[Narukami RE] Project Ghoul vs I Heard It Too Remastered [Solo Project] (UPD)

[Narukami RE] Project Ghoul currently leads with 1,047 concurrent players against 488, a 2.1× advantage. On all-time peak the record belongs to [Narukami RE] Project Ghoul at 1,425 concurrent players, versus 1,279. Momentum favours [Narukami RE] Project Ghoul: +16.9% week over week versus -22.1% for I Heard It Too Remastered [Solo Project] (UPD). Lifetime, [Narukami RE] Project Ghoul has more visits (62.4M vs 15.9M). Full side-by-side history for [Narukami RE] Project Ghoul and I Heard It Too Remastered [Solo Project] (UPD) is charted above.

[Narukami RE] Project Ghoul
1,047
playing now
1,417 24h peak · 62.4M visits
VS
I Heard It Too Remastered [Solo Project] (UPD)
488
playing now
951 24h peak · 15.9M visits

Player count history

[Narukami RE] Project GhoulI Heard It Too Remastered [Solo Project] (UPD)

Head to head

Metric [Narukami RE] Project Ghoul I Heard It Too Remastered [Solo Project] (UPD)Difference
Playing now1,047488559 (2.1×)
24h peak1,417951466
24h average1,138663475 (1.7×)
7-day peak1,4171,232185
7-day average950696254
30-day peak1,4171,232185
All-time peak1,4251,279146
24h change 4.1% 4.1%
7d change 16.9% 22.1%
Total visits62.4M15.9M46.5M (3.9×)
Visits (24h)77.4K111.9K34.5K
Visits (7d)458.1K737.2K279.1K (1.6×)
Favorites240.5K93.1K147.4K (2.6×)
Rating85.6%79.3%
Global rank (players)#1,333#2,058of 8,009
Trending score59.0-12.9
CreatedFeb 14, 2020Sep 23, 2025
GenreRPGSurvival

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 9 days for [Narukami RE] Project Ghoul, 10 for I Heard It Too Remastered [Solo Project] (UPD).