Elevators vs [FUSION] Spin a KPOP Idol

[FUSION] Spin a KPOP Idol currently leads with 299 concurrent players against 130, a 2.3× advantage. On all-time peak the record belongs to [FUSION] Spin a KPOP Idol at 738 concurrent players, versus 409. Momentum favours [FUSION] Spin a KPOP Idol: +13.2% week over week versus +2.2% for Elevators. Lifetime, Elevators has more visits (113.5M vs 1.3M). Full side-by-side history for Elevators and [FUSION] Spin a KPOP Idol is charted above.

Elevators
130
playing now
389 24h peak · 113.5M visits
VS
[FUSION🧬] Spin a KPOP Idol
299
playing now
674 24h peak · 1.3M visits

Player count history

Elevators[FUSION] Spin a KPOP Idol

Head to head

Metric Elevators [FUSION] Spin a KPOP IdolDifference
Playing now130299169 (2.3×)
24h peak389674285 (1.7×)
24h average224417193 (1.9×)
7-day peak389674285 (1.7×)
7-day average230429199 (1.9×)
30-day peak389674285 (1.7×)
All-time peak409738329 (1.8×)
24h change 8.9% 10.3%
7d change 2.2% 13.2%
Total visits113.5M1.3M112.1M (84.5×)
Visits (24h)39.2K40K801
Visits (7d)255.4K272.9K17.5K
Favorites121.7K5.3K116.4K (23.2×)
Rating86.5%96.2%
Global rank (players)#3,421#2,556of 8,283
Trending score-5.6-7.0
CreatedJun 27, 2020Apr 24, 2026
GenreSimulationSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 11 days for Elevators, 13 for [FUSION] Spin a KPOP Idol.