[UPD] Dropper Incremental vs Train an NPC to fight! [INFECTION UPDATE]

Train an NPC to fight! [INFECTION UPDATE] currently leads with 324 concurrent players against 238. On all-time peak the record belongs to [UPD] Dropper Incremental at 974 concurrent players, versus 487. Momentum favours Train an NPC to fight! [INFECTION UPDATE]: -12.1% week over week versus -37.7% for [UPD] Dropper Incremental. Lifetime, [UPD] Dropper Incremental has more visits (10.6M vs 3.2M). Full side-by-side history for [UPD] Dropper Incremental and Train an NPC to fight! [INFECTION UPDATE] is charted above.

[πŸ”₯UPD] Dropper Incremental
238
playing now
468 24h peak Β· 10.6M visits
VS
Train an NPC to fight! [INFECTION UPDATE]
324
playing now
395 24h peak Β· 3.2M visits

Player count history

[UPD] Dropper IncrementalTrain an NPC to fight! [INFECTION UPDATE]

Head to head

Metric [UPD] Dropper Incremental Train an NPC to fight! [INFECTION UPDATE]Difference
Playing now23832486
24h peak46839573
24h average3163088
7-day peak651464187
7-day average422311111
30-day peak853464389 (1.8Γ—)
All-time peak974487487 (2.0Γ—)
24h changeβ–Ό 13.9%β–² 6.6%β€”
7d changeβ–Ό 37.7%β–Ό 12.1%β€”
Total visits10.6M3.2M7.4M (3.3Γ—)
Visits (24h)15.4K17.3K1.8K
Visits (7d)149.4K135.2K14.2K
Favorites28.8K45.2K16.4K (1.6Γ—)
Rating92.2%71.2%β€”
Global rank (players)#2,636#2,290of 7,215
Trending score-59.6-2.2β€”
CreatedJan 14, 2026Jun 18, 2026β€”
GenreSimulationSimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 11 days for [UPD] Dropper Incremental, 11 for Train an NPC to fight! [INFECTION UPDATE].

[UPD] Dropper Incremental vs Train an NPC to fight! [INFECTION UPDATE] β€” Player Count Comparison | RoVitals