100 Players Enter KPop Demon Hunters vs Chained in Backrooms
Chained in Backrooms currently leads with 409 concurrent players against 200, a 2.0× advantage. On all-time peak the record belongs to Chained in Backrooms at 713 concurrent players, versus 690. Lifetime, Chained in Backrooms has more visits (106.1M vs 1.4M). Full side-by-side history for 100 Players Enter KPop Demon Hunters and Chained in Backrooms is charted above.
100 Players Enter KPop Demon Hunters
200
playing now
223 24h peak · 1.4M visits
VS
Chained in Backrooms
409
playing now
552 24h peak · 106.1M visits
Player count history
100 Players Enter KPop Demon HuntersChained in Backrooms
Head to head
| Metric | 100 Players Enter KPop Demon Hunters | Chained in Backrooms | Difference |
|---|---|---|---|
| Playing now | 200 | 409 | 209 (2.0×) |
| 24h peak | 223 | 552 | 329 (2.5×) |
| 24h average | 137 | 430 | 293 (3.1×) |
| 7-day peak | 661 | 661 | tie |
| 7-day average | 270 | 431 | 161 (1.6×) |
| 30-day peak | 661 | 661 | tie |
| All-time peak | 690 | 713 | 23 |
| 24h change | ▼ 26.7% | ▲ 9.7% | — |
| 7d change | — | ▲ 13.7% | — |
| Total visits | 1.4M | 106.1M | 104.7M (78.1×) |
| Visits (24h) | 16K | 157.6K | 141.6K (9.8×) |
| Visits (7d) | 274K | 1.2M | 959.4K (4.5×) |
| Favorites | 3.3K | 588.4K | 585.1K (177.8×) |
| Rating | 85.4% | 72.1% | — |
| Global rank (players) | #2,804 | #1,955 | of 7,126 |
| Trending score | -97.7 | -0.6 | — |
| Created | Apr 7, 2026 | Apr 21, 2025 | — |
| Genre | Obby & Platformer | Obby & Platformer | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 7 days for 100 Players Enter KPop Demon Hunters, 10 for Chained in Backrooms.