[RIOT] social experiment vs Grow Per RNG
Grow Per RNG currently leads with 5 concurrent players against 0, a 5.0Γ advantage. On all-time peak the record belongs to Grow Per RNG at 5 concurrent players, versus 1. Lifetime, [RIOT] social experiment has more visits (27.9M vs 2.7M). Full side-by-side history for [RIOT] social experiment and Grow Per RNG is charted above.
[RIOT] social experiment
0
playing now
1 24h peak Β· 27.9M visits
VS
Grow Per RNG π²
5
playing now
5 24h peak Β· 2.7M visits
Player count history
[RIOT] social experimentGrow Per RNG
Head to head
| Metric | [RIOT] social experiment | Grow Per RNG | Difference |
|---|---|---|---|
| Playing now | 0 | 5 | 5 |
| 24h peak | 1 | 5 | 4 (5.0Γ) |
| 24h average | 0 | 1 | 1 |
| 7-day peak | 1 | 5 | 4 (5.0Γ) |
| 7-day average | 0 | 1 | 1 |
| 30-day peak | 1 | 5 | 4 (5.0Γ) |
| All-time peak | 1 | 5 | 4 (5.0Γ) |
| 24h change | βΌ 100.0% | β | β |
| 7d change | β | β | β |
| Total visits | 27.9M | 2.7M | 25.1M (10.3Γ) |
| Visits (24h) | 30 | 202 | 172 (6.7Γ) |
| Visits (7d) | 42 | 566 | 524 (13.5Γ) |
| Favorites | 309.5K | 104.2K | 205.3K (3.0Γ) |
| Rating | 80.7% | 92.3% | β |
| Global rank (players) | #6,302 | #5,244 | of 7,460 |
| Trending score | 0.0 | 0.0 | β |
| Created | May 6, 2022 | Sep 2, 2025 | β |
| Genre | Survival | Simulation | β |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 2 days for [RIOT] social experiment, 6 for Grow Per RNG.