All of Us Are Dead vs [UPD] Train Kaiju to Destroy

All of Us Are Dead currently leads with 277 concurrent players against 207. On all-time peak the record belongs to [UPD] Train Kaiju to Destroy at 421 concurrent players, versus 409. Lifetime, All of Us Are Dead has more visits (278.4M vs 23.3M). Full side-by-side history for All of Us Are Dead and [UPD] Train Kaiju to Destroy is charted above.

All of Us Are Dead
277
playing now
349 24h peak · 278.4M visits
VS
[UPD] Train Kaiju to Destroy
207
playing now
421 24h peak · 23.3M visits

Player count history

All of Us Are Dead[UPD] Train Kaiju to Destroy

Head to head

Metric All of Us Are Dead [UPD] Train Kaiju to DestroyDifference
Playing now27720770
24h peak34942172
24h average27123437
7-day peak40942112
7-day average28224834
30-day peak40942112
All-time peak40942112
24h change 15.3% 40.0%
7d change
Total visits278.4M23.3M255.1M (11.9×)
Visits (24h)39.7K28.8K10.9K
Visits (7d)58.2K34.6K23.7K (1.7×)
Favorites190.1K1.6M1.4M (8.4×)
Rating76.4%95.0%
Global rank (players)#2,918#3,191of 8,283
Trending score-8.8-12.2
CreatedFeb 28, 2022Mar 17, 2026
GenreShooterSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 2 days for All of Us Are Dead, 2 for [UPD] Train Kaiju to Destroy.