BOOOM_LIGHT
- Players now
- 0
- across all their games
- Sum of 24h peaks
- 0
- per-game peaks, at different times
- Total visits
- 2.8M
- 2,789,710
- Total favorites
- 5.9K
- Creator rank
- #11,520
- of 15,017 tracked creators
- Best observed peak
- 0
- The Smansa
BOOOM_LIGHT has 22 games tracked by RoVitals, together holding 0 concurrent players right now and 2.8M lifetime visits. That places BOOOM_LIGHT #11,520 of 15,017 creators RoVitals tracks, holding under 0.01% of all players currently in a tracked Roblox game across 7 genres — Social, Simulation, Survival, Obby & Platformer.
All games by BOOOM_LIGHT
| # | Game | Players | 24h change | 24h peak | 7d peak | Observed peak | Visits | Favorites | Rating | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | — | 0 | 0 | 0since Sep 29, 2026 | 17 | 0 | 50% | |||
| 2 | — | 0 | 0 | 0since Sep 29, 2026 | 463 | 0 | 100% | |||
| 3 | — | 0 | 0 | 0since Sep 29, 2026 | 22 | 0 | — | |||
| 4 | — | 0 | 0 | 0since Sep 29, 2026 | 10.7K | 34 | 62% | |||
| 5 | — | 0 | 0 | 0since Sep 29, 2026 | 2.8M | 5.8K | 53% | |||
| 6 | — | 0 | 0 | 0since Sep 29, 2026 | 81 | 2 | 67% | |||
| 7 | — | 0 | 0 | 0since Sep 29, 2026 | 1 | 0 | — | |||
| 8 | — | 0 | 0 | 0since Sep 29, 2026 | 0 | 0 | 100% | |||
| 9 | — | 0 | 0 | 0since Sep 29, 2026 | 44 | 1 | 0% | |||
| 10 | — | 0 | 0 | 0since Sep 29, 2026 | 80 | 1 | 75% | |||
| 11 | — | 0 | 0 | 0since Sep 29, 2026 | 0 | 0 | — | |||
| 12 | — | 0 | 0 | 0since Sep 29, 2026 | 4 | 0 | 100% | |||
| 13 | — | 0 | 0 | 0since Sep 29, 2026 | 0 | 0 | — | |||
| 14 | — | 0 | 0 | 0since Sep 29, 2026 | 0 | 0 | — | |||
| 15 | — | 0 | 0 | 0since Sep 29, 2026 | 0 | 0 | — | |||
| 16 | — | 0 | 0 | 0since Sep 29, 2026 | 0 | 1 | — | |||
| 17 | — | 0 | 0 | 0since Sep 29, 2026 | 0 | 0 | — | |||
| 18 | — | 0 | 0 | 0since Sep 29, 2026 | 3 | 0 | — | |||
| 19 | — | 0 | 0 | 0since Sep 29, 2026 | 38 | 0 | — | |||
| 20 | — | 0 | 0 | 0since Sep 29, 2026 | 25 | 0 | — | |||
| 21 | — | 0 | 0 | 0since Sep 29, 2026 | 569 | 3 | 67% | |||
| 22 | — | 0 | 0 | 0since Sep 29, 2026 | 287 | 6 | 86% |
Scroll the table to explore more metrics →
Newest row observation:
About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗