Weapon Fighting vs [FUSION] Spin a KPOP Idol
Weapon Fighting currently leads with 678 concurrent players against 484. On all-time peak the record belongs to Weapon Fighting at 786 concurrent players, versus 738. Lifetime, Weapon Fighting has more visits (120.6M vs 1.3M). Full side-by-side history for Weapon Fighting and [FUSION] Spin a KPOP Idol is charted above.
Weapon Fighting
678
playing now
786 24h peak · 120.6M visits
VS
[FUSION🧬] Spin a KPOP Idol
484
playing now
669 24h peak · 1.3M visits
Player count history
Weapon Fighting[FUSION] Spin a KPOP Idol
Head to head
| Metric | Weapon Fighting | [FUSION] Spin a KPOP Idol | Difference |
|---|---|---|---|
| Playing now | 678 | 484 | 194 |
| 24h peak | 786 | 669 | 117 |
| 24h average | 526 | 466 | 60 |
| 7-day peak | 786 | 689 | 97 |
| 7-day average | 431 | 442 | 11 |
| 30-day peak | 786 | 689 | 97 |
| All-time peak | 786 | 738 | 48 |
| 24h change | ▲ 46.1% | ▲ 12.6% | — |
| 7d change | — | ▲ 24.9% | — |
| Total visits | 120.6M | 1.3M | 119.3M (94.4×) |
| Visits (24h) | 69.2K | 38.3K | 30.9K (1.8×) |
| Visits (7d) | 210.1K | 274.2K | 64.1K |
| Favorites | 7.1M | 5.1K | 7.1M (1397.0×) |
| Rating | 68.0% | 96.2% | — |
| Global rank (players) | #1,730 | #2,079 | of 7,707 |
| Trending score | 56.9 | 13.8 | — |
| Created | Apr 25, 2022 | Apr 24, 2026 | — |
| Genre | Action | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for Weapon Fighting, 12 for [FUSION] Spin a KPOP Idol.