Five Nights TD 2 [New Merchant Units] vs [FASHIONABLY LATE] Die of Death

[FASHIONABLY LATE] Die of Death currently leads with 7,074 concurrent players against 6,041. On all-time peak the record belongs to [FASHIONABLY LATE] Die of Death at 10,397 concurrent players, versus 8,819. Momentum favours Five Nights TD 2 [New Merchant Units]: -8.0% week over week versus -14.0% for [FASHIONABLY LATE] Die of Death. Lifetime, [FASHIONABLY LATE] Die of Death has more visits (326.1M vs 102.4M). Full side-by-side history for Five Nights TD 2 [New Merchant Units] and [FASHIONABLY LATE] Die of Death is charted above.

Five Nights TD 2 [New Merchant Units]
6,041
playing now
7,077 24h peak · 102.4M visits
VS
[⏰FASHIONABLY LATE] Die of Death
7,074
playing now
10,142 24h peak · 326.1M visits

Player count history

Five Nights TD 2 [New Merchant Units][FASHIONABLY LATE] Die of Death

Head to head

Metric Five Nights TD 2 [New Merchant Units] [FASHIONABLY LATE] Die of DeathDifference
Playing now6,0417,0741,033
24h peak7,07710,1423,065
24h average5,5816,6851,104
7-day peak8,62910,1421,513
7-day average5,5516,508957
30-day peak8,62910,1421,513
All-time peak8,81910,3971,578
24h change 19.2% 13.3%
7d change 8.0% 14.0%
Total visits102.4M326.1M223.7M (3.2×)
Visits (24h)346K504.6K158.7K
Visits (7d)2.3M3.7M1.4M (1.6×)
Favorites131.8K639.6K507.8K (4.9×)
Rating95.4%87.3%
Global rank (players)#261#234of 7,866
Trending score2.010.4
CreatedJun 17, 2025Mar 8, 2025
GenreStrategySurvival

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 12 days for Five Nights TD 2 [New Merchant Units], 12 for [FASHIONABLY LATE] Die of Death.