Break In (Story) vs Tuantu's lobotomization branches
Break In (Story) currently leads with 2,833 concurrent players against 659, a 4.3× advantage. On all-time peak the record belongs to Break In (Story) at 5,400 concurrent players, versus 1,858. Momentum favours Break In (Story): +1.9% week over week versus -16.7% for Tuantu's lobotomization branches. Lifetime, Break In (Story) has more visits (3B vs 15.1M). Full side-by-side history for Break In (Story) and Tuantu's lobotomization branches is charted above.
Break In (Story)
2,833
playing now
5,400 24h peak · 3B visits
VS
Tuantu's lobotomization branches
659
playing now
1,340 24h peak · 15.1M visits
Player count history
Break In (Story)Tuantu's lobotomization branches
Head to head
| Metric | Break In (Story) | Tuantu's lobotomization branches | Difference |
|---|---|---|---|
| Playing now | 2,833 | 659 | 2,174 (4.3×) |
| 24h peak | 5,400 | 1,340 | 4,060 (4.0×) |
| 24h average | 3,820 | 892 | 2,928 (4.3×) |
| 7-day peak | 5,400 | 1,565 | 3,835 (3.5×) |
| 7-day average | 3,474 | 934 | 2,540 (3.7×) |
| 30-day peak | 5,400 | 1,565 | 3,835 (3.5×) |
| All-time peak | 5,400 | 1,858 | 3,542 (2.9×) |
| 24h change | ▼ 9.5% | ▼ 12.2% | — |
| 7d change | ▲ 1.9% | ▼ 16.7% | — |
| Total visits | 3B | 15.1M | 3B (198.9×) |
| Visits (24h) | 551.2K | 26.7K | 524.6K (20.7×) |
| Visits (7d) | 3.4M | 207.9K | 3.1M (16.1×) |
| Favorites | 4.1M | 63.8K | 4.1M (64.9×) |
| Rating | 90.0% | 92.9% | — |
| Global rank (players) | #496 | #1,583 | of 8,339 |
| Trending score | 35.4 | -12.9 | — |
| Created | Sep 9, 2019 | Apr 13, 2024 | — |
| Genre | Adventure | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 14 days for Break In (Story), 14 for Tuantu's lobotomization branches.