[UPDATE!] Midnight Racing: Tokyo vs [GENERATION 2 + PUBLIC RELEASE] Ryujin
[GENERATION 2 + PUBLIC RELEASE] Ryujin currently leads with 8,411 concurrent players against 1,907, a 4.4× advantage. On all-time peak the record belongs to [GENERATION 2 + PUBLIC RELEASE] Ryujin at 8,446 concurrent players, versus 3,228. Lifetime, [UPDATE!] Midnight Racing: Tokyo has more visits (180.5M vs 16.9M). Full side-by-side history for [UPDATE!] Midnight Racing: Tokyo and [GENERATION 2 + PUBLIC RELEASE] Ryujin is charted above.
[UPDATE!] Midnight Racing: Tokyo
1,907
playing now
2,256 24h peak · 180.5M visits
VS
[GENERATION 2 + PUBLIC RELEASE] Ryujin
8,411
playing now
8,446 24h peak · 16.9M visits
Player count history
[UPDATE!] Midnight Racing: Tokyo[GENERATION 2 + PUBLIC RELEASE] Ryujin
Head to head
| Metric | [UPDATE!] Midnight Racing: Tokyo | [GENERATION 2 + PUBLIC RELEASE] Ryujin | Difference |
|---|---|---|---|
| Playing now | 1,907 | 8,411 | 6,504 (4.4×) |
| 24h peak | 2,256 | 8,446 | 6,190 (3.7×) |
| 24h average | 1,882 | 7,530 | 5,648 (4.0×) |
| 7-day peak | 3,198 | 8,446 | 5,248 (2.6×) |
| 7-day average | 1,323 | 5,928 | 4,605 (4.5×) |
| 30-day peak | 3,198 | 8,446 | 5,248 (2.6×) |
| All-time peak | 3,228 | 8,446 | 5,218 (2.6×) |
| 24h change | ▼ 2.0% | ▲ 32.2% | — |
| 7d change | — | — | — |
| Total visits | 180.5M | 16.9M | 163.6M (10.7×) |
| Visits (24h) | 132.1K | 284.6K | 152.6K (2.2×) |
| Visits (7d) | 429.6K | 619.5K | 189.9K |
| Favorites | 726.7K | 63K | 663.7K (11.5×) |
| Rating | 89.8% | 92.1% | — |
| Global rank (players) | #935 | #211 | of 4,743 |
| Trending score | 135.9 | 104.3 | — |
| Created | Jun 20, 2019 | Aug 7, 2024 | — |
| Genre | Sports & Racing | Action | — |
Other comparisons
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for [UPDATE!] Midnight Racing: Tokyo, 3 for [GENERATION 2 + PUBLIC RELEASE] Ryujin.