maiquitodev
- Players now
- 562
- across all their games
- Sum of 24h peaks
- 3,261
- per-game peaks, at different times
- Total visits
- 2.7M
- 2,721,102
- Total favorites
- 11.5K
- Creator rank
- #1,692
- of 15,029 tracked creators
- Best observed peak
- 3,606
- Don't splash Prilili [ World 2]
maiquitodev has 15 games tracked by RoVitals, together holding 562 concurrent players right now and 2.7M lifetime visits. Their biggest title by observed peak is Don't splash Prilili [🌿 World 2] at 3,606 concurrent players. That places maiquitodev #1,692 of 15,029 creators RoVitals tracks, holding under 0.01% of all players currently in a tracked Roblox game across 4 genres — Survival, Simulation, Action, Sports & Racing.
All games by maiquitodev
| # | Game | Players | 24h change | 24h peak | 7d peak | Observed peak | Visits | Favorites | Rating | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | ▲ 9.4% | 2,804 | 3,606 | 3,606since Nov 1, 2026 | 2.5M | 9.7K | 45% | |||
| 2 | — | 429 | 429 | 429since Nov 1, 2026 | 50.8K | 411 | 94% | |||
| 3 | ▼ 28.6% | 21 | 53 | 147since Nov 1, 2026 | 128.6K | 630 | 43% | |||
| 4 | You're a Vending Machine! 🍭by maiquitodev | ▼ 60.0% | 6 | 14 | 14since Nov 10, 2026 | 1.2K | 10 | 67% | ||
| 5 | ▲ 0.0% | 1 | 3 | 5since Nov 1, 2026 | 15.9K | 151 | 79% | |||
| 6 | — | 0 | 6 | 6since Nov 1, 2026 | 9.2K | 29 | 73% | |||
| 7 | ▼ 100.0% | 0 | 1 | 1since Nov 1, 2026 | 6.4K | 35 | 65% | |||
| 8 | — | 0 | 0 | 1since Nov 3, 2026 | 154 | 3 | 100% | |||
| 9 | — | 0 | 0 | 0since Nov 1, 2026 | 646 | 7 | 50% | |||
| 10 | — | 0 | 0 | 0since Nov 1, 2026 | 8.6K | 44 | 80% | |||
| 11 | — | 0 | 0 | 0since Nov 1, 2026 | 6.3K | 37 | 64% | |||
| 12 | — | 0 | 0 | 0since Nov 1, 2026 | 11.5K | 291 | 76% | |||
| 13 | — | 0 | 0 | 0since Nov 1, 2026 | 4.9K | 72 | 63% | |||
| 14 | — | 0 | 0 | 0since Nov 6, 2026 | 38 | 1 | 100% | |||
| 15 | Cut a Fruit! 🍉by maiquitodev | — | 0 | 0 | 0since Nov 9, 2026 | 298 | 3 | 33% |
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About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗