Fat Car Studios
- Players now
- 631
- across all their games
- Sum of 24h peaks
- 819
- per-game peaks, at different times
- Total visits
- 133.9M
- 133,883,678
- Total favorites
- 1.2M
- Creator rank
- #1,956
- of 14,674 tracked creators
- Best observed peak
- 1,413
- Crazy Ex [HORROR]
Fat Car Studios has 15 games tracked by RoVitals, together holding 631 concurrent players right now and 133.9M lifetime visits. Their biggest title by observed peak is Crazy Ex [HORROR] at 1,413 concurrent players. That places Fat Car Studios #1,956 of 14,674 creators RoVitals tracks, holding under 0.01% of all players currently in a tracked Roblox game across 2 genres — Survival, Adventure.
All games by Fat Car Studios
| # | Game | Players | 24h change | 24h peak | 7d peak | Observed peak | Visits | Favorites | Rating | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | ▼ 19.8% | 506 | 1,140 | 1,413since Sep 17, 2026 | 2.9M | 15.8K | 82% | |||
| 2 | ▼ 11.1% | 108 | 244 | 1,253since Aug 11, 2026 | 33.9M | 276.4K | 82% | |||
| 3 | ▲ 4.8% | 114 | 246 | 370since Aug 11, 2026 | 11.8M | 71.8K | 75% | |||
| 4 | ▼ 22.7% | 29 | 126 | 126since Aug 11, 2026 | 7.7M | 161K | 87% | |||
| 5 | ▲ 18.2% | 25 | 48 | 543since Aug 11, 2026 | 16.2M | 184.1K | 68% | |||
| 6 | ▼ 42.9% | 9 | 55 | 802since Sep 17, 2026 | 14.5M | 49.3K | 49% | |||
| 7 | ▼ 33.3% | 23 | 86 | 125since Aug 11, 2026 | 27.3M | 157.9K | 65% | |||
| 8 | ▼ 100.0% | 1 | 4 | 34since Sep 17, 2026 | 2.1M | 17.1K | 84% | |||
| 9 | — | 0 | 0 | 24since Sep 17, 2026 | 679.1K | 2K | 84% | |||
| 10 | ▼ 50.0% | 3 | 9 | 19since Sep 17, 2026 | 4.6M | 47.1K | 86% | |||
| 11 | — | 0 | 2 | 2since Sep 17, 2026 | 1.1M | 23.4K | 63% | |||
| 12 | ▼ 100.0% | 0 | 1 | 2since Sep 17, 2026 | 525.9K | 15.1K | 71% | |||
| 13 | — | 1 | 1 | 1since Sep 17, 2026 | 40.1K | 1.4K | 79% | |||
| 14 | — | 0 | 0 | 1since Sep 17, 2026 | 101.9K | 371 | 63% | |||
| 15 | [ Content Deleted ]by Fat Car Studios | — | 0 | 0 | 0since Sep 17, 2026 | 10.4M | 170.2K | 67% |
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About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗