Super Heroes™

Group11 tracked games
Players now
412
across all their games
Sum of 24h peaks
853
per-game peaks, at different times
Total visits
2.9B
2,906,044,508
Total favorites
17.8M
Creator rank
#2,352
of 15,049 tracked creators
Best observed peak
1,994
Super Hero Tycoon

Super Heroes™ has 11 games tracked by RoVitals, together holding 412 concurrent players right now and 2.9B lifetime visits. Their biggest title by observed peak is Super Hero Tycoon at 1,994 concurrent players. That places Super Heroes™ #2,352 of 15,049 creators RoVitals tracks, holding under 0.01% of all players currently in a tracked Roblox game across Simulation.

All games by Super Heroes™

Tracked Roblox game statistics
#GamePlayers24h change24h peak7d peakObserved peakVisitsFavoritesRatingLast 7 days
1Super Hero Tycoon iconSuper Hero Tycoonby Super Heroes™385▲ 0.4%7221,2031,994since Aug 11, 20262.5B15M82%
2Super Villain Tycoon iconSuper Villain Tycoonby Super Heroes™20▼ 10.3%91171369since Aug 11, 202627.6M2.1M86%
3Classic Super Hero Tycoon iconClassic Super Hero Tycoonby Super Heroes™7▼ 5.0%3447110since Aug 25, 202636.5M20.4K79%
42018 Super Hero Tycoon icon2018 Super Hero Tycoonby Super Heroes™0▼ 25.0%61025since Aug 25, 20264.7M22.6K81%
5Super Villain Tycoon iconSuper Villain Tycoonby Super Heroes™0—017since Aug 25, 2026211.6M411.1K77%
6Avengers Tycoon iconAvengers Tycoonby Super Heroes™0—005since Aug 25, 202615.9M24.8K78%
7Super Villain Tycoon iconSuper Villain Tycoonby Super Heroes™0—023since Aug 25, 2026112.4K24944%
82 Player Super Hero Tycoon icon2 Player Super Hero Tycoonby Super Heroes™0—002since Aug 25, 2026121.9M168.4K74%
9Super Hero Base Tycoon iconSuper Hero Base Tycoonby Super Heroes™0—000since Aug 25, 202631.6K25561%
10Super Hero Tycoon - Development Workspace iconSuper Hero Tycoon - Development Workspaceby Super Heroes™0—000since Aug 25, 2026686986%
11Classic Super Villain Tycoon icon[Dev] Classic Super Villain Tycoonby Super Heroes™0—000since Aug 25, 2026177767%

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Newest row observation:
About these metrics

Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.

Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.

Collection methods and coverage ↗