Epicbox Games
- Players now
- 389
- across all their games
- Sum of 24h peaks
- 463
- per-game peaks, at different times
- Total visits
- 100.9M
- 100,929,297
- Total favorites
- 8.1M
- Creator rank
- #2,683
- of 12,092 tracked creators
- Best observed peak
- 896
- Halloween Obby!
Epicbox Games has 16 games tracked by RoVitals, together holding 389 concurrent players right now and 100.9M lifetime visits. Their biggest title by observed peak is Halloween Obby! at 896 concurrent players. That places Epicbox Games #2,683 of 12,092 creators RoVitals tracks, holding under 0.01% of all players currently in a tracked Roblox game across Obby & Platformer.
All games by Epicbox Games
| # | Game | Players | 24h change | 24h peak | 7d peak | Observed peak | Visits | Favorites | Rating | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | ▼ 2.3% | 433 | 896 | 896since Oct 12, 2026 | 35.3M | 5.7M | 66% | |||
| 2 | ▲ 0.0% | 20 | 32 | 32since Oct 12, 2026 | 3.4M | 500.7K | 72% | |||
| 3 | ▲ 0.0% | 5 | 16 | 17since Oct 12, 2026 | 1.1M | 1.8K | 69% | |||
| 4 | ▼ 50.0% | 5 | 5 | 5since Oct 12, 2026 | 564K | 93K | 79% | |||
| 5 | — | 0 | 1 | 1since Oct 12, 2026 | 5.4M | 4.7K | 78% | |||
| 6 | — | 0 | 0 | 0since Oct 12, 2026 | 1.9M | 1.5K | 80% | |||
| 7 | — | 0 | 0 | 0since Oct 12, 2026 | 619.6K | 220 | 65% | |||
| 8 | — | 0 | 0 | 0since Oct 12, 2026 | 5.5M | 3K | 76% | |||
| 9 | — | 0 | 0 | 0since Oct 12, 2026 | 8.4M | 2.3K | 49% | |||
| 10 | — | 0 | 0 | 0since Oct 12, 2026 | 17.3M | 4.2K | 67% | |||
| 11 | — | 0 | 0 | 0since Oct 12, 2026 | 10.6M | 3.7K | 76% | |||
| 12 | — | 0 | 0 | 0since Oct 12, 2026 | 1.7M | 700 | 81% | |||
| 13 | — | 0 | 0 | 0since Oct 12, 2026 | 3.2M | 659K | 76% | |||
| 14 | — | 0 | 0 | 0since Oct 12, 2026 | 1.3M | 266.7K | 89% | |||
| 15 | — | 0 | 0 | 0since Oct 12, 2026 | 1.8M | 280.6K | 85% | |||
| 16 | — | 0 | 0 | 0since Oct 12, 2026 | 2.8M | 548.2K | 77% |
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About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗