
| 18 | — | 0 | 0 | 0since Oct 21, 2026 | 102 | 3 | 100% |
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About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗