MMH Productions
- Players now
- 2,518
- across all their games
- Sum of 24h peaks
- 3,572
- per-game peaks, at different times
- Total visits
- 30.7M
- 30,746,466
- Total favorites
- 1.3M
- Creator rank
- #695
- of 15,060 tracked creators
- Best observed peak
- 2,834
- Sherderer
MMH Productions has 21 games tracked by RoVitals, together holding 2,518 concurrent players right now and 30.7M lifetime visits. Their biggest title by observed peak is Sherderer at 2,834 concurrent players. That places MMH Productions #695 of 15,060 creators RoVitals tracks, holding 0.02% of all players currently in a tracked Roblox game across Survival.
All games by MMH Productions
| # | Game | Players | 24h change | 24h peak | 7d peak | Observed peak | Visits | Favorites | Rating | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | ▲ 4.8% | 929 | 1,076 | 2,089since Sep 26, 2026 | 6.9M | 238.3K | 72% | |||
| 2 | ▲ 10.9% | 756 | 995 | 1,054since Sep 26, 2026 | 3.1M | 126K | 74% | |||
| 3 | ▼ 10.3% | 424 | 517 | 534since Sep 26, 2026 | 501.5K | 23.6K | 65% | |||
| 4 | ▲ 12.0% | 298 | 428 | 959since Sep 26, 2026 | 1.5M | 69.9K | 67% | |||
| 5 | ▲ 0.8% | 427 | 595 | 695since Sep 26, 2026 | 1.8M | 81.9K | 67% | |||
| 6 | ▼ 14.0% | 238 | 424 | 424since Sep 26, 2026 | 850.6K | 39.3K | 69% | |||
| 7 | ▼ 3.8% | 167 | 211 | 1,051since Sep 26, 2026 | 2.1M | 95.7K | 69% | |||
| 8 | ▼ 3.0% | 152 | 231 | 1,014since Sep 26, 2026 | 1.7M | 63.4K | 63% | |||
| 9 | ▼ 16.7% | 95 | 179 | 917since Sep 26, 2026 | 709.4K | 28.1K | 59% | |||
| 10 | ▼ 32.7% | 52 | 94 | 832since Sep 26, 2026 | 459.3K | 17.7K | 57% | |||
| 11 | ▲ 83.3% | 22 | 24 | 626since Sep 26, 2026 | 2M | 94.1K | 67% | |||
| 12 | ▲ 100.0% | 8 | 8 | 1,264since Sep 26, 2026 | 1.1M | 59.1K | 61% | |||
| 13 | — | 0 | 0 | 2,834since Sep 26, 2026 | 1.7M | 81.2K | 56% | |||
| 14 | — | 0 | 7 | 1,031since Sep 26, 2026 | 1.1M | 50.4K | 68% | |||
| 15 | — | 0 | 579 | 902since Sep 26, 2026 | 3.1M | 133K | 69% | |||
| 16 | — | 0 | 0 | 581since Sep 26, 2026 | 600.2K | 32.5K | 65% | |||
| 17 | — | 0 | 0 | 484since Sep 26, 2026 | 1.1M | 64.4K | 58% | |||
| 18 | — | 0 | 11 | 457since Sep 26, 2026 | 93.5K | 4.8K | 82% | |||
| 19 | — | 0 | 133 | 416since Sep 26, 2026 | 261.4K | 14.7K | 74% | |||
| 20 | — | 2 | 3 | 16since Sep 26, 2026 | 22.6K | 1.1K | 68% | |||
| 21 | — | 2 | 11 | 14since Sep 26, 2026 | 13.5K | 587 | 63% |
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About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗