[SUSPENSION] Junk Mechanics vs [FASHIONABLY LATE] Die of Death

[FASHIONABLY LATE] Die of Death currently leads with 7,732 concurrent players against 5,659. On all-time peak the record belongs to [SUSPENSION] Junk Mechanics at 12,823 concurrent players, versus 10,397. Momentum favours [SUSPENSION] Junk Mechanics: +10.1% week over week versus -14.5% for [FASHIONABLY LATE] Die of Death. Lifetime, [FASHIONABLY LATE] Die of Death has more visits (326.2M vs 27.4M). Full side-by-side history for [SUSPENSION] Junk Mechanics and [FASHIONABLY LATE] Die of Death is charted above.

[SUSPENSION] Junk Mechanics
5,659
playing now
9,644 24h peak · 27.4M visits
VS
[⏰FASHIONABLY LATE] Die of Death
7,732
playing now
10,142 24h peak · 326.2M visits

Player count history

[SUSPENSION] Junk Mechanics[FASHIONABLY LATE] Die of Death

Head to head

Metric [SUSPENSION] Junk Mechanics [FASHIONABLY LATE] Die of DeathDifference
Playing now5,6597,7322,073
24h peak9,64410,142498
24h average5,8526,9261,074
7-day peak12,82310,1422,681
7-day average6,4966,5048
30-day peak12,82310,1422,681
All-time peak12,82310,3972,426
24h change 3.7% 17.2%
7d change 10.1% 14.5%
Total visits27.4M326.2M298.8M (11.9×)
Visits (24h)661K503.4K157.7K
Visits (7d)5M3.7M1.3M
Favorites52.9K639.7K586.8K (12.1×)
Rating86.8%87.3%
Global rank (players)#324#227of 7,928
Trending score-37.224.8
CreatedMar 12, 2026Mar 8, 2025
GenreSimulationSurvival

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [SUSPENSION] Junk Mechanics, 13 for [FASHIONABLY LATE] Die of Death.