[UPDATE!] Midnight Racing: Tokyo vs LCS: EQuest

[UPDATE!] Midnight Racing: Tokyo currently leads with 1,717 concurrent players against 672, a 2.6× advantage. On all-time peak the record belongs to [UPDATE!] Midnight Racing: Tokyo at 3,228 concurrent players, versus 2,842. Lifetime, [UPDATE!] Midnight Racing: Tokyo has more visits (180.4M vs 45M). Full side-by-side history for [UPDATE!] Midnight Racing: Tokyo and LCS: EQuest is charted above.

[UPDATE!] Midnight Racing: Tokyo
1,717
playing now
2,340 24h peak · 180.4M visits
VS
LCS: EQuest
672
playing now
2,495 24h peak · 45M visits

Player count history

[UPDATE!] Midnight Racing: TokyoLCS: EQuest

Head to head

Metric [UPDATE!] Midnight Racing: Tokyo LCS: EQuestDifference
Playing now1,7176721,045 (2.6×)
24h peak2,3402,495155
24h average1,8551,490365
7-day peak3,1982,842356
7-day average1,2491,686437
30-day peak3,1982,842356
All-time peak3,2282,842386
24h change 45.0% 8.2%
7d change
Total visits180.4M45M135.4M (4.0×)
Visits (24h)126.7K176.1K49.4K
Visits (7d)346.7K592.5K245.8K (1.7×)
Favorites726.6K77.7K648.8K (9.3×)
Rating89.8%90.4%
Global rank (players)#830#1,477of 4,425
Trending score155.6-36.4
CreatedJun 20, 2019Jun 15, 2025
GenreSports & RacingRoleplay & Avatar Sim

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for [UPDATE!] Midnight Racing: Tokyo, 5 for LCS: EQuest.

[UPDATE!] Midnight Racing: Tokyo vs LCS: EQuest — Player Count Comparison | RoVitals