[UPDATE!] Midnight Racing: Tokyo vs LCS: EQuest
[UPDATE!] Midnight Racing: Tokyo currently leads with 1,717 concurrent players against 672, a 2.6× advantage. On all-time peak the record belongs to [UPDATE!] Midnight Racing: Tokyo at 3,228 concurrent players, versus 2,842. Lifetime, [UPDATE!] Midnight Racing: Tokyo has more visits (180.4M vs 45M). Full side-by-side history for [UPDATE!] Midnight Racing: Tokyo and LCS: EQuest is charted above.
[UPDATE!] Midnight Racing: Tokyo
1,717
playing now
2,340 24h peak · 180.4M visits
VS
LCS: EQuest
672
playing now
2,495 24h peak · 45M visits
Player count history
[UPDATE!] Midnight Racing: TokyoLCS: EQuest
Head to head
| Metric | [UPDATE!] Midnight Racing: Tokyo | LCS: EQuest | Difference |
|---|---|---|---|
| Playing now | 1,717 | 672 | 1,045 (2.6×) |
| 24h peak | 2,340 | 2,495 | 155 |
| 24h average | 1,855 | 1,490 | 365 |
| 7-day peak | 3,198 | 2,842 | 356 |
| 7-day average | 1,249 | 1,686 | 437 |
| 30-day peak | 3,198 | 2,842 | 356 |
| All-time peak | 3,228 | 2,842 | 386 |
| 24h change | ▲ 45.0% | ▼ 8.2% | — |
| 7d change | — | — | — |
| Total visits | 180.4M | 45M | 135.4M (4.0×) |
| Visits (24h) | 126.7K | 176.1K | 49.4K |
| Visits (7d) | 346.7K | 592.5K | 245.8K (1.7×) |
| Favorites | 726.6K | 77.7K | 648.8K (9.3×) |
| Rating | 89.8% | 90.4% | — |
| Global rank (players) | #830 | #1,477 | of 4,425 |
| Trending score | 155.6 | -36.4 | — |
| Created | Jun 20, 2019 | Jun 15, 2025 | — |
| Genre | Sports & Racing | Roleplay & Avatar Sim | — |
Other comparisons
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for [UPDATE!] Midnight Racing: Tokyo, 5 for LCS: EQuest.