Build to Defend Loot vs [KAIJU] My Dancing Animals!

[KAIJU] My Dancing Animals! currently leads with 2,998 concurrent players against 2,462. On all-time peak the record belongs to [KAIJU] My Dancing Animals! at 3,317 concurrent players, versus 3,107. Lifetime, Build to Defend Loot has more visits (111.4M vs 2M). Full side-by-side history for Build to Defend Loot and [KAIJU] My Dancing Animals! is charted above.

⚔️Build to Defend Loot
2,462
playing now
2,491 24h peak · 111.4M visits
VS
[KAIJU] My Dancing Animals!
2,998
playing now
3,001 24h peak · 2M visits

Player count history

Build to Defend Loot[KAIJU] My Dancing Animals!

Head to head

Metric Build to Defend Loot [KAIJU] My Dancing Animals!Difference
Playing now2,4622,998536
24h peak2,4913,001510
24h average2,0212,435414
7-day peak2,9783,00123
7-day average2,1342,09044
30-day peak2,9783,00123
All-time peak3,1073,317210
24h change 6.1% 22.6%
7d change 14.7%
Total visits111.4M2M109.4M (56.2×)
Visits (24h)241.1K311.2K70.1K
Visits (7d)2M1.1M975.2K (1.9×)
Favorites96.8K11.3K85.4K (8.5×)
Rating87.2%98.2%
Global rank (players)#733#600of 7,060
Trending score-17.355.3
CreatedJan 3, 2026Dec 29, 2025
GenreSimulationSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 9 days for Build to Defend Loot, 6 for [KAIJU] My Dancing Animals!.

Build to Defend Loot vs [KAIJU] My Dancing Animals! — Player Count Comparison | RoVitals