Banana Studios Seasonal
- Players now
- 1,930
- across all their games
- Sum of 24h peaks
- 2,460
- per-game peaks, at different times
- Total visits
- 418.3M
- 418,303,952
- Total favorites
- 48.8M
- Creator rank
- #927
- of 15,106 tracked creators
- Best observed peak
- 3,601
- Grape Obby
Banana Studios Seasonal has 23 games tracked by RoVitals, together holding 1,930 concurrent players right now and 418.3M lifetime visits. Their biggest title by observed peak is 🍇 Grape Obby at 3,601 concurrent players. That places Banana Studios Seasonal #927 of 15,106 creators RoVitals tracks, holding 0.02% of all players currently in a tracked Roblox game across 3 genres — Obby & Platformer, Survival, Simulation.
All games by Banana Studios Seasonal
| # | Game | Players | 24h change | 24h peak | 7d peak | Observed peak | Visits | Favorites | Rating | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | ▼ 10.2% | 888 | 1,599 | 3,601since Aug 28, 2026 | 12.8M | 1.5M | 74% | |||
| 2 | ▲ 7.2% | 490 | 595 | 595since Aug 11, 2026 | 79.7M | 8.8M | 69% | |||
| 3 | ▲ 0.0% | 302 | 433 | 1,012since Aug 11, 2026 | 32.1M | 3.6M | 74% | |||
| 4 | ▼ 7.9% | 198 | 287 | 844since Aug 11, 2026 | 138.3M | 18.4M | 65% | |||
| 5 | ▲ 8.8% | 142 | 206 | 631since Aug 28, 2026 | 3.7M | 482.2K | 76% | |||
| 6 | ▲ 11.1% | 124 | 175 | 175since Aug 28, 2026 | 8.9M | 872.1K | 60% | |||
| 7 | ▲ 52.6% | 48 | 71 | 289since Aug 21, 2026 | 1.7M | 215.8K | 83% | |||
| 8 | ▼ 8.0% | 37 | 62 | 200since Aug 28, 2026 | 9.3M | 1.3M | 75% | |||
| 9 | ▼ 4.2% | 42 | 49 | 83since Aug 28, 2026 | 16.6M | 5K | 62% | |||
| 10 | ▼ 9.1% | 33 | 66 | 350since Aug 28, 2026 | 14.2M | 1.9M | 69% | |||
| 11 | ▲ 0.0% | 16 | 21 | 74since Aug 28, 2026 | 8.4M | 1.1M | 76% | |||
| 12 | ▲ 8.3% | 20 | 39 | 43since Aug 28, 2026 | 15M | 2.1M | 70% | |||
| 13 | ▼ 31.6% | 19 | 37 | 67since Aug 28, 2026 | 8.4M | 1.2M | 77% | |||
| 14 | ▲ 0.0% | 18 | 29 | 51since Aug 28, 2026 | 6.1M | 2.9K | 76% | |||
| 15 | ▲ 33.3% | 21 | 30 | 73since Aug 11, 2026 | 6.9M | 979.1K | 74% | |||
| 16 | ▲ 0.0% | 15 | 15 | 122since Aug 28, 2026 | 19.2M | 2.2M | 70% | |||
| 17 | ▲ 57.1% | 21 | 28 | 45since Aug 28, 2026 | 18.7M | 3M | 69% | |||
| 18 | ▼ 33.3% | 12 | 20 | 86since Aug 11, 2026 | 4.9M | 725.7K | 81% | |||
| 19 | ▲ 0.0% | 9 | 15 | 28since Aug 28, 2026 | 1.8M | 216.4K | 73% | |||
| 20 | — | 5 | 5 | 25since Aug 28, 2026 | 2.2M | 266.2K | 73% | |||
| 21 | — | 0 | 3 | 6since Aug 28, 2026 | 9.4M | 7.3K | 70% | |||
| 22 | — | 0 | 0 | 1since Aug 28, 2026 | 132 | 8 | 86% | |||
| 23 | — | 0 | 0 | 0since Aug 28, 2026 | 38.3K | 3K | 49% |
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About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗