[RIOT] social experiment vs Grow Per RNG

Grow Per RNG currently leads with 5 concurrent players against 0, a 5.0Γ— advantage. On all-time peak the record belongs to Grow Per RNG at 5 concurrent players, versus 1. Lifetime, [RIOT] social experiment has more visits (27.9M vs 2.7M). Full side-by-side history for [RIOT] social experiment and Grow Per RNG is charted above.

[RIOT] social experiment
0
playing now
1 24h peak Β· 27.9M visits
VS
Grow Per RNG 🎲
5
playing now
5 24h peak Β· 2.7M visits

Player count history

[RIOT] social experimentGrow Per RNG

Head to head

Metric [RIOT] social experiment Grow Per RNGDifference
Playing now055
24h peak154 (5.0Γ—)
24h average011
7-day peak154 (5.0Γ—)
7-day average011
30-day peak154 (5.0Γ—)
All-time peak154 (5.0Γ—)
24h changeβ–Ό 100.0%β€”β€”
7d changeβ€”β€”β€”
Total visits27.9M2.7M25.1M (10.3Γ—)
Visits (24h)30202172 (6.7Γ—)
Visits (7d)42566524 (13.5Γ—)
Favorites309.5K104.2K205.3K (3.0Γ—)
Rating80.7%92.3%β€”
Global rank (players)#6,302#5,244of 7,460
Trending score0.00.0β€”
CreatedMay 6, 2022Sep 2, 2025β€”
GenreSurvivalSimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 2 days for [RIOT] social experiment, 6 for Grow Per RNG.

[RIOT] social experiment vs Grow Per RNG β€” Player Count Comparison | RoVitals