TRANSPORT SIMULATOR vs Sonic.EXE RP: Takedown

Sonic.EXE RP: Takedown currently leads with 142 concurrent players against 35, a 4.1Γ— advantage. On all-time peak the record belongs to Sonic.EXE RP: Takedown at 165 concurrent players, versus 161. Lifetime, TRANSPORT SIMULATOR has more visits (21.5M vs 4M). Full side-by-side history for TRANSPORT SIMULATOR and Sonic.EXE RP: Takedown is charted above.

πŸš‹TRANSPORT SIMULATOR 🚌
35
playing now
161 24h peak Β· 21.5M visits
VS
Sonic.EXE RP: Takedown
142
playing now
144 24h peak Β· 4M visits

Player count history

TRANSPORT SIMULATORSonic.EXE RP: Takedown

Head to head

Metric TRANSPORT SIMULATOR Sonic.EXE RP: TakedownDifference
Playing now35142107 (4.1Γ—)
24h peak16114417
24h average8610317
7-day peak1611654
7-day average7810527
30-day peak1611654
All-time peak1611654
24h changeβ–² 3.6%β–² 19.8%β€”
7d changeβ€”β€”β€”
Total visits21.5M4M17.5M (5.3Γ—)
Visits (24h)13.2K9.2K4K
Visits (7d)39.1K33.4K5.7K
Favorites25.2K6.8K18.4K (3.7Γ—)
Rating74.4%84.0%β€”
Global rank (players)#3,261#2,781of 4,278
Trending score15.4-3.2β€”
CreatedJun 22, 2020Aug 9, 2025β€”
GenreSimulationRoleplay & Avatar Simβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 4 days for TRANSPORT SIMULATOR, 4 for Sonic.EXE RP: Takedown.

TRANSPORT SIMULATOR vs Sonic.EXE RP: Takedown β€” Player Count Comparison | RoVitals