Innerprod
- Players now
- 22
- across all their games
- Sum of 24h peaks
- 88
- per-game peaks, at different times
- Total visits
- 155.2M
- 155,247,371
- Total favorites
- 6.1M
- Creator rank
- #8,115
- of 15,243 tracked creators
- Best observed peak
- 1,302
- Fight Baddies Simulator
Innerprod has 19 games tracked by RoVitals, together holding 22 concurrent players right now and 155.2M lifetime visits. Their biggest title by observed peak is Fight Baddies Simulator at 1,302 concurrent players. That places Innerprod #8,115 of 15,243 creators RoVitals tracks, holding under 0.01% of all players currently in a tracked Roblox game across 2 genres — Simulation, Party & Casual.
All games by Innerprod
| # | Game | Players | 24h change | 24h peak | 7d peak | Observed peak | Visits | Favorites | Rating | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | ▲ 13.5% | 71 | 134 | 1,302since Aug 11, 2026 | 29.7M | 2.2M | 84% | |||
| 2 | — | 6 | 7 | 18since Sep 6, 2026 | 17.1M | 1.3M | 70% | |||
| 3 | ▲ 50.0% | 7 | 15 | 149since Sep 6, 2026 | 9.3M | 737.7K | 74% | |||
| 4 | ▼ 100.0% | 0 | 8 | 106since Sep 6, 2026 | 10.7M | 738K | 82% | |||
| 5 | ▲ 0.0% | 3 | 5 | 13since Sep 6, 2026 | 6.2M | 472.5K | 76% | |||
| 6 | ▲ 0.0% | 1 | 4 | 7since Sep 6, 2026 | 42.5M | 41.3K | 90% | |||
| 7 | — | 0 | 1 | 4since Sep 6, 2026 | 15M | 20.5K | 88% | |||
| 8 | — | 0 | 0 | 2since Sep 6, 2026 | 462.4K | 35.3K | 73% | |||
| 9 | — | 0 | 0 | 2since Sep 6, 2026 | 151.7K | 8.7K | 59% | |||
| 10 | — | 0 | 0 | 1since Sep 6, 2026 | 3.8M | 4.6K | 83% | |||
| 11 | — | 0 | 0 | 1since Sep 6, 2026 | 186.1K | 12.1K | 81% | |||
| 12 | — | 0 | 0 | 1since Sep 6, 2026 | 3.6M | 4.6K | 79% | |||
| 13 | — | 0 | 0 | 1since Sep 6, 2026 | 4.7M | 5.1K | 63% | |||
| 14 | — | 0 | 0 | 1since Sep 6, 2026 | 423K | 18.4K | 73% | |||
| 15 | — | 0 | 0 | 0since Sep 6, 2026 | 2.7M | 3.5K | 85% | |||
| 16 | — | 0 | 0 | 0since Sep 6, 2026 | 2.1M | 178.1K | 72% | |||
| 17 | — | 0 | 0 | 0since Sep 6, 2026 | 77.8K | 208 | 55% | |||
| 18 | — | 0 | 0 | 0since Sep 6, 2026 | 6.2M | 273.4K | 33% | |||
| 19 | — | 0 | 0 | 0since Sep 6, 2026 | 122.4K | 5K | 53% |
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About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗