CityMarker
- Players now
- 3,640
- across all their games
- Sum of 24h peaks
- 4,504
- per-game peaks, at different times
- Total visits
- 337.6M
- 337,647,595
- Total favorites
- 275.9K
- Creator rank
- #479
- of 15,117 tracked creators
- Best observed peak
- 3,185
- Happy Town RP
CityMarker has 15 games tracked by RoVitals, together holding 3,640 concurrent players right now and 337.6M lifetime visits. Their biggest title by observed peak is Happy Town RP at 3,185 concurrent players. That places CityMarker #479 of 15,117 creators RoVitals tracks, holding 0.03% of all players currently in a tracked Roblox game across 2 genres — Roleplay & Avatar Sim, RPG.
All games by CityMarker
| # | Game | Players | 24h change | 24h peak | 7d peak | Observed peak | Visits | Favorites | Rating | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | ▲ 2.2% | 1,518 | 2,236 | 2,631since Aug 11, 2026 | 70.6M | 66.2K | 72% | |||
| 2 | ▼ 5.4% | 1,424 | 2,197 | 3,185since Aug 11, 2026 | 127.1M | 101.1K | 71% | |||
| 3 | ▲ 0.3% | 437 | 714 | 1,245since Aug 11, 2026 | 24.1M | 24.2K | 69% | |||
| 4 | ▼ 11.9% | 235 | 491 | 491since Aug 22, 2026 | 409K | 793 | 67% | |||
| 5 | ▲ 5.1% | 179 | 284 | 448since Aug 11, 2026 | 9.1M | 10.2K | 76% | |||
| 6 | ▼ 0.6% | 220 | 349 | 484since Aug 11, 2026 | 11.2M | 12K | 73% | |||
| 7 | ▲ 2.2% | 198 | 325 | 816since Aug 11, 2026 | 53.5M | 25.4K | 71% | |||
| 8 | ▼ 7.8% | 123 | 187 | 578since Aug 11, 2026 | 20.1M | 14.3K | 70% | |||
| 9 | ▼ 10.3% | 85 | 130 | 325since Aug 11, 2026 | 8M | 7.2K | 69% | |||
| 10 | ▲ 0.0% | 30 | 62 | 99since Aug 22, 2026 | 9.6M | 7.7K | 66% | |||
| 11 | ▼ 20.8% | 30 | 68 | 300since Oct 1, 2026 | 717.8K | 1.7K | 57% | |||
| 12 | ▼ 8.3% | 17 | 33 | 64since Aug 19, 2026 | 3M | 4.5K | 61% | |||
| 13 | ▼ 25.0% | 8 | 10 | 24since Aug 22, 2026 | 123.3K | 533 | 63% | |||
| 14 | — | 0 | 0 | 20since Aug 22, 2026 | 44K | 104 | 65% | |||
| 15 | — | 0 | 0 | 0since Aug 22, 2026 | 6 | 0 | — |
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About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗