Slayer Tycoon (v2.0) vs [UPD] Train Kaiju to Destroy
Slayer Tycoon (v2.0) currently leads with 329 concurrent players against 165, a 2.0× advantage. On all-time peak the record belongs to Slayer Tycoon (v2.0) at 575 concurrent players, versus 421. Lifetime, Slayer Tycoon (v2.0) has more visits (222.1M vs 23.3M). Full side-by-side history for Slayer Tycoon (v2.0) and [UPD] Train Kaiju to Destroy is charted above.
❄️Slayer Tycoon (v2.0)
329
playing now
517 24h peak · 222.1M visits
VS
[UPD] Train Kaiju to Destroy
165
playing now
285 24h peak · 23.3M visits
Player count history
Slayer Tycoon (v2.0)[UPD] Train Kaiju to Destroy
Head to head
| Metric | Slayer Tycoon (v2.0) | [UPD] Train Kaiju to Destroy | Difference |
|---|---|---|---|
| Playing now | 329 | 165 | 164 (2.0×) |
| 24h peak | 517 | 285 | 232 (1.8×) |
| 24h average | 381 | 192 | 189 (2.0×) |
| 7-day peak | 517 | 414 | 103 |
| 7-day average | 330 | 230 | 100 |
| 30-day peak | 517 | 414 | 103 |
| All-time peak | 575 | 421 | 154 |
| 24h change | ▼ 5.2% | ▼ 47.3% | — |
| 7d change | ▼ 16.7% | — | — |
| Total visits | 222.1M | 23.3M | 198.7M (9.5×) |
| Visits (24h) | 20.6K | 25.3K | 4.8K |
| Visits (7d) | 129.6K | 41.2K | 88.4K (3.1×) |
| Favorites | 682.3K | 1.6M | 906.7K (2.3×) |
| Rating | 86.4% | 95.0% | — |
| Global rank (players) | #2,344 | #3,238 | of 8,339 |
| Trending score | 37.2 | -34.4 | — |
| Created | Mar 8, 2021 | Mar 17, 2026 | — |
| Genre | Simulation | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 14 days for Slayer Tycoon (v2.0), 3 for [UPD] Train Kaiju to Destroy.